allocate Float Buffer
//package edu.dhbw.andar.pingpong; /* * Copyright (C) 2008 aki@akjava.com * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.nio.ShortBuffer; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; class OpenGLUtils { public static FloatBuffer allocateFloatBuffer(int capacity) { ByteBuffer vbb = ByteBuffer.allocateDirect(capacity); vbb.order(ByteOrder.nativeOrder()); return vbb.asFloatBuffer(); } }