Shearing a Drawn Image : Transform « 2D Graphics GUI « Java

Shearing a Drawn Image


import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.AffineTransform;

import javax.swing.ImageIcon;
import javax.swing.JComponent;
import javax.swing.JFrame;

public class BasicDraw {
  public static void main(String[] args) {
    JFrame frame = new JFrame();
    frame.add(new MyComponent());
    frame.setSize(300, 300);

class MyComponent extends JComponent {

  public void paint(Graphics g) {
    Graphics2D g2d = (Graphics2D) g;
    AffineTransform tx = new AffineTransform();

    double shiftx = .1;
    double shifty = .3;
    tx.shear(shiftx, shifty);

    g2d.drawImage(new ImageIcon("a.png").getImage(), tx, this);


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