/*
* JBox2D - A Java Port of Erin Catto's Box2D
*
* JBox2D homepage: http://jbox2d.sourceforge.net/
* Box2D homepage: http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package org.jbox2d.collision;
import org.jbox2d.common.Vec2;
import org.jbox2d.common.XForm;
//Related to b2Distance.cpp
//Necessary for DistanceGeneric(Vec2 x1, Vec2 x2,
//SupportsGenericDistance shape1, XForm xf1,
//SupportsGenericDistance shape2, XForm xf2) function (cleaner than template)
/**
* A shape that implements this interface can be used in distance calculations
* for continuous collision detection. This does not remove the necessity of
* specialized penetration calculations when CCD is not in effect, however.
*/
public interface SupportsGenericDistance {
public void support(Vec2 dest, XForm xf, Vec2 v);
public void getFirstVertexToOut(XForm xf, Vec2 out);
}
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