Key Press : Key Event « Event « C# / C Sharp






Key Press

Key Press
/*
GDI+ Programming in C# and VB .NET
by Nick Symmonds

Publisher: Apress
ISBN: 159059035X
*/


using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace KeyPress
{
    /// <summary>
    /// Summary description for KeyPress.
    /// </summary>
    public class KeyPress : System.Windows.Forms.Form
    {
    private System.Windows.Forms.Button button1;
    private System.Windows.Forms.Button button2;
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.Container components = null;

        public KeyPress()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null) 
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
      this.button1 = new System.Windows.Forms.Button();
      this.button2 = new System.Windows.Forms.Button();
      this.SuspendLayout();
      // 
      // button1
      // 
      this.button1.Location = new System.Drawing.Point(184, 104);
      this.button1.Name = "button1";
      this.button1.Size = new System.Drawing.Size(80, 48);
      this.button1.TabIndex = 0;
      this.button1.Text = "button1";
      // 
      // button2
      // 
      this.button2.Location = new System.Drawing.Point(176, 192);
      this.button2.Name = "button2";
      this.button2.Size = new System.Drawing.Size(80, 32);
      this.button2.TabIndex = 1;
      this.button2.Text = "button2";
      // 
      // KeyPress
      // 
      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
      this.ClientSize = new System.Drawing.Size(292, 273);
      this.Controls.AddRange(new System.Windows.Forms.Control[] {
                                                                  this.button2,
                                                                  this.button1});
      this.Name = "KeyPress";
      this.Text = "KeyPress";
      this.Load += new System.EventHandler(this.KeyPress_Load);
      this.ResumeLayout(false);

    }
        #endregion

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main() 
        {
            Application.Run(new KeyPress());
        }

    private void KeyPress_Load(object sender, System.EventArgs e)
    {
      this.KeyPreview=true;
    }

    protected override void OnKeyPress(KeyPressEventArgs e)
    {
      MessageBox.Show("Key Pressed = " + e.KeyChar.ToString());
    }
    }
}

           
       








Related examples in the same category

1.Event system explained in detail
2.Close Form with Pressing X key
3.Check KeyCode from KeyEventArgs
4.Shift key pressedShift key pressed
5.Control Key pressedControl Key pressed
6.Alt key pressedAlt key pressed
7.Get Async Key StateGet Async Key State
8.Get Key action informationGet Key action information
9.Displaying information about the key the user pressedDisplaying information about the key the user pressed
10.Displays a key pressed by the userDisplays a key pressed by the user
11.Full screen and KeyEvent and MouseEvent
12.Key Timer Key Timer
13.Keyboard SampleKeyboard Sample