Defining a Storyboard as a resource : Storyboard « Animations « Silverlight






Defining a Storyboard as a resource

    
<UserControl x:Class='SilverlightApplication3.MainPage'
    xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' 
    xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
    xmlns:d='http://schemas.microsoft.com/expression/blend/2008' 
    xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006' 
    mc:Ignorable='d' 
    d:DesignWidth='640' 
    d:DesignHeight='480'>

    <Grid x:Name="LayoutRoot" Background="White">
        <Canvas x:Name="myCanvas">
            <Canvas.Resources>
                <Storyboard x:Name="myStoryboard">
                    <DoubleAnimation Duration="00:00:11"                                
                        Storyboard.TargetName="myImage"                                   
                        Storyboard.TargetProperty="Opacity"                               
                        From="1" To="0" />
                </Storyboard>
            </Canvas.Resources>
            <Image x:Name="myImage" Source="http://server.com/man.png" />
        </Canvas>
    </Grid>
</UserControl>


//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverlightApplication3
{
    public partial class MainPage : UserControl
    {
        public MainPage()
        {
            InitializeComponent();

            myStoryboard.Begin();
        }
    }
}

   
    
    
    
  








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