package org.flixel.data;
import org.flixel.*;
import android.graphics.Paint.Align;
public class FlxPause extends FlxLayer
{
public FlxPause()
{
super();
scrollFactor.x = 0;
scrollFactor.y = 0;
int w = 95;
int h = 160;
x = (FlxG.width-w)/2;
y = (FlxG.height-h)/2;
FlxSprite background = new FlxSprite().createGraphic(w,h,0xFF000000,true);
background.setAlpha(0.5f);
add(background,true);
((FlxText)add(new FlxText(0,10,w,"PAUSED"), true)).setFormat(null,16,0xFFFFFFFF,Align.CENTER);
int keypResource = FlxResourceManager.getDrawableResource("key_p");
if (keypResource != -1)
add(new FlxSprite(4,40,keypResource),true);
add(new FlxText(28,40,w-16,"Pause Game"),true);
int key0Resource = FlxResourceManager.getDrawableResource("key_0");
if (key0Resource != -1)
add(new FlxSprite(4,66,key0Resource),true);
add(new FlxText(28,66,w-16,"Mute Sound"),true);
int keyMinusResource = FlxResourceManager.getDrawableResource("key_minus");
if (keyMinusResource != -1)
add(new FlxSprite(4,92,keyMinusResource),true);
add(new FlxText(28,92,w-16,"Sound Down"),true);
int keyPlusResource = FlxResourceManager.getDrawableResource("key_plus");
if (keyPlusResource != -1)
add(new FlxSprite(4,118,keyPlusResource),true);
add(new FlxText(28,118,w-16,"Sound Up"),true);
}
}
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