public class MainMenuScreen extends Screen
game
MainMenuScreen(Game game)
void
dispose()
private boolean
inBounds(Input.TouchEvent event, int x, int y, int width, int height)
pause()
present(float deltaTime)
resume()
update(float deltaTime)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public MainMenuScreen(Game game)
public void update(float deltaTime)
update
Screen
private boolean inBounds(Input.TouchEvent event, int x, int y, int width, int height)
public void present(float deltaTime)
present
public void pause()
pause
public void resume()
resume
public void dispose()
dispose