/*
* Andoku - a sudoku puzzle game for Android.
* Copyright (C) 2009 Markus Wiederkehr
*
* This file is part of Andoku.
*
* Andoku is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Andoku is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Andoku. If not, see <http://www.gnu.org/licenses/>.
*/
package com.googlecode.andoku;
import android.graphics.Paint;
import android.graphics.drawable.Drawable;
import com.googlecode.andoku.model.PuzzleType;
interface Theme {
char getSymbol(int value);
int[] getPuzzlePadding();
Drawable getBackground();
int getPuzzleBackgroundColor();
int getNameTextColor();
int getDifficultyTextColor();
int getSourceTextColor();
int getTimerTextColor();
Paint getGridPaint();
Paint getRegionBorderPaint();
Paint getExtraRegionPaint(PuzzleType puzzleType, int extraRegionCode);
Paint getValuePaint();
Paint getDigitPaint();
Paint getCluePaint(boolean preview);
Paint getErrorPaint();
Paint getMarkedPositionPaint();
Paint getMarkedPositionCluePaint();
Paint getOuterBorderPaint();
float getOuterBorderRadius();
boolean isDrawAreaColors(PuzzleType puzzleType);
int getAreaColor(int colorNumber, int numberOfColors);
HighlightDigitsPolicy getHighlightDigitsPolicy();
int getHighlightedCellColorSingleDigit();
int getHighlightedCellColorMultipleDigits();
Drawable getCongratsDrawable();
Drawable getPausedDrawable();
}
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