/*
This file is part of nethackdroid,
copyright (c) 2010 Henrik Andersson.
nethackdroid is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
nethackdroid is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with nethackdroid. If not, see <http://www.gnu.org/licenses/>.
*/
package se.dinamic.nethack;
import javax.microedition.khronos.opengles.GL10;
public interface NetHackRenderer {
/** put timeconsuming stuff into here, such as texture generation etc..*/
public void preInit();
/** this should be the last touch of a init, non time consuming stuff that needs an GL instance.. */
public void init(GL10 gl);
/** the actual rendering of content...*/
public void render(GL10 gl);
/** the animation clock...*/
public void clock(long time);
}
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