Uses of Class
jcuda.runtime.cudaChannelFormatDesc

Packages that use cudaChannelFormatDesc
jcuda.runtime Contains the classes related to the JCuda runtime API. 
 

Uses of cudaChannelFormatDesc in jcuda.runtime
 

Methods in jcuda.runtime that return cudaChannelFormatDesc
static cudaChannelFormatDesc JCuda.cudaCreateChannelDesc(int x, int y, int z, int w, int cudaChannelFormatKind_f)
          Returns a channel descriptor using the specified format.
 

Methods in jcuda.runtime with parameters of type cudaChannelFormatDesc
static int JCuda.cudaBindSurfaceToArray(surfaceReference surfref, cudaArray array, cudaChannelFormatDesc desc)
          Binds an array to a surface.
static int JCuda.cudaBindTexture(long[] offset, textureReference texref, Pointer devPtr, cudaChannelFormatDesc desc, long size)
          Binds a memory area to a texture.
static int JCuda.cudaBindTexture2D(long[] offset, textureReference texref, Pointer devPtr, cudaChannelFormatDesc desc, long width, long height, long pitch)
          Binds a 2D memory area to a texture.
static int JCuda.cudaBindTextureToArray(textureReference texref, cudaArray array, cudaChannelFormatDesc desc)
          Binds an array to a texture.
static int JCuda.cudaGetChannelDesc(cudaChannelFormatDesc desc, cudaArray array)
          Get the channel descriptor of an array.
static int JCuda.cudaMalloc3DArray(cudaArray arrayPtr, cudaChannelFormatDesc desc, cudaExtent extent)
          Calls cudaMalloc3DArray wit the default value '0' as the last parameter
static int JCuda.cudaMalloc3DArray(cudaArray arrayPtr, cudaChannelFormatDesc desc, cudaExtent extent, int flags)
          Allocate an array on the device.
static int JCuda.cudaMallocArray(cudaArray array, cudaChannelFormatDesc desc, long width, long height)
          Calls cudaMallocArray wit the default value '0' as the last parameter
static int JCuda.cudaMallocArray(cudaArray array, cudaChannelFormatDesc desc, long width, long height, int flags)
          Allocate an array on the device.