Class | Description |
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Assets |
A class with only static field which are exclusively the assets of the game
|
Boss |
Class Under development (Not Used for this game yet)
|
Enemies |
The Enemies class is responsible for generate random monster
|
GameScreen |
This is the screen where the whole game happens
|
LoadingScreen |
This class is used right before the main menu screen to load all the pictures and sounds in order the game to work
|
MainMenuScreen | |
MrNomGame | |
Player |
This class is used to creating the main character of the game.
|
Settings | |
World |
The world class that is responsible for the two elements of the world in this game.
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Enum | Description |
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GameScreen.FightState |
This describes the state of the fight
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GameScreen.GameState |
This is describing the state that the game is on
|