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<html>
<head>
<!-- these two are not necessary, they are for the layout of this page itself; not transmenus. -->
<!-- styles.css -->
<style rel="stylesheet" type="text/css">
#wrap {
border:1px solid black;
width:662px;
}
#menu {
background:#D6E6FF;
border-bottom:1px solid white;
padding:4px 0;
width:660px;
}
#menu a {
padding:4px 10px;
text-decoration:none;
font-weight:bold;
color:#7E96BA;
}
#menu a.hover {
background:#F4F9FF;
}
#menu span {
display:none;
}
#img {
vertical-align:bottom;
}
#subnav {
font-size:10px;
margin-bottom:2em;
}
#subnav a {
color:#FB3B00;
margin-right:1em;
}
#subnav span {
color:silver;
margin-right:1em;
}
</style>
<!-- these two are required for transmenus to function -->
<!-- transmenu.css -->
<style rel="stylesheet" type="text/css">
/* this is the clipping region for the menu. it's width and height get set by script, depending on the size of the items table */
.transMenu {
position:absolute;
overflow:hidden;
left:-1000px;
top:-1000px;
}
/* this is the main container for the menu itself. it's width and height get set by script, depending on the size of the items table */
.transMenu .content {
position:absolute;
}
/* this table comprises all menu items. each TR is one item. It is relatively positioned so that the shadow and background transparent divs can be positioned underneath it */
.transMenu .items {
position:relative;
left:0px; top:0px;
z-index:2;
}
.transMenu.top .items {
border-top:none;
}
/* each TR.item is one menu item */
.transMenu .item {
color:#336;
font-size:10px;
font-family:sans-serif;
text-decoration:none;
/* this is a hack for mac/ie5, whom incorrectly cascades the border properties of the parent table to each row */
border:none;
cursor:pointer;
cursor:hand;
}
/* this DIV is the semi-transparent white background of each menu. the -moz-opacity is a proprietary way to get transparency in mozilla, the filter is for IE/windows 5.0+. */
/* we set the background color in script because ie mac does not use it; that browser only uses a semi-transparent white PNG that the spacer gif inside this DIV is replaced by */
.transMenu .background {
position:absolute;
left:0px; top:0px;
z-index:1;
-moz-opacity:.8;
filter:alpha(opacity=80);
}
/* same concept as .background, but this is the sliver of shadow on the right of the menu. It's left, height, and background are set by script. In IE5/mac, it uses a PNG */
.transMenu .shadowRight {
position:absolute;
z-index:3;
top:3px; width:2px;
-moz-opacity:.4;
filter:alpha(opacity=40);
}
/* same concept as .background, but this is the sliver of shadow on the bottom of the menu. It's top, width, and background are set by script. In IE5/mac, it uses a PNG */
.transMenu .shadowBottom {
position:absolute;
z-index:1;
left:3px; height:2px;
-moz-opacity:.4;
filter:alpha(opacity=40);
}
/* this is the class that is used when the mouse is over an item. script sets the row to this class when required. */
.transMenu .item.hover {
background:#fdfdfd;
color:black;
}
/* this is either the dingbat that indicates there is a submenu, or a spacer gif in it's place. We give it extra margin to create some space between the text and the dingbat */
.transMenu .item img {
margin-left:10px;
}
</style>
<script language="javascript">
/* =================================================================================================
* TransMenu
* March, 2003
*
* Customizable multi-level animated DHTML menus with transparency.
*
* Copyright 2003-2004, Aaron Boodman (www.youngpup.net)
* =================================================================================================
* "Can I use this?"
*
* Use of this library is governed by the Creative Commons Attribution 2.0 License. You can check it
* out at: http://creativecommons.org/licenses/by/2.0/
*
* Basically: You may copy, distribute, and eat this code as you wish. But you must give me credit
* for writing it. You may not misrepresent yourself as the author of this code.
* =================================================================================================
* updates:
* 04.19.04 fixed cascade problem with menus nested greater than two levels.
* 12.23.03 added hideCurrent for menu actuators with no menus. renamed to TransMenu.
* 04.18.03 fixed render bug in IE 5.0 Mac by removing that browser from compatibility table ;)
* also made gecko check a little more strict by specifying build no.
