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Maya Tutorials » Game Cartoon » Trapped 

1. Making of Trapped    free3dtutorials.com

Making of TrappedI have used Maya 8.0 for the modeling (polygonal) and Mental Ray for the rendering. The lighting is given by an HDRI probe and two lights. Background and depth of field are rendered within Maya. There is no postwork, only an accentuation of the contrast in Photoshop used to create the textures.

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