Stroking or Filling with a Texture : Stroke « 2D Graphics GUI « Java

Stroking or Filling with a Texture


import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.TexturePaint;
import java.awt.image.BufferedImage;

import javax.swing.JComponent;
import javax.swing.JFrame;

public class BasicDraw {
  public static void main(String[] args) {
    JFrame frame = new JFrame();
    frame.add(new MyComponent());
    frame.setSize(300, 300);

class MyComponent extends JComponent {

  public void paint(Graphics g) {
    Graphics2D g2d = (Graphics2D) g;
    int x = 10;
    int y = 10;
    int width = 50;
    int height = 25;
    BufferedImage bi = new BufferedImage(20,20,BufferedImage.TYPE_INT_RGB);
    TexturePaint texture = new TexturePaint(bi, new Rectangle(x, y, width, height));


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