package com.agameframework.interfaces;
public interface ITexture {
public int getTextureName();
public int getTextureWidth();
public int getTextureHeight();
public int getImageWidth();
public int getImageHeight();
public boolean isScaled();
public void setTextureName(int name);
public void setTextureWidth(int twidth);
public void setTextureHeight(int theight);
public void setImageWidth(int iwidth);
public void setImageHeight(int iheight);
public void setScaled(boolean scaled);
}
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