Android Open Source - tag-augmented-reality-android Camera Preview






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License

The source code is released under:

MIT License

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Java Source Code

/**
The MIT License (MIT)//w  ww.  jav a 2  s. c o m

Copyright (c) 2014 MN Tech Solutions
Copyright (c) 2014 tagAugmentedReality
Copyright (c) 2014 Mustafa Neguib

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/


package com.tagaugmentedreality.camerapreview;


import java.io.IOException;

import android.content.Context;
import android.hardware.Camera;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;

/** A basic Camera preview class */
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
    private SurfaceHolder mHolder;
    private Camera mCamera;

    public CameraPreview(Context context, Camera camera) {
        super(context);
        mCamera = camera;

        // Install a SurfaceHolder.Callback so we get notified when the
        // underlying surface is created and destroyed.
        mHolder = getHolder();
        mHolder.addCallback(this);
        // deprecated setting, but required on Android versions prior to 3.0
        mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
    }

    public void surfaceCreated(SurfaceHolder holder) {
        // The Surface has been created, now tell the camera where to draw the preview.
        try {
            mCamera.setPreviewDisplay(holder);
            mCamera.startPreview();
        } catch (IOException e) {
            Log.d("app", "Error setting camera preview: " + e.getMessage());
        }
    }

    public void surfaceDestroyed(SurfaceHolder holder) {
        // empty. Take care of releasing the Camera preview in your activity.
      
      mCamera.release();
    }

    public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
        // If your preview can change or rotate, take care of those events here.
        // Make sure to stop the preview before resizing or reformatting it.

        if (mHolder.getSurface() == null){
          // preview surface does not exist
          return;
        }

        // stop preview before making changes
        try {
            mCamera.stopPreview();
        } catch (Exception e){
          // ignore: tried to stop a non-existent preview
        }

        // set preview size and make any resize, rotate or
        // reformatting changes here

        // start preview with new settings
        try {
            mCamera.setPreviewDisplay(mHolder);
            mCamera.startPreview();

        } catch (Exception e){
            Log.d("app", "Error starting camera preview: " + e.getMessage());
        }
    }
    
    
    /** A safe way to get an instance of the Camera object. */
    public static Camera getCameraInstance(){
        Camera c = null;
        try {
            c = Camera.open(); // attempt to get a Camera instance
        }
        catch (Exception e){
             //Camera is not available (in use or does not exist)
          //e.printStackTrace();
        }
        return c; // returns null if camera is unavailable
    }
    
}




Java Source Code List

com.tagaugmentedreality.Browser.java
com.tagaugmentedreality.Lists.java
com.tagaugmentedreality.MNLogo.java
com.tagaugmentedreality.NearByTagsList.java
com.tagaugmentedreality.TagLogo.java
com.tagaugmentedreality.cache.CameraDataCache.java
com.tagaugmentedreality.cache.CombinedTagCache.java
com.tagaugmentedreality.cache.CombinedTagListCache.java
com.tagaugmentedreality.cache.OpenGLModelCache.java
com.tagaugmentedreality.cache.TagCache.java
com.tagaugmentedreality.cache.TagListCache.java
com.tagaugmentedreality.cache.VectorDataCache.java
com.tagaugmentedreality.camerapreview.CameraPreview.java
com.tagaugmentedreality.openglobjectloader.GenerateNumberModel.java
com.tagaugmentedreality.openglobjectloader.GenerateTagModel.java
com.tagaugmentedreality.openglobjectloader.LoadFromAssets.java
com.tagaugmentedreality.openglobjectloader.LoadModelsFromAssets.java
com.tagaugmentedreality.openglobjectloader.ModelData.java
com.tagaugmentedreality.openglobjectloader.NumberOpenGLModel.java
com.tagaugmentedreality.openglobjectloader.OpenGLModel.java
com.tagaugmentedreality.openglobjectloader.TagOpenGLModel.java
com.tagaugmentedreality.utilties.LocationRetriever.java
com.tagaugmentedreality.utilties.Utilities.java