Android Open Source - 101AndroidApps Cylinder From Project Back to project page 101AndroidApps .
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Java Source Code package com.hulzenga.ioi.android.util.open_gl.geometry;
/ / w w w . j a v a 2 s . c o m
import com.hulzenga.ioi.android.util.open_gl.vector.Vec3;
import java.util.List;
public class Cylinder extends Geometry {
//TODO: add texture coordinates
public Cylinder(float radius, float height, int segments) {
List<Vec3> vertices = getVertices();
List<Vec3> normals = getNormals();
List<Vec3> textureCoordinates = getTextureCoordinates();
List<Short> indices = getIndices();
float halfHeight = height / 2.0f;
// add top and bottom disk
vertices.add(new Vec3(0.0f, halfHeight, 0.0f));
normals.add(new Vec3(0.0f, 1.0f, 0.0f));
vertices.add(new Vec3(0.0f, -halfHeight, 0.0f));
normals.add(new Vec3(0.0f, -1.0f, 0.0f));
double angleStep = 2.0 * Math.PI / (double ) segments;
for (int i = 0; i < segments; i++) {
vertices.add(new Vec3(radius*(float )Math.sin(i * angleStep), halfHeight, radius*(float ) Math.cos(i * angleStep)));
normals.add(new Vec3(0.0f, 1.0f, 0.0f));
vertices.add(new Vec3(radius*(float ) Math.sin(i * angleStep), -halfHeight, radius*(float ) Math.cos(i * angleStep)));
normals.add(new Vec3(0.0f, -1.0f, 0.0f));
}
//add rim vertices
for (int i = 0; i < segments; i++) {
vertices.add(new Vec3(radius*(float ) Math.sin(i * angleStep), halfHeight, radius*(float ) Math.cos(i * angleStep)));
normals.add(new Vec3((float ) Math.sin(i * angleStep), 0.0f, (float ) Math.cos(i * angleStep)));
vertices.add(new Vec3(radius*(float ) Math.sin(i * angleStep), -halfHeight, radius*(float ) Math.cos(i * angleStep)));
normals.add(new Vec3((float ) Math.sin(i * angleStep), 0.0f, (float ) Math.cos(i * angleStep)));
}
//build index list
for (int i = 0; i < segments - 1; i++) {
indices.add((short ) 0);
indices.add((short ) (2 + 2 * i));
indices.add((short ) (4 + 2 * i));
indices.add((short ) 1);
indices.add((short ) (5 + 2 * i));
indices.add((short ) (3 + 2 * i));
}
indices.add((short ) 0);
indices.add((short ) (2 + 2 * (segments - 1)));
indices.add((short ) (2));
indices.add((short ) 1);
indices.add((short ) (3));
indices.add((short ) (3 + 2 * (segments - 1)));
for (int i = 2 * segments + 2; i < 4 * segments; i += 2) {
indices.add((short ) (i));
indices.add((short ) (i + 1));
indices.add((short ) (i + 3));
indices.add((short ) (i));
indices.add((short ) (i + 3));
indices.add((short ) (i + 2));
}
int index = 4 * segments;
indices.add((short ) (4 * segments));
indices.add((short ) (4 * segments + 1));
indices.add((short ) (2 * segments + 2));
indices.add((short ) (4 * segments + 1));
indices.add((short ) (2 * segments + 3));
indices.add((short ) (2 * segments + 2));
}
}
Java Source Code List com.hulzenga.ioi.android.AppActivity.java com.hulzenga.ioi.android.AppDetailsDialog.java com.hulzenga.ioi.android.App.java com.hulzenga.ioi.android.TableOfContentsActivity.java com.hulzenga.ioi.android.app_001.HelloWorldActivity.java com.hulzenga.ioi.android.app_002.Ball.java com.hulzenga.ioi.android.app_002.BouncyBallsActivity.java com.hulzenga.ioi.android.app_002.BouncyBallsView.java com.hulzenga.ioi.android.app_003.MonsterDatabaseActivity.java com.hulzenga.ioi.android.app_003.MonsterEditDialog.java com.hulzenga.ioi.android.app_003.MonsterGenerator.java com.hulzenga.ioi.android.app_003.MonsterListAdapter.java