Gets a list of files : Path « File Stream « C# / C Sharp






Gets a list of files

    
/*
Copyright (c) 2010 <a href="http://www.gutgames.com">James Craig</a>

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.*/

#region Usings
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;

#endregion

namespace Utilities
{
    /// <summary>
    /// Utility class for managing files
    /// </summary>
    public static class FileManager
    {
        /// <summary>
        /// Determines if a directory exists
        /// </summary>
        /// <param name="DirectoryPath">Path of the directory</param>
        /// <returns>true if it exists, false otherwise</returns>
        public static bool DirectoryExists(string DirectoryPath)
        {
            try
            {
                return Directory.Exists(DirectoryPath);
            }
            catch (Exception a)
            {
                throw a;
            }
        }
        /// <summary>
        /// Gets a list of files
        /// </summary>
        /// <param name="DirectoryPath">Directory to check for files</param>
        /// <param name="Recursive">Determines if this is a recursive look at all directories under this one</param>
        /// <returns>a list of files</returns>
        public static List<FileInfo> FileList(string DirectoryPath,bool Recursive)
        {
            try
            {
                if (!Recursive)
                {
                    return FileList(DirectoryPath);
                }
                List<FileInfo> Files = new List<FileInfo>();
                if (DirectoryExists(DirectoryPath))
                {
                    DirectoryInfo Directory = new DirectoryInfo(DirectoryPath);
                    FileInfo[] SubFiles = Directory.GetFiles();
                    foreach (FileInfo SubFile in SubFiles)
                    {
                        Files.Add(SubFile);
                    }
                    DirectoryInfo[] SubDirectories = Directory.GetDirectories();
                    foreach (DirectoryInfo SubDirectory in SubDirectories)
                    {
                        List<FileInfo> TempFiles = FileList(SubDirectory.FullName, Recursive);
                        foreach (FileInfo File in TempFiles)
                        {
                            Files.Add(File);
                        }
                    }
                }
                return Files;
            }
            catch (Exception a)
            {
                throw a;
            }
        }        
        /// <summary>
        /// Gets a list of files
        /// </summary>
        /// <param name="DirectoryPath">Directory to check for files</param>
        /// <returns>a list of files</returns>
        public static List<FileInfo> FileList(string DirectoryPath)
        {
            try
            {
                List<FileInfo> Files = new List<FileInfo>();
                if (DirectoryExists(DirectoryPath))
                {
                    DirectoryInfo Directory = new DirectoryInfo(DirectoryPath);
                    FileInfo[] SubFiles = Directory.GetFiles();
                    foreach (FileInfo SubFile in SubFiles)
                    {
                        Files.Add(SubFile);
                    }
                }
                return Files;
            }
            catch (Exception a)
            {
                throw a;
            }
        }

    }
}

   
    
    
    
  








Related examples in the same category

1.Paths in C#
2.Path.GetTempFileName
3.Use static methods in Path
4.Resolve Path
5.Map Path
6.File Path Collection
7.Directory listing
8.Get Relative Path
9.Make Absolute Path
10.Combines two path strings.
11.Split the path into array of string
12.Get Application Relative Path
13.Performs operations on String instances that contain file or directory path information.
14.Get temp path
15.Get full path
16.Get temp file name
17.Combines two strings into a path.
18.Combines three strings into a path.
19.Combines four strings into a path.
20.Combines an array of strings into a path.
21.Get a list of invalid path characters.
22.Get a list of invalid file characters.
23.creates a relative path to "targetFile" that is relative to "path"
24.Creates a relative path from one file or folder to another.
25.Copies the specified resource to a temporary file and returns its path.
26.Is valid path name
27.Get Application Path
28.Calculate Relative Path
29.Combine paths
30.Gets the path of the current request relative to the application base path.
31.Redirects to a path relative to the application base path.
32.Gets the relative path from a source to a target path.
33.Gets the common root path of the given path list.
34.Relative Paths
35.Checks if path provided corresponds to a directory.
36.Compares two rooted paths for equality. Any of the paths provided may end with path separator - it will be ignored.
37.Combines two paths, removing root-folder combinations.
38.Combine base Path and relative Path
39.Get Execution Path
40.Get relative path (2)
41.Formats the path.
42.Gets the relative path.
43.Checks a directory path and returns a normalized form with trailing
44.Returns the path argument adjusted to be relative to the base path. Absolute path names will be returned unchanged.