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MAGENTA
- Static variable in class ch.aplu.android.
GameGrid
Short for Color.MAGENTY.
magnitude()
- Method in class ch.aplu.android.
GGVector
Returns the magnitude (length) of the vector.
magnitude2()
- Method in class ch.aplu.android.
GGVector
Returns the square of the magnitude, without squareroot calculation.
MB_ABORT
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.ABORT.
MB_CANCEL
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.CANCEL.
MB_IGNORE
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.IGNORE.
MB_NO
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.MB_NO.
MB_OK
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.MB_OK.
MB_RETRY
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.RETRY.
MB_YES
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonHit.YES.
modulus()
- Method in class ch.aplu.util.
Complex
Provide the magnitude of the complex value.
monitor
- Static variable in class ch.aplu.android.
GameGrid
Object used for synchronizing methods accessing the scene list.
Monitor
- Class in
ch.aplu.util
Helper class for wait-notify mechanism.
MotionAdapter
- Class in
ch.aplu.android.nxt
Class with an empty declaration of a callback method when the movement stops.
MotionAdapter()
- Constructor for class ch.aplu.android.nxt.
MotionAdapter
MotionListener
- Interface in
ch.aplu.android.nxt
Class with a declaration of a callback method when the movement stops.
motionStopped()
- Method in class ch.aplu.android.nxt.
MotionAdapter
Empty method called when the movement stops.
motionStopped()
- Method in interface ch.aplu.android.nxt.
MotionListener
Called when the movement stops.
Motor
- Class in
ch.aplu.android.nxt
Class that represents one of the NXT motors.
Motor(MotorPort)
- Constructor for class ch.aplu.android.nxt.
Motor
Creates a motor instance that is plugged into given port.
MotorPort
- Class in
ch.aplu.android.nxt
Useful declarations for port connections.
move()
- Method in class ch.aplu.android.
Actor
For a small grid (total number of cells <= 2500 = 50 * 50) moves to one of 8 neighbour cells in the current direction (compass directions 45 degrees wide).
move(int)
- Method in class ch.aplu.android.
Actor
Moves the given distance in the current direction.
move(double, double)
- Method in class ch.aplu.android.
GGPanel
Sets the current graph position to the given coordinates (without drawin anything).
move(PointD)
- Method in class ch.aplu.android.
GGPanel
Sets the current graph position to the given point (without drawin anything).
moveTo(int, boolean)
- Method in class ch.aplu.android.nxt.
Gear
Sets the rotation counter to zero and rotate both motors until the given count is reached.
moveTo(int)
- Method in class ch.aplu.android.nxt.
Gear
Same as moveTo(int count, boolean blocking) with blocking = true.
mult(int)
- Method in class ch.aplu.android.
GGVector
Returns a new vector that is the product by a scalar of the current vector and the given integer.
mult(float)
- Method in class ch.aplu.android.
GGVector
Returns a new vector that is the product by a scalar of the current vector and the given float.
mult(double)
- Method in class ch.aplu.android.
GGVector
Returns a new vector that is the product by a scalar of the current vector and the given double.
multiply(Complex)
- Method in class ch.aplu.util.
Complex
Multiply this complex object by the complex argument.
multiply(Complex, Complex)
- Static method in class ch.aplu.util.
Complex
Define a static multiply method that creates a a new Complex object with the product.
myGameGrid
- Static variable in class ch.aplu.android.
GameGrid
Public access to the GameGrid instance.
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