Draw image with Interpolation Mode: Nearest Neighbor : Interpolation Mode « 2D Graphics « C# / C Sharp






Draw image with Interpolation Mode: Nearest Neighbor

Draw image with Interpolation Mode: Nearest Neighbor


  using System;
  using System.Drawing;
  using System.Drawing.Drawing2D;
  using System.Collections;
  using System.ComponentModel;
  using System.Windows.Forms;
  using System.Data;
  using System.Drawing.Imaging;

  public class Form1 : System.Windows.Forms.Form
  {
    public Form1()
    {
      InitializeComponent();
    }
    private void InitializeComponent()
    {
      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
      this.ClientSize = new System.Drawing.Size(292, 273);
      this.Text = "";
      this.Resize += new System.EventHandler(this.Form1_Resize);
      this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);

    }
    static void Main() 
    {
      Application.Run(new Form1());
    }

    private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
    {      
      Graphics g = e.Graphics;
      Bitmap bmp = new Bitmap("winter.jpg");
      g.FillRectangle(Brushes.White, this.ClientRectangle);

      int width = bmp.Width;
      int height = bmp.Height;

      // Resize the image using the lowest quality interpolation mode
      g.InterpolationMode = InterpolationMode.NearestNeighbor;
      g.DrawImage(
        bmp,
        new Rectangle(10, 10, 120, 120),    // source rectangle
        new Rectangle(0, 0, width, height), // destination rectangle
        GraphicsUnit.Pixel);

    }

    private void Form1_Resize(object sender, System.EventArgs e)
    {
      Invalidate();
    }
  }

           
       








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