IsClass, Namespace, FullName, IsAbstract, IsPublic, IsInterface, IsEnum : PropertyInfo « Reflection « C# / C Sharp






IsClass, Namespace, FullName, IsAbstract, IsPublic, IsInterface, IsEnum

     
using System;
using System.Reflection;

class MainClass {
    public static void ShowTypes(string name, Assembly assembly) {
        Type[] typeArray = assembly.GetTypes();
        Console.WriteLine(name);
        foreach (Type type in typeArray) {
            if (type.IsClass) {
                Console.WriteLine("\nNamespace : {0}", type.Namespace);
                Console.WriteLine("Class : {0}", type.FullName);
                if (type.BaseType != null)
                    Console.WriteLine("Base Class : {0}",
                      type.BaseType.FullName);
                else
                    Console.WriteLine("Class not derived from anything");

                if (type.IsAbstract)
                    Console.WriteLine("Abstract base class");
                else
                    Console.WriteLine("Instantiable class");
                if (type.IsPublic)
                    Console.WriteLine("Scope: Public");
                else
                    Console.WriteLine("Scope: Private");
            } else if (type.IsInterface) {
                    Console.WriteLine("\nNamespace : {0}", type.Namespace);
                    Console.WriteLine("Interface : {0}", type.FullName);
                    if (type.IsPublic)
                        Console.WriteLine("Scope: Public");
                    else
                        Console.WriteLine("Scope: Private");
                } else
                    if (type.IsEnum) {
                        Console.WriteLine("\nEnumeration: {0}", type.FullName);
                    } else
                        Console.WriteLine("\nType: {0}", type.FullName);
        }
    }
    public static void Main(string[] args) {
        for (int i = 0; i < args.Length; ++i) {
            Assembly assembly = Assembly.LoadFrom(args[0]);

            ShowTypes(args[0], assembly);
        }
    }
}

   
    
    
    
  








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5.Determines whether the property is an indexed property.
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23.Gets the specified attribute from the PropertyDescriptor.
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26.Gets a value indicating whether the property can be read.
27.Gets a value indicating whether the property can be written to.
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29.Returns the public or non-public get accessor for this property.
30.Get an array of all the index parameters for the property.
31.Get the set accessor for this property.
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34.Gets the type of this property.
35.Sets the property value for the given object to the given value.
36.Searches for the specified property, using the specified binding constraints.
37.Searches for the public property with the specified name and return type.
38.Get Non-Pubic Property
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