Return the Unicode char which is coded in the bytes at position 0. : Code Unicode « Development Class « Java






Return the Unicode char which is coded in the bytes at position 0.

     
import java.io.File;
import java.io.FileFilter;
import java.util.ArrayList;
import java.util.List;
import java.util.regex.Pattern;
import java.util.regex.PatternSyntaxException;

/*
 *  Licensed to the Apache Software Foundation (ASF) under one
 *  or more contributor license agreements.  See the NOTICE file
 *  distributed with this work for additional information
 *  regarding copyright ownership.  The ASF licenses this file
 *  to you under the Apache License, Version 2.0 (the
 *  "License"); you may not use this file except in compliance
 *  with the License.  You may obtain a copy of the License at
 *  
 *    http://www.apache.org/licenses/LICENSE-2.0
 *  
 *  Unless required by applicable law or agreed to in writing,
 *  software distributed under the License is distributed on an
 *  "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 *  KIND, either express or implied.  See the License for the
 *  specific language governing permissions and limitations
 *  under the License. 
 *  
 */



/**
 * Various string manipulation methods that are more efficient then chaining
 * string operations: all is done in the same buffer without creating a bunch of
 * string objects.
 * 
 * @author <a href="mailto:dev@labs.apache.org">Dungeon Project</a>
 */
public class Main {
  private static final int UTF8_MULTI_BYTES_MASK = 0x0080;

  private static final int UTF8_TWO_BYTES_MASK = 0x00E0;

  private static final int UTF8_TWO_BYTES = 0x00C0;

  private static final int UTF8_THREE_BYTES_MASK = 0x00F0;

  private static final int UTF8_THREE_BYTES = 0x00E0;

  private static final int UTF8_FOUR_BYTES_MASK = 0x00F8;

  private static final int UTF8_FOUR_BYTES = 0x00F0;

  private static final int UTF8_FIVE_BYTES_MASK = 0x00FC;

  private static final int UTF8_FIVE_BYTES = 0x00F8;

  private static final int UTF8_SIX_BYTES_MASK = 0x00FE;

  private static final int UTF8_SIX_BYTES = 0x00FC;
  /**
   * Return the Unicode char which is coded in the bytes at position 0.
   * 
   * @param bytes
   *            The byte[] represntation of an Unicode string.
   * @return The first char found.
   */
  public static final char bytesToChar( byte[] bytes )
  {
      return bytesToChar( bytes, 0 );
  }

  /**
   * Return the Unicode char which is coded in the bytes at the given
   * position.
   * 
   * @param bytes
   *            The byte[] represntation of an Unicode string.
   * @param pos
   *            The current position to start decoding the char
   * @return The decoded char, or -1 if no char can be decoded TODO : Should
   *         stop after the third byte, as a char is only 2 bytes long.
   */
  public static final char bytesToChar( byte[] bytes, int pos )
  {
      if ( bytes == null )
      {
          return ( char ) -1;
      }

