Uses of Class
ch.aplu.android.GameGrid.CellZoom

Packages that use GameGrid.CellZoom
ch.aplu.android Package of the JDroidLib framework for developing Android applications with a focus on gaming and simulations. 
 

Uses of GameGrid.CellZoom in ch.aplu.android
 

Methods in ch.aplu.android that return GameGrid.CellZoom
static GameGrid.CellZoom GameGrid.cellZoom(int cellSize)
          Returns a CellZoom reference to be used as constructor parameter for apps based on grids.
 

Constructors in ch.aplu.android with parameters of type GameGrid.CellZoom
GameGrid(int nbHorzCells, int nbVertCells, GameGrid.CellZoom cellZoom)
          Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid(int nbHorzCells, int nbVertCells, GameGrid.CellZoom cellZoom, int gridColor)
          Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid(int nbHorzCells, int nbVertCells, GameGrid.CellZoom cellZoom, int gridColor, boolean isNavigation)
          Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor, boolean isNavigation), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid(int nbHorzCells, int nbVertCells, GameGrid.CellZoom cellZoom, int gridColor, java.lang.String bgImagePath, boolean isNavigation)
          Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor, String bgImagePath, boolean isNavigation), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.