A texture is a bitmap image applied to the surface in computer graphics. : Texture « 2D Graphics GUI « Java

A texture is a bitmap image applied to the surface in computer graphics.


import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.TexturePaint;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.URL;

import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;

public class Textures extends JPanel {
  public void paintComponent(Graphics g) {

    Graphics2D g2d = (Graphics2D) g;

    g2d.setColor(new Color(212, 212, 212));
    g2d.drawRect(10, 15, 90, 60);

    BufferedImage bimage1 = null;

    URL url1 = ClassLoader.getSystemResource("a.png");

    try {
      bimage1 = ImageIO.read(url1);
    } catch (IOException ioe) {

    Rectangle rect1 = new Rectangle(0, 0, bimage1.getWidth(), bimage1.getHeight());
    TexturePaint texture1 = new TexturePaint(bimage1, rect1);

    g2d.fillRect(10, 15, 90, 60);

  public static void main(String[] args) {
    Textures rects = new Textures();
    JFrame frame = new JFrame("Textures");
    frame.setSize(360, 210);


Related examples in the same category

1.TexturePaint DemoTexturePaint Demo
2.Text effect: transparentText effect: transparent
3.Draw text along a curveDraw text along a curve
4.Set Text Attribute
5.Text with a Texture
6.A texture is a bitmap image applied to a shape