#include <iostream> using namespace std; class MyClass { int i; public: MyClass() { i=0; } MyClass(int j) { i=j; } int getInt() { return i; } }; int main() { MyClass myObject[5] = {1, 2, 3,4,5}; MyClass *objectPointer; int i; objectPointer = myObject; for(i=0; i<5; i++) { cout << objectPointer->getInt() << "\n"; objectPointer++; } return 0; }