* ============================================================================================== */
//==================================================================================================
// Configuration properties
//==================================================================================================
TransMenu.spacerGif = "img/x.gif"; // path to a transparent spacer gif
TransMenu.dingbatOn = "img/submenu-on.gif"; // path to the active sub menu dingbat
TransMenu.dingbatOff = "img/submenu-off.gif"; // path to the inactive sub menu dingbat
TransMenu.dingbatSize = 14; // size of the dingbat (square shape assumed)
TransMenu.menuPadding = 5; // padding between menu border and items grid
TransMenu.itemPadding = 3; // additional padding around each item
TransMenu.shadowSize = 2; // size of shadow under menu
TransMenu.shadowOffset = 3; // distance shadow should be offset from leading edge
TransMenu.shadowColor = "#888"; // color of shadow (transparency is set in CSS)
TransMenu.shadowPng = "img/grey-40.png"; // a PNG graphic to serve as the shadow for mac IE5
TransMenu.backgroundColor = "white"; // color of the background (transparency set in CSS)
TransMenu.backgroundPng = "img/white-90.png"; // a PNG graphic to server as the background for mac IE5
TransMenu.hideDelay = 1000; // number of milliseconds to wait before hiding a menu
TransMenu.slideTime = 400; // number of milliseconds it takes to open and close a menu
//==================================================================================================
// Internal use properties
//==================================================================================================
TransMenu.reference = {topLeft:1,topRight:2,bottomLeft:3,bottomRight:4};
TransMenu.direction = {down:1,right:2};
TransMenu.registry = [];
TransMenu._maxZ = 100;
//==================================================================================================
// Static methods
//==================================================================================================
// supporting win ie5+, mac ie5.1+ and gecko >= mozilla 1.0
TransMenu.isSupported = function() {
var ua = navigator.userAgent.toLowerCase();
var pf = navigator.platform.toLowerCase();
var an = navigator.appName;
var r = false;
if (ua.indexOf("gecko") > -1 && navigator.productSub >= 20020605) r = true; // gecko >= moz 1.0
else if (an == "Microsoft Internet Explorer") {
if (document.getElementById) { // ie5.1+ mac,win
if (pf.indexOf("mac") == 0) {
r = /msie (\d(.\d*)?)/.test(ua) && Number(RegExp.$1) >= 5.1;
}
else r = true;
}
}
return r;
}
// call this in onload once menus have been created
TransMenu.initialize = function() {
for (var i = 0, menu = null; menu = this.registry[i]; i++) {
menu.initialize();
}
}
// call this in document body to write out menu html
TransMenu.renderAll = function() {
var aMenuHtml = [];
for (var i = 0, menu = null; menu = this.registry[i]; i++) {
aMenuHtml[i] = menu.toString();
}
document.write(aMenuHtml.join(""));
}
//==================================================================================================
// TransMenu constructor (only called internally)
//==================================================================================================
// oActuator : The thing that causes the menu to be shown when it is mousedover. Either a
// reference to an HTML element, or a TransMenuItem from an existing menu.
// iDirection : The direction to slide out. One of TransMenu.direction.
// iLeft : Left pixel offset of menu from actuator
// iTop : Top pixel offset of menu from actuator
// iReferencePoint : Corner of actuator to measure from. One of TransMenu.referencePoint.
// parentMenuSet : Menuset this menu will be added to.
