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A
A
- Static variable in class ch.aplu.android.nxt.
MotorPort
Declaration used by a motor connected to port A.
abort()
- Method in class ch.aplu.android.bluetooth.
BluetoothServer
Closes open streams and the server socket.
ABORT_RETRY_IGNORE
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonLayout.ABORT_RETRY_IGNORE.
act()
- Method in class ch.aplu.android.
Actor
Empty method called in every simulation iteration.
act()
- Method in class ch.aplu.android.
GameGrid
Empty method called in every simulation cycle after all actor act() calls.
act()
- Method in interface ch.aplu.android.
GGActListener
Event callback method called in every simulation cycle.
act()
- Method in class ch.aplu.jcardgame.
CardActor
For internal use only.
act()
- Method in class ch.aplu.jcardgame.
CardCover
For internal use only.
act()
- Method in class ch.aplu.jcardgame.
Hand
For internal use only.
actAll()
- Method in class ch.aplu.android.
GameGrid
Invokes all actor's act() methods in the order of the scene and draws the new game situation.
activate(boolean)
- Method in class ch.aplu.android.nxt.
LightSensor
Turns on/off the LED used for reflecting light back into the sensor.
Actor
- Class in
ch.aplu.android
Class that holds sprite icons that plays the role of an actor in the game's game grid.
Actor(Bitmap...)
- Constructor for class ch.aplu.android.
Actor
Constructs an unrotatable actor based on one or several sprite images defined by the given bitmaps.
Actor(boolean, Bitmap)
- Constructor for class ch.aplu.android.
Actor
Constructs actor based on the specified bitmap.
Actor(boolean, Bitmap...)
- Constructor for class ch.aplu.android.
Actor
Constructs an actor based on one several sprite images defined by the given bitmaps.
Actor()
- Constructor for class ch.aplu.android.
Actor
Constructs an actor with no sprite image.
Actor(String)
- Constructor for class ch.aplu.android.
Actor
Constructs an unrotatable actor based on the specified sprite image.
Actor(String...)
- Constructor for class ch.aplu.android.
Actor
Constructs an unrotatable actor based on several sprite images.
Actor(boolean, String)
- Constructor for class ch.aplu.android.
Actor
Constructs an actor based on the specified sprite image.
Actor(boolean, String...)
- Constructor for class ch.aplu.android.
Actor
Constructs an actor based on one several sprite images.
Actor(String, int)
- Constructor for class ch.aplu.android.
Actor
Constructs an unrotatable actor based on one or more sprite images.
Actor(boolean, String, int)
- Constructor for class ch.aplu.android.
Actor
Constructs an actor based on one or more sprite images.
actorTouched(Actor, GGTouch, Point)
- Method in interface ch.aplu.android.
GGActorTouchListener
Event callback method to report events with the touch area of an actor's sprite.
actorTouched(Actor, GGTouch, Point)
- Method in class ch.aplu.jcardgame.
Hand
Implementation of GGActorTouchListener.
add(GGRadioButton...)
- Method in class ch.aplu.android.
GGRadioButtonGroup
Adds the given GGRadioButtons to the group.
add(GGRadioButton)
- Method in class ch.aplu.android.
GGRadioButtonGroup
Adds the given GGRadioButton to the group.
add(GGVector)
- Method in class ch.aplu.android.
GGVector
Returns a new vector that is the vector sum of the current vector and the given vector.
add(Location)
- Method in class ch.aplu.android.
ToolBar
Adds the tool bar item actors to the card game window at the given location (upper left corner of first item).
add(Complex)
- Method in class ch.aplu.util.
Complex
Define a complex add method.
add(Complex, Complex)
- Static method in class ch.aplu.util.
Complex
Define a static add method that creates a a new Complex object with the sum.
addActListener(GGActListener)
- Method in class ch.aplu.android.
GameGrid
Registers the given GGActListener to get act() events.
addActor(Actor, Location, double)
- Method in class ch.aplu.android.
GameGrid
Adds a new actor at given starting position with given moving direction to the scene.
addActor(Actor, Location)
- Method in class ch.aplu.android.
