The IDisposable Interface : IDisposable « Class Interface « C# / C Sharp






The IDisposable Interface

 
using System;
public class MyClass : IDisposable
{
    private string name;
    public MyClass(string name) { this.name = name; }
    override public string ToString() { return name; }
   
    ~MyClass() 
    { 
        Dispose();
        Console.WriteLine("~MyClass(): " +name); 
    }
   
    public void Dispose()
    {
        Console.WriteLine("Dispose(): " +name);
        GC.SuppressFinalize(this);
    }
}


public class DisposableApp
{
    public static void Main(string[] args)
    {
        Console.WriteLine("start of Main, heap used: {0}", GC.GetTotalMemory(true));
        DoSomething();
        Console.WriteLine("end of Main, heap used: {0}", GC.GetTotalMemory(true));
    }
   
    public static void DoSomething()
    {
        MyClass[] ta = new MyClass[3];
   
        for (int i = 0; i < 3; i++)
        {
            ta[i] = new MyClass(String.Format("object #" +i));
            Console.WriteLine("Allocated {0} objects, heap used: {1}", i+1, GC.GetTotalMemory(true));
        }
   
        for (int i = 0; i < 3; i++)
        {
            ta[i].Dispose();
            ta[i] = null;
            GC.Collect();
            GC.WaitForPendingFinalizers();
            Console.WriteLine("Disposed {0} objects, heap used: {1}",i+1, GC.GetTotalMemory(true));
        }
    }
}

 








Related examples in the same category

1.Derived Disposable Classes
2.Protecting Against Double Disposal
3.The constructor initializes the internal object. The Dispose method closes the file resource. The destructor delegates to the Dispose method.
4.using statement with IDisposable interface
5.The Dispose Pattern