//==================================================================================================
function TransMenu(oActuator, iDirection, iLeft, iTop, iReferencePoint, parentMenuSet) {
// public methods
this.addItem = addItem;
this.addMenu = addMenu;
this.toString = toString;
this.initialize = initialize;
this.isOpen = false;
this.show = show;
this.hide = hide;
this.items = [];
// events
this.onactivate = new Function(); // when the menu starts to slide open
this.ondeactivate = new Function(); // when the menu finishes sliding closed
this.onmouseover = new Function(); // when the menu has been moused over
this.onqueue = new Function(); // hack .. when the menu sets a timer to be closed a little while in the future
this.ondequeue = new Function();
// initialization
this.index = TransMenu.registry.length;
TransMenu.registry[this.index] = this;
var id = "TransMenu" + this.index;
var contentHeight = null;
var contentWidth = null;
var childMenuSet = null;
var animating = false;
var childMenus = [];
var slideAccel = -1;
var elmCache = null;
var ready = false;
var _this = this;
var a = null;
var pos = iDirection == TransMenu.direction.down ? "top" : "left";
var dim = null;
// private and public method implimentations
function addItem(sText, sUrl) {
var item = new TransMenuItem(sText, sUrl, this);
item._index = this.items.length;
this.items[item._index] = item;
}
function addMenu(oMenuItem) {
if (!oMenuItem.parentMenu == this) throw new Error("Cannot add a menu here");
if (childMenuSet == null) childMenuSet = new TransMenuSet(TransMenu.direction.right, -5, 2, TransMenu.reference.topRight);
var m = childMenuSet.addMenu(oMenuItem);
childMenus[oMenuItem._index] = m;
m.onmouseover = child_mouseover;
m.ondeactivate = child_deactivate;
m.onqueue = child_queue;
m.ondequeue = child_dequeue;
return m;
}
function initialize() {
initCache();
initEvents();
initSize();
ready = true;
}
function show() {
//dbg_dump("show");
if (ready) {
_this.isOpen = true;
animating = true;
setContainerPos();
elmCache["clip"].style.visibility = "visible";
elmCache["clip"].style.zIndex = TransMenu._maxZ++;
//dbg_dump("maxZ: " + TransMenu._maxZ);
slideStart();
_this.onactivate();
}
}
function hide() {
if (ready) {
_this.isOpen = false;
animating = true;
for (var i = 0, item = null; item = elmCache.item[i]; i++)
dehighlight(item);
if (childMenuSet) childMenuSet.hide();
slideStart();
_this.ondeactivate();
}
}
function setContainerPos() {
var sub = oActuator.constructor == TransMenuItem;
var act = sub ? oActuator.parentMenu.elmCache["item"][oActuator._index] : oActuator;
var el = act;
var x = 0;
var y = 0;
var minX = 0;
var maxX = (window.innerWidth ? window.innerWidth : document.body.clientWidth) - parseInt(elmCache["clip"].style.width);
var minY = 0;
var maxY = (window.innerHeight ? window.innerHeight : document.body.clientHeight) - parseInt(elmCache["clip"].style.height);
// add up all offsets... subtract any scroll offset
while (sub ? el.parentNode.className.indexOf("transMenu") == -1 : el.offsetParent) {
x += el.offsetLeft;
y += el.offsetTop;
if (el.scrollLeft) x -= el.scrollLeft;
if (el.scrollTop) y -= el.scrollTop;
el = el.offsetParent;
}
if (oActuator.constructor == TransMenuItem) {
x += parseInt(el.parentNode.style.left);
y += parseInt(el.parentNode.style.top);
}
switch (iReferencePoint) {
case TransMenu.reference.topLeft:
break;
case TransMenu.reference.topRight:
x += act.offsetWidth;
break;
case TransMenu.reference.bottomLeft:
y += act.offsetHeight;
break;
case TransMenu.reference.bottomRight:
x += act.offsetWidth;
y += act.offsetHeight;
break;
}
x += iLeft;
y += iTop;
x = Math.max(Math.min(x, maxX), minX);
y = Math.max(Math.min(y, maxY), minY);
elmCache["clip"].style.left = x + "px";
elmCache["clip"].style.top = y + "px";
}
function slideStart() {
var x0 = parseInt(elmCache["content"].style[pos]);
var x1 = _this.isOpen ? 0 : -dim;
if (a != null) a.stop();
a = new Accelimation(x0, x1, TransMenu.slideTime, slideAccel);
a.onframe = slideFrame;
a.onend = slideEnd;
a.start();
}
function slideFrame(x) {
elmCache["content"].style[pos] = x + "px";
}
function slideEnd() {
if (!_this.isOpen) elmCache["clip"].style.visibility = "hidden";
animating = false;
}
function initSize() {
// everything is based off the size of the items table...
var ow = elmCache["items"].offsetWidth;
var oh = elmCache["items"].offsetHeight;
var ua = navigator.userAgent.toLowerCase();
// clipping container should be ow/oh + the size of the shadow
elmCache["clip"].style.width = ow + TransMenu.shadowSize + 2 + "px";
elmCache["clip"].style.height = oh + TransMenu.shadowSize + 2 + "px";
// same with content...
elmCache["content"].style.width = ow + TransMenu.shadowSize + "px";
elmCache["content"].style.height = oh + TransMenu.shadowSize + "px";
contentHeight = oh + TransMenu.shadowSize;
contentWidth = ow + TransMenu.shadowSize;
dim = iDirection == TransMenu.direction.down ? contentHeight : contentWidth;
// set initially closed
elmCache["content"].style[pos] = -dim - TransMenu.shadowSize + "px";
elmCache["clip"].style.visibility = "hidden";
// if *not* mac/ie 5
if (ua.indexOf("mac") == -1 || ua.indexOf("gecko") > -1) {
// set background div to offset size
elmCache["background"].style.width = ow + "px";
elmCache["background"].style.height = oh + "px";
elmCache["background"].style.backgroundColor = TransMenu.backgroundColor;
// shadow left starts at offset left and is offsetHeight pixels high
elmCache["shadowRight"].style.left = ow + "px";
elmCache["shadowRight"].style.height = oh - (TransMenu.shadowOffset - TransMenu.shadowSize) + "px";
elmCache["shadowRight"].style.backgroundColor = TransMenu.shadowColor;
// shadow bottom starts at offset height and is offsetWidth - shadowOffset
// pixels wide (we don't want the bottom and right shadows to overlap or we
// get an extra bright bottom-right corner)
elmCache["shadowBottom"].style.top = oh + "px";
elmCache["shadowBottom"].style.width = ow - TransMenu.shadowOffset + "px";
elmCache["shadowBottom"].style.backgroundColor = TransMenu.shadowColor;
}
// mac ie is a little different because we use a PNG for the transparency
else {
// set background div to offset size
elmCache["background"].firstChild.src = TransMenu.backgroundPng;
elmCache["background"].firstChild.width = ow;
elmCache["background"].firstChild.height = oh;
// shadow left starts at offset left and is offsetHeight pixels high
elmCache["shadowRight"].firstChild.src = TransMenu.shadowPng;
elmCache["shadowRight"].style.left = ow + "px";
elmCache["shadowRight"].firstChild.width = TransMenu.shadowSize;
elmCache["shadowRight"].firstChild.height = oh - (TransMenu.shadowOffset - TransMenu.shadowSize);
// shadow bottom starts at offset height and is offsetWidth - shadowOffset
// pixels wide (we don't want the bottom and right shadows to overlap or we
// get an extra bright bottom-right corner)
elmCache["shadowBottom"].firstChild.src = TransMenu.shadowPng;
elmCache["shadowBottom"].style.top = oh + "px";
elmCache["shadowBottom"].firstChild.height = TransMenu.shadowSize;
elmCache["shadowBottom"].firstChild.width = ow - TransMenu.shadowOffset;
}
}
function initCache() {
var menu = document.getElementById(id);
var all = menu.all ? menu.all : menu.getElementsByTagName("*"); // IE/win doesn't support * syntax, but does have the document.all thing
elmCache = {};
elmCache["clip"] = menu;
elmCache["item"] = [];
for (var i = 0, elm = null; elm = all[i]; i++) {
switch (elm.className) {
case "items":
case "content":
case "background":
case "shadowRight":
case "shadowBottom":
elmCache[elm.className] = elm;
break;
case "item":
elm._index = elmCache["item"].length;
elmCache["item"][elm._index] = elm;
break;
}
}
// hack!
_this.elmCache = elmCache;
}
function initEvents() {
// hook item mouseover
for (var i = 0, item = null; item = elmCache.item[i]; i++) {
item.onmouseover = item_mouseover;
item.onmouseout = item_mouseout;
item.onclick = item_click;
}
// hook actuation
if (typeof oActuator.tagName != "undefined") {
oActuator.onmouseover = actuator_mouseover;
oActuator.onmouseout = actuator_mouseout;
}
// hook menu mouseover
elmCache["content"].onmouseover = content_mouseover;
elmCache["content"].onmouseout = content_mouseout;
}
function highlight(oRow) {
oRow.className = "item hover";
if (childMenus[oRow._index])
oRow.lastChild.firstChild.src = TransMenu.dingbatOn;
}
function dehighlight(oRow) {
oRow.className = "item";
if (childMenus[oRow._index])
oRow.lastChild.firstChild.src = TransMenu.dingbatOff;
}
function item_mouseover() {
if (!animating) {
highlight(this);
if (childMenus[this._index])
childMenuSet.showMenu(childMenus[this._index]);
else if (childMenuSet) childMenuSet.hide();
}
}
function item_mouseout() {
if (!animating) {
if (childMenus[this._index])
&n
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