|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use GGPanel | |
---|---|
ch.aplu.android | Package of the JDroidLib framework for developing Android applications with a focus on gaming and simulations. |
Uses of GGPanel in ch.aplu.android |
---|
Methods in ch.aplu.android that return GGPanel | |
---|---|
GGPanel |
GameGrid.getPanel()
Sets the float user coordinate system of the GGPanel to (xmin, xmax, ymin, ymax) = (0, 1, 0, 1) and returns a reference to the GGPanel. |
GGPanel |
GameGrid.getPanel(float xmin,
float xmax,
float ymin,
float ymax)
Sets the float user coordinate system of the GGPanel to the given (xmin, xmax, ymin, ymax) and returns a reference to the GGPanel. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |