package cha.app.pong;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
public class Activator extends Activity implements OnClickListener{
private final static String TAG = "Activator";
private Button btn_easy, btn_normal, btn_hard;
private GameContainer game_screen;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
btn_easy = (Button)findViewById(R.id.easy_mode);
btn_normal = (Button)findViewById(R.id.normal_mode);
btn_hard = (Button)findViewById(R.id.hard_mode);
btn_easy.setOnClickListener(this);
btn_normal.setOnClickListener(this);
btn_hard.setOnClickListener(this);
Log.d(TAG, "Pong Loaded");
}
public void onDestroy(){
super.onDestroy();
}
@Override
public void onClick( View v ) {
Intent game_screen = new Intent(getApplicationContext(), GameContainer.class);
if(v.equals(btn_easy))
game_screen.putExtra( "difficulty", Utilities.EASY_MODE );
else if(v.equals(btn_normal))
game_screen.putExtra( "difficulty", Utilities.NORM_MODE );
else if(v.equals(btn_hard))
game_screen.putExtra( "difficulty", Utilities.HARD_MODE );
startActivity(game_screen);
}
}
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