NetworkStream.Flush() : NetworkStream « System.Net.Sockets « C# / C Sharp by API






NetworkStream.Flush()

  
/*
C# Network Programming 
by Richard Blum

Publisher: Sybex 
ISBN: 0782141765
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;

public class TcpClientSample
{
   public static void Main()
   {
      byte[] data = new byte[1024];
      string input, stringData;
      TcpClient server;
 
      try
      {
         server = new TcpClient("127.0.0.1", 9050);
      } catch (SocketException)
      {
         Console.WriteLine("Unable to connect to server");
         return;
      }
      NetworkStream ns = server.GetStream();

      int recv = ns.Read(data, 0, data.Length);
      stringData = Encoding.ASCII.GetString(data, 0, recv);
      Console.WriteLine(stringData);

      while(true)
      {
         input = Console.ReadLine();
         if (input == "exit")
            break;
         ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);
         ns.Flush();

         data = new byte[1024];
         recv = ns.Read(data, 0, data.Length);
         stringData = Encoding.ASCII.GetString(data, 0, recv);
         Console.WriteLine(stringData);
      }
      Console.WriteLine("Disconnecting from server...");
      ns.Close();
      server.Close();
   }
}

   
    
  








Related examples in the same category

1.new NetworkStream
2.NetworkStream.Read
3.NetworkStream.Write