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#include <iostream>
using namespace std;
class MyClass {
public:
MyClass(int i) {
val=i;
}
int val;
int doubleValue() {
return val+val;
}
};
int main()
{
int MyClass::*data; // data member pointer
int (MyClass::*func)(); // function member pointer
MyClass myObject1(1), myObject2(2); // create objects
MyClass *p1, *p2;
p1 = &myObject1; // access objects through a pointer
p2 = &myObject2;
data = &MyClass::val; // get offset of val
func = &MyClass::doubleValue; // get offset of doubleValue()
cout << "Here are values: ";
cout << p1->*data << " " << p2->*data << "\n";
cout << "Here they are doubled: ";
cout << (p1->*func)() << " ";
cout << (p2->*func)() << "\n";
return 0;
}
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