Uses of Class
org.jbox2d.dynamics.World

Packages that use World
org.jbox2d.dynamics This package handles non-collision aspects of simulation. 
org.jbox2d.dynamics.contacts This package performs contact handling, and is essentially internal to JBox2d. 
org.jbox2d.testbed The JBox2d 2.0 testbed, implemented using Processing
org.jbox2d.testbed.tests This package containst all the testbed examples, which extend org.jbox2d.testbed.AbstractExample. 
org.jbox2d.util.blob   
 

Uses of World in org.jbox2d.dynamics
 

Fields in org.jbox2d.dynamics declared as World
 World Body.m_world
           
 

Methods in org.jbox2d.dynamics that return World
 World Body.getWorld()
           
 

Constructors in org.jbox2d.dynamics with parameters of type World
Body(BodyDef bd, World world)
          Should not be called by user, as it will not be properly added to the world.
 

Uses of World in org.jbox2d.dynamics.contacts
 

Fields in org.jbox2d.dynamics.contacts declared as World
 World Contact.m_world
          The parent world.
 

Uses of World in org.jbox2d.testbed
 

Fields in org.jbox2d.testbed declared as World
protected  World AbstractExample.m_world
          The world object this example uses.
 

Uses of World in org.jbox2d.testbed.tests
 

Methods in org.jbox2d.testbed.tests with parameters of type World
 void DominoTower.makeDomino(float x, float y, boolean horizontal, World world)
           
 

Constructors in org.jbox2d.testbed.tests with parameters of type World
Biped(World w, Vec2 position)
           
 

Uses of World in org.jbox2d.util.blob
 

Methods in org.jbox2d.util.blob with parameters of type World
static void BlobMaker.createBlob(BlobStructure s, BlobContainer c, World w)
          Creates a blob in a given physics world.
static void BlobMaker.createBlob(BlobStructure s, BlobContainer c, World w, float scaleX, float scaleY)
          Creates a blob in a given physics world.
static void BlobMaker.createBlob(BlobStructure s, BlobContainer c, World w, float scaleX, float scaleY, float transX, float transY)
          Creates a blob in a given physics world.