| | When you finalize with the design save a copy as an illustrator version 8 File->Save as->Illustrator 8). 3dsMax doesn?t allow the import of newer version but only the legacy ai file (ver 8). If your logo is a simple one this won?t be a problem for 3ds Max. Again, I assume that you use illustrator cs2. Anyway, if your vector design software has option for .ai 88 this will work too (i thing CorelDraw does this, i am not sure though). | | Go to object and create a cylinder.
| I wrote a tutorial once about Engraved Logo, and someone asked me how to create an engraved logo animation using 3ds max. Here's the tutorial. Some part of this tutorial is also similar to Write On tutorial, because it also utilize Path Deform. It is recommended to read that tutorial first.
| In this tutorial, I will enhance Engraved Logo Animation tutorial with some laser beam dan fire sparks. I will use Particle Flow to create fire sparks, and then apply Video Post to create glowing laser effects. If you don't familiar with Particle Flow, an advanced particle system in 3ds max, I suggest that you read Getting Started With Particle Flow tutorial first. This is what you are going to create:
| Someone asked me how to create an engraved logo. That's why I created this tutorial. Basically, it's very easy to create engraved logo. You just need to use boolean operation. First part of this tutorial explain how to create engraved logo on flat surface. If you already understand Boolean, just skip and go directly to Part 2. The second part explains how to create engraved logo on non-flat surface. Now, let's try Part 1.
| In Part 1 tutorial, we have created an engraved logo on flat surface. Now, we will move farther. By following this tutorial you will be able to create engraved logo on any surface.
| | Imagine one day, a guy from chocolate company ask you to create their logo animation. Here's what they want, "I want our chocolate candy product falling from the sky and then slowly forming our logo.Can you do it?" Your head may be begin to spin. Isn't that difficult? No, if you follow this tutorial. I just create this animation in minutes, and so can you. In this tutorial, I will explain how to create particle forming into a logo. I will use Particle Flow to create this animation. Techniques described in this tutorial—I have no doubt—will be very useful when you are working in advertising field or movie company.
| After we have prepared particle ready to be animated in Part 1 tutorial. Now, we are going to the fun part, animate particles. We have to make particle move to the logo. Then, placing each particle to form the logo. That's easy to create using Particle Flow. Let's do it!
| | 4 - Click the end of any arc and drag it to the opposite end. Do the same for the other end to make the two arcs join at their ends by the two lines. 5 - Unselect vertex button and click the shape. This should now make us a whole shape and not two separate arcs. Select Extrude in the Modify tab and raise the amount of extrusion to the amount you desire. You should make the height at least equal to the width. 6 - Now duplicate this shape the way we did for the arc before, this time drag so that you have two identical shapes next to each other as seen in the next image. 7 - Rotate the 180 degrees so that it looks this way. (The rotate button looks like this ) 8 - Finally duplicate the two shapes and drag them to below the older two shapes so that you have the windows like flag shape. 9 - The ending look is created by applying a material for every square to match the colours of the real logo.My model looked this way by rendering it in v-ray and chamfering the edges. Click to enlarge
| 1. Open up your logo - should be a psd with a transparent background, and the logo should be one fixed colour. In this tutorial, we use Our StealthDesignz logo. | 5. Your render will now extrude along the z axis! Easy! Now, if you want to mess with the lengths and attributes in your extrude nurbs, click the extrude nurbs in your object panel, and then go to your Attributes Panel (located in the bottom right of C4D). In this Panel, select the attributes tab (may be selected by default) and you should see some different movement properties. If you want to give your logo more depth, simply increase your z-value (third box on the movement adjuster). Keep messing around with these dimensions until you find what your looking for! |
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