/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.audio;
import com.jme3.audio.AudioRenderer;
import com.jme3.asset.AssetManager;
import com.jme3.asset.DesktopAssetManager;
import com.jme3.audio.Listener;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeSystem;
public class AudioApp {
private static final float UPDATE_RATE = 0.01f;
protected AssetManager manager;
protected Listener listener;
protected AudioRenderer ar;
public AudioApp(){
AppSettings settings = new AppSettings(true);
settings.setRenderer(null); // force dummy renderer (?)
settings.setAudioRenderer(AppSettings.LWJGL_OPENAL);
ar = JmeSystem.newAudioRenderer(settings);
ar.initialize();
manager = new DesktopAssetManager(true);
listener = new Listener();
ar.setListener(listener);
}
public void initAudioApp(){
}
public void updateAudioApp(float tpf){
}
public void start(){
initAudioApp();
while (true){
updateAudioApp(UPDATE_RATE);
ar.update(UPDATE_RATE);
try{
Thread.sleep((int) (UPDATE_RATE * 1000f));
}catch (InterruptedException ex){
ex.printStackTrace();
}
}
}
}
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