package hotheart.starcraft.graphics;
public class RenderFunction {
public static final int SHADOW = 10;
public static final int REMAPPING = 9;
public static final int SELECTION = 13;
public static final int R_ORANGE_FIRE = 1;
public static final int R_GREEN_FIRE = 2;
public static final int R_BLUE_FIRE = 3;
public static final int R_BLUE_EXPLOSION = 4;
}
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