public class LoadingScreen extends Screen
game
LoadingScreen(Game game)
void
dispose()
pause()
present(float deltaTime)
resume()
update(float deltaTime)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public LoadingScreen(Game game)
public void update(float deltaTime)
update
Screen
public void present(float deltaTime)
present
public void pause()
pause
public void resume()
resume
public void dispose()
dispose