GameGrid
Same as addActor(Actor actor, Location location, double direction) with direction = 0 (to east).
addActor(Actor, Location, Location.CompassDirection)
- Method in class ch.aplu.android.
GameGrid
Same as addActor(Actor actor, Location location, double direction) with compass direction.
addActorCollisionListener(GGActorCollisionListener)
- Method in class ch.aplu.android.
Actor
Registers a collision listener that reports collision events when actors collide.
addActorNoRefresh(Actor, Location)
- Method in class ch.aplu.android.
GameGrid
Same as addActor(Actor actor, Location location), but the game grid window is not refreshed automatically.
addActorNoRefresh(Actor, Location, double)
- Method in class ch.aplu.android.
GameGrid
Same as addActor(Actor actor, Location location, double direction), but the game grid window is not refreshed automatically.
addActorTouchListener(GGActorTouchListener, int)
- Method in class ch.aplu.android.
Actor
Same as addActorTouchListener(listener, touchEventMask, onTopOnly) with onTopOnly = false.
addActorTouchListener(GGActorTouchListener, int, boolean)
- Method in class ch.aplu.android.
Actor
Add a GGActionTouchListener to get notifications when the touch interacts with the actor touch area.
addBorderListener(GGBorderListener)
- Method in class ch.aplu.android.
Actor
Registers an GGBorderListener so that the callback method nearBorder() is called when the actor's location is on a cell at the border of the game grid.
addCardListener(CardListener)
- Method in class ch.aplu.jcardgame.
Hand
Registers a card listener to get event notifications when a card is touched or arrives at its target.
addCheckButtonListener(GGCheckButtonListener)
- Method in class ch.aplu.android.
GGCheckButton
Registers a GGCheckButtonListener to get notifications when the button is manipulated.
addCollisionActor(Actor)
- Method in class ch.aplu.android.
Actor
Registers a partner actor that becomes a collision candidate, e.g. that is checked for collisions in every simulation cycle.
addCollisionActors(ArrayList<Actor>)
- Method in class ch.aplu.android.
Actor
Registers all actors in a list as collision candidates.
addCollisionTile(Location)
- Method in class ch.aplu.android.
Actor
Registers a tile location that becomes a collision candidate, e.g. that is checked for collisions in every simulation cycle.
addCollisionTiles(ArrayList<Location>)
- Method in class ch.aplu.android.
Actor
Registers all tile locations in a list as collision candidates.
addCompassListener(CompassListener, int)
- Method in class ch.aplu.android.nxt.
CompassSensor
Registers the given compass listener for the given trigger level.
addCompassListener(CompassListener)
- Method in class ch.aplu.android.nxt.
CompassSensor
Registers the given compass listener with default trigger level 180.
addDialogListener(GGAlertDialogListener)
- Method in class ch.aplu.android.
GGAlertDialog
Registers the given GGAlertDialogListener to get callback notifications.
addItem(ToolBarItem...)
- Method in class ch.aplu.android.
ToolBar
Add the next item(s) into the tool bar in the order they are passed.
addLightListener(LightListener, int)
- Method in class ch.aplu.android.nxt.
LightSensor
Registers the given light listener for the given trigger level.
addLightListener(LightListener)
- Method in class ch.aplu.android.nxt.
LightSensor
Registers the given light listener with default trigger level 500.
addMotionListener(MotionListener)
- Method in class ch.aplu.android.nxt.
Gear
Register the given motion listener.
addMotionListener(MotionListener)
- Method in class ch.aplu.android.nxt.
Motor
Registers the given motion listener.
addNavigationListener(GGNavigationListener)
- Method in class ch.aplu.android.
GameGrid
Registers a navigation listener to get notifications when the smartphones buttons are used (BACK, HOME, VOLUME_INCREASE and VOLUME_DECREASE).
addNoRefresh(Location)
- Method in class ch.aplu.android.
ToolBar
Same as add(Location barLocation), but does not refresh the game grid.
addNxtConnectionListener(NxtConnectionListener)
- Method in class ch.aplu.android.nxt.
