TextureBrush.WrapMode : TextureBrush « System.Drawing « C# / C Sharp by API






TextureBrush.WrapMode

 


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;

using System.Text;
using System.Windows.Forms;

public class Form1 : Form {

    protected override void OnPaint(PaintEventArgs e) {
        Graphics g = e.Graphics;
        Bitmap bmp = new Bitmap("alphabet.gif");
        TextureBrush tb = new TextureBrush(bmp);

        tb.WrapMode = WrapMode.Tile;
        g.FillRectangle(tb, this.ClientRectangle);
        bmp.Dispose();
        tb.Dispose();
    }
    public static void Main() {
        Application.Run(new Form1());
    }
}

   
  








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1.new TextureBrush(bmp, new Rectangle(0, 0, 25, 25))