- Game - Interface in com.M00271117.motraining.framework
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- game - Variable in class com.M00271117.motraining.framework.impl.AndroidFastRenderView
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- game - Variable in class com.M00271117.motraining.framework.Screen
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- gameOver - Static variable in class com.M00271117.motraining.rpgame.Assets
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- gameOver - Variable in class com.M00271117.motraining.rpgame.World
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- GameScreen - Class in com.M00271117.motraining.rpgame
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This is the screen where the whole game happens
- GameScreen(Game) - Constructor for class com.M00271117.motraining.rpgame.GameScreen
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Constructor which initialise the main game screen and the object instance world
- GameScreen.FightState - Enum in com.M00271117.motraining.rpgame
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This describes the state of the fight
- GameScreen.FightState() - Constructor for enum com.M00271117.motraining.rpgame.GameScreen.FightState
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- GameScreen.GameState - Enum in com.M00271117.motraining.rpgame
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This is describing the state that the game is on
- GameScreen.GameState() - Constructor for enum com.M00271117.motraining.rpgame.GameScreen.GameState
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- gameState - Variable in class com.M00271117.motraining.rpgame.GameScreen
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- getAccelX() - Method in class com.M00271117.motraining.framework.impl.AccelerometerHandler
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- getAccelX() - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getAccelX() - Method in interface com.M00271117.motraining.framework.Input
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- getAccelY() - Method in class com.M00271117.motraining.framework.impl.AccelerometerHandler
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- getAccelY() - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getAccelY() - Method in interface com.M00271117.motraining.framework.Input
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- getAccelZ() - Method in class com.M00271117.motraining.framework.impl.AccelerometerHandler
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- getAccelZ() - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getAccelZ() - Method in interface com.M00271117.motraining.framework.Input
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- getAudio() - Method in interface com.M00271117.motraining.framework.Game
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- getAudio() - Method in class com.M00271117.motraining.framework.impl.AndroidGame
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- getCurrentScreen() - Method in interface com.M00271117.motraining.framework.Game
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- getCurrentScreen() - Method in class com.M00271117.motraining.framework.impl.AndroidGame
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- getFileIO() - Method in interface com.M00271117.motraining.framework.Game
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- getFileIO() - Method in class com.M00271117.motraining.framework.impl.AndroidGame
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- getFormat() - Method in class com.M00271117.motraining.framework.impl.AndroidPixmap
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- getFormat() - Method in interface com.M00271117.motraining.framework.Pixmap
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- getGraphics() - Method in interface com.M00271117.motraining.framework.Game
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- getGraphics() - Method in class com.M00271117.motraining.framework.impl.AndroidGame
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- getHeight() - Method in interface com.M00271117.motraining.framework.Graphics
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- getHeight() - Method in class com.M00271117.motraining.framework.impl.AndroidGraphics
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- getHeight() - Method in class com.M00271117.motraining.framework.impl.AndroidPixmap
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- getHeight() - Method in interface com.M00271117.motraining.framework.Pixmap
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- getInput() - Method in interface com.M00271117.motraining.framework.Game
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- getInput() - Method in class com.M00271117.motraining.framework.impl.AndroidGame
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- getKeyEvents() - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getKeyEvents() - Method in class com.M00271117.motraining.framework.impl.KeyboardHandler
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- getKeyEvents() - Method in interface com.M00271117.motraining.framework.Input
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- getStartScreen() - Method in interface com.M00271117.motraining.framework.Game
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- getStartScreen() - Method in class com.M00271117.motraining.rpgame.MrNomGame
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- getTouchEvents() - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getTouchEvents() - Method in class com.M00271117.motraining.framework.impl.MultiTouchHandler
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- getTouchEvents() - Method in class com.M00271117.motraining.framework.impl.SingleTouchHandler
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- getTouchEvents() - Method in interface com.M00271117.motraining.framework.impl.TouchHandler
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- getTouchEvents() - Method in interface com.M00271117.motraining.framework.Input
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- getTouchX(int) - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getTouchX(int) - Method in class com.M00271117.motraining.framework.impl.MultiTouchHandler
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- getTouchX(int) - Method in class com.M00271117.motraining.framework.impl.SingleTouchHandler
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- getTouchX(int) - Method in interface com.M00271117.motraining.framework.impl.TouchHandler
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- getTouchX(int) - Method in interface com.M00271117.motraining.framework.Input
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- getTouchY(int) - Method in class com.M00271117.motraining.framework.impl.AndroidInput
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- getTouchY(int) - Method in class com.M00271117.motraining.framework.impl.MultiTouchHandler
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- getTouchY(int) - Method in class com.M00271117.motraining.framework.impl.SingleTouchHandler
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- getTouchY(int) - Method in interface com.M00271117.motraining.framework.impl.TouchHandler
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- getTouchY(int) - Method in interface com.M00271117.motraining.framework.Input
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- getWidth() - Method in interface com.M00271117.motraining.framework.Graphics
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- getWidth() - Method in class com.M00271117.motraining.framework.impl.AndroidGraphics
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- getWidth() - Method in class com.M00271117.motraining.framework.impl.AndroidPixmap
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- getWidth() - Method in interface com.M00271117.motraining.framework.Pixmap
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- Graphics - Interface in com.M00271117.motraining.framework
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- graphics - Variable in class com.M00271117.motraining.framework.impl.AndroidGame
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- Graphics.PixmapFormat - Enum in com.M00271117.motraining.framework
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- Graphics.PixmapFormat() - Constructor for enum com.M00271117.motraining.framework.Graphics.PixmapFormat
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- GRASS - Static variable in class com.M00271117.motraining.rpgame.Enemies
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- grass_left - Static variable in class com.M00271117.motraining.rpgame.Assets
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- grass_right - Static variable in class com.M00271117.motraining.rpgame.Assets
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- grassAnimation() - Method in class com.M00271117.motraining.rpgame.GameScreen
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This method is used inside the main update method of the game, in order to produce the animation of the grass only when player walk on the grass
- grassColumnNO - Static variable in class com.M00271117.motraining.rpgame.World
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- grassesUntilAttack - Variable in class com.M00271117.motraining.rpgame.GameScreen
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- grassesWalked - Variable in class com.M00271117.motraining.rpgame.Player
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This field describes how many tiles of glasses the player has walk on
- grassPixmap - Variable in class com.M00271117.motraining.rpgame.World
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- grassPosX - Variable in class com.M00271117.motraining.rpgame.World
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- grassPosY - Variable in class com.M00271117.motraining.rpgame.World
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- grassRowNO - Static variable in class com.M00271117.motraining.rpgame.World
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