com.hulzenga.ioi.android.app_003.database.MonsterContract.java com.hulzenga.ioi.android.app_003.database.MonsterDatabaseHelper.java com.hulzenga.ioi.android.app_003.database.MonsterProvider.java com.hulzenga.ioi.android.app_004.BouncyBall3dActivity.java com.hulzenga.ioi.android.app_004.BouncyBall3dGLSurfaceView.java com.hulzenga.ioi.android.app_004.BouncyBall3dRenderer.java com.hulzenga.ioi.android.app_004.BouncyBallGame.java com.hulzenga.ioi.android.app_005.ElementActivity.java com.hulzenga.ioi.android.app_005.ElementAdapter.java com.hulzenga.ioi.android.app_005.ElementAnimator.java com.hulzenga.ioi.android.app_005.ElementSnakeView.java com.hulzenga.ioi.android.app_005.ElementView.java com.hulzenga.ioi.android.app_005.Element.java com.hulzenga.ioi.android.app_006.EmptyFragment.java com.hulzenga.ioi.android.app_006.ExposureFragment.java com.hulzenga.ioi.android.app_006.SettingChangeListener.java com.hulzenga.ioi.android.app_006.SettingIconFragment.java com.hulzenga.ioi.android.app_006.SettingMenuFragment.java com.hulzenga.ioi.android.app_006.SettingMenuLvl2Fragment.java com.hulzenga.ioi.android.app_006.Setting.java com.hulzenga.ioi.android.app_006.SimpleCameraActivity.java com.hulzenga.ioi.android.app_006.SimpleCameraPreview.java com.hulzenga.ioi.android.app_007.ButtonsFragment.java com.hulzenga.ioi.android.app_007.HighScores.java com.hulzenga.ioi.android.app_007.LinksFragment.java com.hulzenga.ioi.android.app_007.Menu.java com.hulzenga.ioi.android.app_007.Review.java com.hulzenga.ioi.android.app_007.Score.java com.hulzenga.ioi.android.app_007.StatusFragment.java com.hulzenga.ioi.android.app_007.WikiGameActivity.java com.hulzenga.ioi.android.app_007.Wiki.java com.hulzenga.ioi.android.app_008.OverheidActivity.java com.hulzenga.ioi.android.app_008.OverheidFeedAdapter.java com.hulzenga.ioi.android.app_008.OverheidFeedFragment.java com.hulzenga.ioi.android.app_008.OverheidFeedItem.java com.hulzenga.ioi.android.app_008.OverheidFeed.java com.hulzenga.ioi.android.app_008.OverheidPagerAdapter.java com.hulzenga.ioi.android.app_009.ThumbsUpActivity.java com.hulzenga.ioi.android.app_009.ThumbsUpServer.java com.hulzenga.ioi.android.app_009.ThumbsUpService.java com.hulzenga.ioi.android.app_010.CompassActivity.java com.hulzenga.ioi.android.app_010.CompassDetailsView.java com.hulzenga.ioi.android.app_010.CompassView.java com.hulzenga.ioi.android.util.Constrain.java com.hulzenga.ioi.android.util.DeveloperTools.java com.hulzenga.ioi.android.util.FileManager.java com.hulzenga.ioi.android.util.ScreenMetrics.java com.hulzenga.ioi.android.util.open_gl.ColorFunctionFactory.java com.hulzenga.ioi.android.util.open_gl.ColorFunction.java com.hulzenga.ioi.android.util.open_gl.ShaderTools.java com.hulzenga.ioi.android.util.open_gl.engine.NodeController.java com.hulzenga.ioi.android.util.open_gl.engine.SceneGraph.java com.hulzenga.ioi.android.util.open_gl.engine.SceneNode.java com.hulzenga.ioi.android.util.open_gl.geometry.Box.java com.hulzenga.ioi.android.util.open_gl.geometry.Cylinder.java com.hulzenga.ioi.android.util.open_gl.geometry.Geometry.java com.hulzenga.ioi.android.util.open_gl.geometry.Grid.java com.hulzenga.ioi.android.util.open_gl.geometry.Sphere.java com.hulzenga.ioi.android.util.open_gl.geometry.Transform.java com.hulzenga.ioi.android.util.open_gl.vector.Vec3.java com.hulzenga.ioi.android.util.open_gl.vector.Vec4.java fi.iki.elonen.NanoHTTPD.java