Thread based server : QTcpServer « Qt « C++






Thread based server

  

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#ifndef FORTUNESERVER_H
#define FORTUNESERVER_H

#include <QStringList>
#include <QTcpServer>


class FortuneServer : public QTcpServer
{
    Q_OBJECT

public:
    FortuneServer(QObject *parent = 0);

protected:
    void incomingConnection(int socketDescriptor);

private:
    QStringList fortunes;
};


#endif








#include "fortuneserver.h"
#include "fortunethread.h"

#include <stdlib.h>


FortuneServer::FortuneServer(QObject *parent)
    : QTcpServer(parent)
{
    fortunes << tr("You've been leading a dog's life. Stay off the furniture.")
             << tr("You've got to think about tomorrow.")
             << tr("You will be surprised by a loud noise.")
             << tr("You will feel hungry again in another hour.")
             << tr("You might have mail.")
             << tr("You cannot kill time without injuring eternity.")
             << tr("Computers are not intelligent. They only think they are.");
}



void FortuneServer::incomingConnection(int socketDescriptor)
{
    QString fortune = fortunes.at(qrand() % fortunes.size());
    FortuneThread *thread = new FortuneThread(socketDescriptor, fortune, this);
    connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
    thread->start();
}






#ifndef DIALOG_H
#define DIALOG_H

#include <QDialog>
#include "fortuneserver.h"

QT_BEGIN_NAMESPACE
class QLabel;
class QPushButton;
QT_END_NAMESPACE

class Dialog : public QDialog
{
    Q_OBJECT

public:
    Dialog(QWidget *parent = 0);

private:
    QLabel *statusLabel;
    QPushButton *quitButton;
    FortuneServer server;
};

#endif





#include <QtGui>
#include <QtNetwork>

#include <stdlib.h>

#include "dialog.h"
#include "fortuneserver.h"

Dialog::Dialog(QWidget *parent)
    : QDialog(parent)
{
    statusLabel = new QLabel;
    quitButton = new QPushButton(tr("Quit"));
    quitButton->setAutoDefault(false);

    if (!server.listen()) {
        QMessageBox::critical(this, tr("Threaded Fortune Server"),
                              tr("Unable to start the server: %1.")
                              .arg(server.errorString()));
        close();
        return;
    }

    statusLabel->setText(tr("The server is running on port %1.\n"
                            "Run the Fortune Client example now.")
                         .arg(server.serverPort()));

    connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));

    QHBoxLayout *buttonLayout = new QHBoxLayout;
    buttonLayout->addStretch(1);
    buttonLayout->addWidget(quitButton);
    buttonLayout->addStretch(1);

    QVBoxLayout *mainLayout = new QVBoxLayout;
    mainLayout->addWidget(statusLabel);
    mainLayout->addLayout(buttonLayout);
    setLayout(mainLayout);

    setWindowTitle(tr("Threaded Fortune Server"));
}





#ifndef FORTUNETHREAD_H
#define FORTUNETHREAD_H

#include <QThread>
#include <QTcpSocket>


class FortuneThread : public QThread
{
    Q_OBJECT

public:
    FortuneThread(int socketDescriptor, const QString &fortune, QObject *parent);

    void run();

signals:
    void error(QTcpSocket::SocketError socketError);

private:
    int socketDescriptor;
    QString text;
};


#endif






#include "fortunethread.h"

#include <QtNetwork>


FortuneThread::FortuneThread(int socketDescriptor, const QString &fortune, QObject *parent)
    : QThread(parent), socketDescriptor(socketDescriptor), text(fortune)
{
}



void FortuneThread::run()
{
    QTcpSocket tcpSocket;
 
    if (!tcpSocket.setSocketDescriptor(socketDescriptor)) {
        emit error(tcpSocket.error());
        return;
    }
 

    QByteArray block;
    QDataStream out(&block, QIODevice::WriteOnly);
    out.setVersion(QDataStream::Qt_4_0);
    out << (quint16)0;
    out << text;
    out.device()->seek(0);
    out << (quint16)(block.size() - sizeof(quint16));
 

    tcpSocket.write(block);
    tcpSocket.disconnectFromHost();
    tcpSocket.waitForDisconnected();
}






#include <QApplication>
#include <QtCore>

#include <stdlib.h>

#include "dialog.h"

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);
    Dialog dialog;
    dialog.show();
    qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
    return dialog.exec();
}

   
    
  








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