LMP3Sound.java :  » Game » loon-simple » org » loon » framework » game » simple » media » sound » Android Open Source

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loon simple » org » loon » framework » game » simple » media » sound » LMP3Sound.java
package org.loon.framework.game.simple.media.sound;

import java.io.InputStream;

import org.loon.framework.game.simple.core.resource.Resources;

import mediaframe.mpeg4.audio.MP3AudioPlayer;

/**
 * Copyright 2008 - 2009
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 * 
 * @project loonframework
 * @author chenpeng
 * @emailceponline@yahoo.com.cn
 * @version 0.1
 */
public class LMP3Sound implements Sound {

  private int volume;

  private MP3AudioPlayer player;

  public LMP3Sound() {
    setSoundVolume(Sound.defaultMaxVolume);
  }

  public void playSound(String fileName) {
    playSound(Resources.getResourceAsStream(fileName));
  }

  public void playSound(InputStream in) {
    try {
      stopSound();
      player = new MP3AudioPlayer(in);
      setSoundVolume(volume);
      player.play();
    } catch (Exception e) {
      e.printStackTrace();
    }
  }

  public void setSoundVolume(int volume) {
    this.volume = volume;
    if (this.player == null) {
      return;
    }
    player.setVolume(volume);

  }

  public void stopSound() {
    if (this.player == null) {
      return;
    }
    player.stop();

  }

  public boolean isVolumeSupported() {
    return true;
  }

}
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