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/* * Copyright (c) 2012 Markus Ekstr?m/*from ww w . ja v a 2s .c om*/ * * This file is part of Avoidance. * * Avoidance is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Avoidance is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Avoidance. If not, see <http://www.gnu.org/licenses/>. * */ package se.chalmers.avoidance.core.components; import com.artemis.Component; /** * Contains information about the status of mortality of an entity. * * I.e. whether or not an entity is immortal. * * @author Markus Ekstr?m */ public class Immortal extends Component { private boolean immortal = false; private float immortalDurationLeft; private float duration = 0; /** * Sets if the entity is immortal. * * @param immortal * Decides if the entity is immortal. */ public void setImmortal(boolean immortal) { this.immortal = immortal; if (immortal) { immortalDurationLeft = duration; } } /** * Sets the duration of the immortality period. * * @param duration * The desired immortality period duration. */ public void setDuration(float duration) { this.duration = duration; } /** * Queries if the entity is immortal. * * @return True if it is, false if it isn't. */ public boolean isImmortal() { return immortal; } /** * Subtracts from the duration left before the entity becomes mortal. If the * passed variable will set the duration left to less than zero, the * duration left will be set to zero. * * @param subtractionAmount * The amount to subtract from the duration left. */ public void subtractImmortalDurationLeft(float subtractionAmount) { if (immortal) { immortalDurationLeft = Math.max(0, (immortalDurationLeft - subtractionAmount)); } } /** * Returns how much immortal time the entity has left. * * @return The amount of immortal time the entity has left. */ public float getDurationLeft() { return immortalDurationLeft; } }