/*
* Copyright 2010 Christoph Widulle (christoph.widulle@googlemail.com)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
package com.android1.amarena2d.actions.instant;
import com.android1.amarena2d.actions.base.FiniteTimeAction;
import com.android1.amarena2d.nodes.behavior.ActionTarget;
import com.badlogic.gdx.math.Vector2;
public class Place extends InstantAction {
protected final Vector2 pos = new Vector2();
public static Place $(float x, float y) {
return new Place(x, y);
}
public Place(float x, float y) {
pos.set(x, y);
}
public Place reset(float x, float y) {
pos.x = x;
pos.y = y;
return this;
}
@Override
public void start(ActionTarget target) {
super.start(target);
target.setXY(pos.x, pos.y);
}
@Override
public boolean isDone() {
return true;
}
@Override
public FiniteTimeAction reverse() {
return copy();
}
@Override
public Place copy() {
return Place.$(pos.x, pos.y);
}
}
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