      if ( ( bytes[pos] & UTF8_MULTI_BYTES_MASK ) == 0 )
      {
          return ( char ) bytes[pos];
      }
      else
      {
          if ( ( bytes[pos] & UTF8_TWO_BYTES_MASK ) == UTF8_TWO_BYTES )
          {
              // Two bytes char
              return ( char ) ( ( ( bytes[pos] & 0x1C ) << 6 ) + // 110x-xxyy
                                                                  // 10zz-zzzz
                                                                  // ->
                                                                  // 0000-0xxx
                                                                  // 0000-0000
                  ( ( bytes[pos] & 0x03 ) << 6 ) + // 110x-xxyy 10zz-zzzz
                                                      // -> 0000-0000
                                                      // yy00-0000
              ( bytes[pos + 1] & 0x3F ) // 110x-xxyy 10zz-zzzz -> 0000-0000
                                          // 00zz-zzzz
              ); // -> 0000-0xxx yyzz-zzzz (07FF)
          }
          else if ( ( bytes[pos] & UTF8_THREE_BYTES_MASK ) == UTF8_THREE_BYTES )
          {
              // Three bytes char
              return ( char ) (
              // 1110-tttt 10xx-xxyy 10zz-zzzz -> tttt-0000-0000-0000
              ( ( bytes[pos] & 0x0F ) << 12 ) +
              // 1110-tttt 10xx-xxyy 10zz-zzzz -> 0000-xxxx-0000-0000
                  ( ( bytes[pos + 1] & 0x3C ) << 6 ) +
                  // 1110-tttt 10xx-xxyy 10zz-zzzz -> 0000-0000-yy00-0000
                  ( ( bytes[pos + 1] & 0x03 ) << 6 ) +
              // 1110-tttt 10xx-xxyy 10zz-zzzz -> 0000-0000-00zz-zzzz
              ( bytes[pos + 2] & 0x3F )
              // -> tttt-xxxx yyzz-zzzz (FF FF)
              );
          }
          else if ( ( bytes[pos] & UTF8_FOUR_BYTES_MASK ) == UTF8_FOUR_BYTES )
          {
              // Four bytes char
              return ( char ) (
              // 1111-0ttt 10uu-vvvv 10xx-xxyy 10zz-zzzz -> 000t-tt00
              // 0000-0000 0000-0000
              ( ( bytes[pos] & 0x07 ) << 18 ) +
              // 1111-0ttt 10uu-vvvv 10xx-xxyy 10zz-zzzz -> 0000-00uu
              // 0000-0000 0000-0000
                  ( ( bytes[pos + 1] & 0x30 ) << 16 ) +
                  // 1111-0ttt 10uu-vvvv 10xx-xxyy 10zz-zzzz -> 0000-0000
                  // vvvv-0000 0000-0000
                  ( ( bytes[pos + 1] & 0x0F ) << 12 ) +
                  // 1111-0ttt 10uu-vvvv 10xx-xxyy 10zz-zzzz -> 0000-0000
                  // 0000-xxxx 0000-0000
                  ( ( bytes[pos + 2] & 0x3C ) << 6 ) +
                  // 1111-0ttt 10uu-vvvv 10xx-xxyy 10zz-zzzz -> 0000-0000
                  // 0000-0000 yy00-0000
                  ( ( bytes[pos + 2] & 0x03 ) << 6 ) +
              // 1111-0ttt 10uu-vvvv 10xx-xxyy 10zz-zzzz -> 0000-0000
              // 0000-0000 00zz-zzzz
              ( bytes[pos + 3] & 0x3F )
              // -> 000t-ttuu vvvv-xxxx yyzz-zzzz (1FFFFF)
              );
          }
          else if ( ( bytes[pos] & UTF8_FIVE_BYTES_MASK ) == UTF8_FIVE_BYTES )
          {
              // Five bytes char
              return ( char ) (
              // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
              // 0000-00tt 0000-0000 0000-0000 0000-0000
              ( ( bytes[pos] & 0x03 ) << 24 ) +
              // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
              // 0000-0000 uuuu-uu00 0000-0000 0000-0000
                  ( ( bytes[pos + 1] & 0x3F ) << 18 ) +
                  // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
                  // 0000-0000 0000-00vv 0000-0000 0000-0000
                  ( ( bytes[pos + 2] & 0x30 ) << 12 ) +
                  // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
                  // 0000-0000 0000-0000 wwww-0000 0000-0000
                  ( ( bytes[pos + 2] & 0x0F ) << 12 ) +
                  // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
                  // 0000-0000 0000-0000 0000-xxxx 0000-0000
                  ( ( bytes[pos + 3] & 0x3C ) << 6 ) +
                  // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
                  // 0000-0000 0000-0000 0000-0000 yy00-0000
                  ( ( bytes[pos + 3] & 0x03 ) << 6 ) +
              // 1111-10tt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz ->
              // 0000-0000 0000-0000 0000-0000 00zz-zzzz
              ( bytes[pos + 4] & 0x3F )
              // -> 0000-00tt uuuu-uuvv wwww-xxxx yyzz-zzzz (03 FF FF FF)
              );
          }
          else if ( ( bytes[pos] & UTF8_FIVE_BYTES_MASK ) == UTF8_FIVE_BYTES )
          {
              // Six bytes char
              return ( char ) (
              // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz
              // ->
              // 0s00-0000 0000-0000 0000-0000 0000-0000
              ( ( bytes[pos] & 0x01 ) << 30 ) +
              // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz
              // ->
                  // 00tt-tttt 0000-0000 0000-0000 0000-0000
                  ( ( bytes[pos + 1] & 0x3F ) << 24 ) +
                  // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy
                  // 10zz-zzzz ->
                  // 0000-0000 uuuu-uu00 0000-0000 0000-0000
                  ( ( bytes[pos + 2] & 0x3F ) << 18 ) +
                  // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy
                  // 10zz-zzzz ->
                  // 0000-0000 0000-00vv 0000-0000 0000-0000
                  ( ( bytes[pos + 3] & 0x30 ) << 12 ) +
                  // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy
                  // 10zz-zzzz ->
                  // 0000-0000 0000-0000 wwww-0000 0000-0000
                  ( ( bytes[pos + 3] & 0x0F ) << 12 ) +
                  // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy
                  // 10zz-zzzz ->
                  // 0000-0000 0000-0000 0000-xxxx 0000-0000
                  ( ( bytes[pos + 4] & 0x3C ) << 6 ) +
                  // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy
                  // 10zz-zzzz ->
                  // 0000-0000 0000-0000 0000-0000 yy00-0000
                  ( ( bytes[pos + 4] & 0x03 ) << 6 ) +
              // 1111-110s 10tt-tttt 10uu-uuuu 10vv-wwww 10xx-xxyy 10zz-zzzz
              // ->
              // 0000-0000 0000-0000 0000-0000 00zz-zzzz
              ( bytes[pos + 5] & 0x3F )
              // -> 0stt-tttt uuuu-uuvv wwww-xxxx yyzz-zzzz (7F FF FF FF)
              );
          }
          else
          {
              return ( char ) -1;
          }
      }
  }
}

   
    
    
    
    
  








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