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Hand
- Class in
ch.aplu.jcardgame
Representation of a card set.
Hand(Deck)
- Constructor for class ch.aplu.jcardgame.
Hand
Creates a hand instance with game cards from the given deck.
Hand.CardAlignment
- Enum in
ch.aplu.jcardgame
Card alignment used when hand is drawn using drawRow(), drawColumn()
Hand.SortType
- Enum in
ch.aplu.jcardgame
Compare type used for the compareTo() implementation.
HandLayout
- Class in
ch.aplu.jcardgame
Base class of hand layouts.
HandLayout()
- Constructor for class ch.aplu.jcardgame.
HandLayout
hide()
- Method in class ch.aplu.android.
Actor
Turns off the visiblity of this actor (all sprites are hidden, spriteId = -1).
hide()
- Method in class ch.aplu.android.
GGTextField
Hides the text.
HiResAlarmTimer
- Class in
ch.aplu.util
Alarm timer with high resolution.
HiResAlarmTimer(long)
- Constructor for class ch.aplu.util.
HiResAlarmTimer
Construct a alarm timer instance with better than 1 microsecond resolution on most systems and set its preset time in microseconds (us).
HiResAlarmTimer(long, boolean)
- Constructor for class ch.aplu.util.
HiResAlarmTimer
Same as HiResAlarmTimer(alarmTime), but the timer starts immediately if autostart is true.
HiResAlarmTimer(long, boolean, boolean)
- Constructor for class ch.aplu.util.
HiResAlarmTimer
Same as HiResAlarmTimer(alarmTime, autostart), but most methods calls Thread.yield() automatically, if yield is true.
HiResTimer
- Class in
ch.aplu.util
Timer with high resolution.
HiResTimer()
- Constructor for class ch.aplu.util.
HiResTimer
Construct a HiResTimer object and set its time to zero.
HiResTimer(boolean)
- Constructor for class ch.aplu.util.
HiResTimer
Same as HiResTimer(), but the timer starts immediately if autostart is true.
HiResTimer(boolean, boolean)
- Constructor for class ch.aplu.util.
HiResTimer
Same as HiResTimer(autostart), but most methods calls Thread.yield() automatically, if yield is true.
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