Virtual Copy Constructor : virtual function « Class « C++






Virtual Copy Constructor

  
#include <iostream>
using namespace std;

class Mammal
{
  public:
     Mammal():itsAge(1) { cout << "Mammal constructor..." << endl; }
     virtual ~Mammal() { cout << "Mammal destructor..." << endl; }
     Mammal (const Mammal & rhs);
     virtual void Speak() const { cout << "Mammal speak!" << endl; }
     virtual Mammal* Clone() { return new Mammal(*this); }
     int GetAge()const { return itsAge; }
  protected:
     int itsAge;
};

Mammal::Mammal (const Mammal & rhs):itsAge(rhs.GetAge())
{
   cout << "Mammal Copy Constructor..." << endl;
}

class Dog : public Mammal
{
  public:
    Dog() { cout << "Dog constructor..." << endl; }
    virtual ~Dog() { cout << "Dog destructor..." << endl; }
    Dog (const Dog & rhs);
    void Speak()const { cout << "Woof!" << endl; }
    virtual Mammal* Clone() { return new Dog(*this); }
};

Dog::Dog(const Dog & rhs):
Mammal(rhs)
{
   cout << "Dog copy constructor..." << endl;
}

class Cat : public Mammal
{
  public:
    Cat() { cout << "Cat constructor..." << endl; }
    ~Cat() { cout << "Cat destructor..." << endl; }
    Cat (const Cat &);
    void Speak()const { cout << "Meow!" << endl; }
    virtual Mammal* Clone() { return new Cat(*this); }
};

Cat::Cat(const Cat & rhs):
Mammal(rhs)
{
   cout << "Cat copy constructor..." << endl;
}

enum ANIMALS { MAMMAL, DOG, CAT};
const int NumAnimalTypes = 3;
int main()
{
   Mammal *theArray[NumAnimalTypes];
   Mammal* ptr;

   ptr = new Dog;
   theArray[0] = ptr;
   ptr = new Cat;
   theArray[1] = ptr;
   ptr = new Mammal;
   theArray[2] = ptr;

   Mammal *OtherArray[NumAnimalTypes];
   for (int i=0;i<NumAnimalTypes;i++)
   {
      theArray[i]->Speak();
      OtherArray[i] = theArray[i]->Clone();
   }
   for (int i=0;i<NumAnimalTypes;i++)
      OtherArray[i]->Speak();
   return 0;
}
  
    
  








Related examples in the same category

1.virtual function from base and derived classes
2.Virtual function and two subclasses
3.Abstract classes by virtual function with no body
4.Override non-virtual function
5.Implementing Pure Virtual Functions
6.Illustration of the Use of Virtual Inheritance
7.Using Virtual Methods
8.Multiple Virtual Functions Called in Turn
9.virtual functions accessed from pointer
10.virtual functions with person class
11.Call parent virtual function
12.Using Virtual Functions to control the behaviour
13.Pure Virtual Functions as a prototype
14.Virtual Functions Are Hierarchical
15.Virtual function in three level inheritance
16.The Virtual Attribute Is Inherited
17.Virtual Functions and Polymorphism
18.A base class reference is used to access a virtual function
19.Virtual base classes.
20.virtual members