Back to project page ZorbsCity.
The source code is released under:
GNU General Public License
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package jonathan.geoffroy.zorbscity.model.cityObjects.buildings.houses; /*from www . j a va 2 s . co m*/ import jonathan.geoffroy.zorbscity.model.Simulator; import jonathan.geoffroy.zorbscity.model.cityObjects.buildings.House; /** * A FreeHouse is a house which have no person inside. * It's the only house that player can put inside his city. * It transform into a TentHouse as soon as at least one person take the FreeHouse * This kind of house do not have any needed resource * @author Jonathan GEOFFROY * @version 0.1 */ public class FreeHouse extends House { /** * auto-generated serial (using eclipse) */ private static final long serialVersionUID = -7347638785374081426L; @Override public boolean shouldIncrease() { return numberPeople > 0; } @Override protected House getNextHouseType() { return new TentHouse(this); } @Override protected House getPreviousHouseType() { return null; } @Override public void onAddedIntoCity(Simulator sim) { super.onAddedIntoCity(sim); sim.addInhabitants(1); } @Override protected void addNeededResources() {} @Override public void addPeople(Simulator sim, int numberPeople) { super.addPeople(sim, numberPeople); if(this.numberPeople > 0) { sim.transform(this, getNextHouseType()); } } @Override public int getMaxPeopleNumber() { return 4; } }