Read the given filename and yield return a string : File Util « File Stream « C# / C Sharp






Read the given filename and yield return a string

   
// crudwork
// Copyright 2004 by Steve T. Pham (http://www.crudwork.com)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with This program.  If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.CodeDom.Compiler;
using System.Text.RegularExpressions;

namespace crudwork.Utilities
{
  /// <summary>
  /// File Utility
  /// </summary>
  public static class FileUtil
  {

    #region ReadFile methods
    ///// <summary>
    ///// Read content of file and store into a string array.
    ///// </summary>
    ///// <param name="filename"></param>
    ///// <returns></returns>
    //public static string[] ReadFile(string filename)
    //{
    //    try
    //    {
    //        List<String> results = new List<string>();

    //        using (StreamReader r = new StreamReader(filename))
    //        {
    //            while (!r.EndOfStream)
    //            {
    //                results.Add(r.ReadLine());
    //            }

    //            r.Close();
    //        }

    //        return results.ToArray();
    //    }
    //    catch (Exception ex)
    //    {
    //        DebuggerTool.AddData(ex, "filename", filename);
    //        throw;
    //    }
    //}

    /// <summary>
    /// Read the given filename and yield return a string
    /// </summary>
    /// <param name="filename"></param>
    /// <returns></returns>
    public static IEnumerable<string> ReadFile(string filename)
    {
      using (StreamReader r = new StreamReader(filename))
      {
        while (!r.EndOfStream)
        {
          string line = r.ReadLine();
          yield return line;
        }

        r.Close();
      }
      yield break;
    }

    ///// <summary>
    ///// Read the given filename and return a byte array
    ///// </summary>
    ///// <param name="filename"></param>
    ///// <param name="bufSize"></param>
    ///// <returns></returns>
    //public static byte[] ReadFile(string filename, int bufSize)
    //{
    //    StringBuilder s = new StringBuilder();
    //    List<byte> results = null;

    //    using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read, bufSize))
    //    using (BinaryReader r = new BinaryReader(fs))
    //    {
    //        results = new List<byte>((int)fs.Length);

    //        byte[] readChar = null;
    //        do
    //        {
    //            readChar = r.ReadBytes(bufSize);
    //            results.AddRange(readChar);
    //        } while ((readChar != null) && (readChar.Length > 0));

    //        r.Close();
    //        fs.Close();
    //    }

    //    return results.ToArray();
    //}

    /// <summary>
    /// Read the filename and yield return a byte array
    /// </summary>
    /// <param name="filename"></param>
    /// <param name="bufSize"></param>
    /// <returns></returns>
    public static IEnumerable<byte[]> ReadFile(string filename, int bufSize)
    {
      return ReadFile(filename, bufSize, 0);
    }

    /// <summary>
    /// Read the filename, start a the specified position, and yield return a byte array
    /// </summary>
    /// <param name="filename">type input file</param>
    /// <param name="bufSize">this bufSize will be multiple by 10</param>
    /// <param name="startAtPosition">set the starting position</param>
    /// <returns></returns>
    public static IEnumerable<byte[]> ReadFile(string filename, int bufSize, int startAtPosition)
    {
      using (FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read, bufSize * 10))
      using (BinaryReader r = new BinaryReader(fs))
      {
        fs.Position = startAtPosition;
        byte[] readChar = null;
        do
        {
          readChar = r.ReadBytes(bufSize);
          if (readChar != null)
            yield return readChar;
        } while ((readChar != null) && (readChar.Length > 0));

        r.Close();
        fs.Close();
      }

      yield break;
    }
    #endregion
    }
}

   
    
    
  








Related examples in the same category

1.Returns a human-readable version of the file size (original is in bytes).
2.Compares the content of 2 files
3.Copy file from source to destination
4.Clean a directory without deleting it
5.Implements the same behaviour as the "touch" utility on Unix.
6.Gets information about the files in a directory and puts it in an array of strings.
7.Checks if the giving File exists, and returns its length
8.Read the content of the text file.
9.Returns an array of abstract pathnames representing the files and directories of the specified path.
10.Get all the files that matches a wildcard pattern, eg. (*.tmp)
11.Tests if the specified file is newer than the reference file.
12.Returns true if the file specified by the pathname is a hidden file.
13.Checks if a file have write permissions
14.Remove a file or similar files if wildcard is included.
15.Sets the read-only property of the file to true.
16.Delete a file if exist
17.Get File SystemInfo
18.Saves a file
19.Renames a file
20.Determines if a directory exists
21.Deletes files newer than the specified date
22.Compares 2 files and determines if they are the same or not
23.Saves a file to an FTP server
24.Make file writable and copy
25.Create Temp File
26.Write File methods
27.Append File methods
28.Copy a file to a different filename, with cleaning null characters.
29.Get Files / Get Folders methods
30.return true if the filename has the given attribute set
31.Copy from one file to another file
32.Get a 32x32 icon for a given file
33.Create Thumbnail
34.removes invalid charactes from filenames, like the slash and backslash
35.Create Thumbnail Image
36.Removes invalid file name characters from the specified string.
37.Append a suffix (such as a date) to the name of the file.
38.Copy one folder to another folder
39.Checks if a given file exists
40.File size format
41.Format Byte in B, KB, MB, GB