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Packages that use GameGrid.CellZoom | |
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ch.aplu.android | Package of the JDroidLib framework for developing Android applications with a focus on gaming and simulations. |
Uses of GameGrid.CellZoom in ch.aplu.android |
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Methods in ch.aplu.android that return GameGrid.CellZoom | |
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static GameGrid.CellZoom |
GameGrid.cellZoom(int cellSize)
Returns a CellZoom reference to be used as constructor parameter for apps based on grids. |
Constructors in ch.aplu.android with parameters of type GameGrid.CellZoom | |
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GameGrid(int nbHorzCells,
int nbVertCells,
GameGrid.CellZoom cellZoom)
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded. |
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GameGrid(int nbHorzCells,
int nbVertCells,
GameGrid.CellZoom cellZoom,
int gridColor)
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded. |
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GameGrid(int nbHorzCells,
int nbVertCells,
GameGrid.CellZoom cellZoom,
int gridColor,
boolean isNavigation)
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor, boolean isNavigation), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded. |
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GameGrid(int nbHorzCells,
int nbVertCells,
GameGrid.CellZoom cellZoom,
int gridColor,
java.lang.String bgImagePath,
boolean isNavigation)
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor, String bgImagePath, boolean isNavigation), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded. |
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