Create Image object and add to Canvas : Img « SmartClient « JavaScript DHTML






Create Image object and add to Canvas

 
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SmartClient source code, located under the source/ directory, and the resulting assembled modules 
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Copyright 2001 and beyond Isomorphic Software, Inc. Last revised July 20, 2008. 


-->

<!-- The following code is revised from SmartClient demo code(SmartClient_70rc2_LGPL.zip).-->


<HTML><HEAD>
  <SCRIPT>var isomorphicDir="isomorphic/";</SCRIPT>
    <SCRIPT SRC=isomorphic/system/modules/ISC_Core.js></SCRIPT>
    <SCRIPT SRC=isomorphic/system/modules/ISC_Foundation.js></SCRIPT>
    <SCRIPT SRC=isomorphic/system/modules/ISC_Containers.js></SCRIPT>
    <SCRIPT SRC=isomorphic/system/modules/ISC_Grids.js></SCRIPT>
    <SCRIPT SRC=isomorphic/system/modules/ISC_Forms.js></SCRIPT>
    <SCRIPT SRC=isomorphic/system/modules/ISC_DataBinding.js></SCRIPT>
  <SCRIPT SRC=isomorphic/skins/standard/load_skin.js></SCRIPT>
</HEAD><BODY BGCOLOR='silver'>

<SCRIPT>

isc.Canvas.create({
    ID: "cubeBin",
    top:40, 
    width:400, 
    height:300,
    showEdges: true
})


isc.IButton.create({
    title:"Create", icon:"http://www.java2s.com/style/logo.png",
    mouseUp: function () {
        isc.Img.create({
            left: isc.Math.random(340),
            top: isc.Math.random(240),
            width:48, height:48,
            parentElement: cubeBin,
            src: "http://www.java2s.com/style/logo.png",
            click: "this.destroy()"
        })
    }
})



</SCRIPT>
</BODY>
</HTML>

   
  








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