NxtRobot
Registers a connection listener to get notifications when the NXT bricks connects/disconnects.
addOrientationListener(GGOrientationListener)
- Method in class ch.aplu.android.
GameGrid
Registers a orientation listener to get notifications when the smartphones changes orientation from LANDSCAPE to PORTRAIT or vice vera.
addPart(Part)
- Method in class ch.aplu.android.nxt.
NxtRobot
Assembles the given part into the robot.
addPushButtonListener(GGPushButtonListener)
- Method in class ch.aplu.android.
GGPushButton
Registers a GGPushButtonListener to get notifications when the button is manipulated.
addRadioButtonListener(GGRadioButtonListener)
- Method in class ch.aplu.android.
GGRadioButton
Registers a GGRadioListener to get notifications when the button is manipulated.
addRadioButtonListener(GGRadioButtonListener)
- Method in class ch.aplu.android.
GGRadioButtonGroup
Registers the given GGRadioButtonListener to get notifications when the currently selected button changes because the user clicks another button.
addSoftButton(int, String)
- Method in class ch.aplu.android.
GameGrid
Adds a soft button with given Id and button label at the bottom of the view.
addSoftButtonListener(GGSoftButtonListener)
- Method in class ch.aplu.android.
GameGrid
Adds a GGSoftButtonListener to get notifications soft button events.
addSoundListener(SoundListener, int)
- Method in class ch.aplu.android.nxt.
SoundSensor
Registers the given sound listener for the given trigger level.
addSoundListener(SoundListener)
- Method in class ch.aplu.android.nxt.
SoundSensor
Registers the given sound listener with default trigger level 50.
addTileCollisionListener(GGTileCollisionListener)
- Method in class ch.aplu.android.
Actor
Registers a tile listener that reports collision events when actors and tiles collide.
addTimerListener(TimerListener)
- Method in class ch.aplu.util.
BaseAlarmTimer
Register a TimerListener to fire callbacks when the time interval expires (current time reaches 0 or the timer is stopped).
addToggleButtonListener(GGToggleButtonListener)
- Method in class ch.aplu.android.
GGToggleButton
Registers a GGToggleButtonListener to get notifications when the button is manipulated.
addToolBarListener(ToolBarListener)
- Method in class ch.aplu.android.
ToolBar
Registers a tool bar listener to get event notifications when an item is touched.
addTouchListener(GGTouchListener, int)
- Method in class ch.aplu.android.
GameGrid
Adds a GGTouchListener to get notifications from touch events.
addTouchListener(TouchListener)
- Method in class ch.aplu.android.nxt.
TouchSensor
Registers the given touch listener.
addUltrasonicListener(UltrasonicListener, int)
- Method in class ch.aplu.android.nxt.
UltrasonicSensor
Registers the given ultrasonic listener for the given trigger level.
addUltrasonicListener(UltrasonicListener)
- Method in class ch.aplu.android.nxt.
UltrasonicSensor
Registers the given ultrasonic listener with default trigger level 20.
appName
- Variable in class ch.aplu.android.
GameGrid.SysInfo
The application name.
arc(double, double, double, double, double, boolean)
- Method in class ch.aplu.android.
GGPanel
Draws an arc with given center coordinates, radius in user x-coordinates, start and end angle.
arc(PointD, double, double, double, boolean)
- Method in class ch.aplu.android.
GGPanel
Draws an arc with given center, radius in user x-coordinates, start and end angle.
arc(double, double, double, boolean)
- Method in class ch.aplu.android.
GGPanel
Draws an arc with center at current graph position, radius in user x-coordinates, start and end angle.
associateActor(double, double)
- Method in class ch.aplu.jcardgame.
Card
Calculates the current card actor with given scale factor and rotation angle from the seed actor taken from the card's deck.
atTarget(Card, Location)
- Method in class ch.aplu.jcardgame.
CardAdapter
Triggered when a card arrives a the target after a card transfer.
atTarget(Card, Location)
- Method in interface ch.aplu.jcardgame.
CardListener
Triggered when a card arrives a the target after a card transfer.
Overview
Package
Class
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Tree
Deprecated
Index
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FRAMES
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All Classes
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