Explosion.java :  » Game » libgdx » com » badlogic » gdxinvaders » simulation » Android Open Source

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libgdx » com » badlogic » gdxinvaders » simulation » Explosion.java
/*
 * Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */

package com.badlogic.gdxinvaders.simulation;

import com.badlogic.gdx.math.Vector3;

public class Explosion {
  public static final float EXPLOSION_LIVE_TIME = 1;
  public float aliveTime = 0;
  public final Vector3 position = new Vector3();

  public Explosion (Vector3 position) {
    this.position.set(position);
  }

  public void update (float delta) {
    aliveTime += delta;
  }
}
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