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R
radius
- Variable in class ch.aplu.android.
GGCircle
The public radius of the circle.
randomBatchTransfer(int, Hand, Hand, boolean)
- Static method in class ch.aplu.jcardgame.
Hand
Moves a randomly selected batch of cards from the source hand to the target hand.
readData()
- Method in class ch.aplu.android.nxt.
NxtRobot
Reads the data returned as a reply from the brick.
readTextFile(File)
- Static method in class ch.aplu.android.
GGPath
Reads a text file into a string.
readTextResource(Activity, String)
- Static method in class ch.aplu.android.
GGPath
Reads a text file from the raw resouce folder.
real
- Variable in class ch.aplu.util.
Complex
receiveDataBlock(int[])
- Method in interface ch.aplu.android.bluetooth.
BluetoothPeerListener
Called when incoming data is received.
rectangle(double, double, double, double, boolean)
- Method in class ch.aplu.android.
GGPanel
Draws/fills a rectangle with given opposite vertexes.
rectangle(PointD, PointD, boolean)
- Method in class ch.aplu.android.
GGPanel
Draws a rectangle with given opposite vertexes.
rectangle(double, double, boolean)
- Method in class ch.aplu.android.
GGPanel
Draws a rectangle with center at the current graph position and given width and height.
RED
- Static variable in class ch.aplu.android.
GameGrid
Short for Color.RED.
refresh()
- Method in class ch.aplu.android.
GameGrid
Repaints the graphics to show any changes in the offscreen buffer.
release
- Static variable in class ch.aplu.android.
GGTouch
Screen released.
releaseConnection()
- Method in class ch.aplu.android.bluetooth.
BluetoothPeer
Releases a connection as client or server.
released(SensorPort)
- Method in class ch.aplu.android.nxt.
TouchAdapter
Empty method called when the touch sensor is released.
released(SensorPort)
- Method in interface ch.aplu.android.nxt.
TouchListener
Called when the touch sensor is released.
released(ToolBarItem)
- Method in class ch.aplu.android.
ToolBarAdapter
Triggered when a item is released.
released(ToolBarItem)
- Method in interface ch.aplu.android.
ToolBarListener
Triggered when a item is released.
released(Card)
- Method in class ch.aplu.jcardgame.
CardAdapter
Triggered when a card is released.
released(Card)
- Method in interface ch.aplu.jcardgame.
CardListener
Triggered when a card is released.
remove(String)
- Method in class ch.aplu.android.
GGPreferences
Remove the preference value associated to the given key.
remove(boolean)
- Method in class ch.aplu.android.
GGProgressBar
Removes the progress bar from the game grid.
remove(int, boolean)
- Method in class ch.aplu.jcardgame.
Hand
Removes the card at given index from card list.
remove(Card, boolean)
- Method in class ch.aplu.jcardgame.
Hand
Removes card from the current hand.
removeActor(Actor)
- Method in class ch.aplu.android.
GameGrid
Removes the given actor from the scene, so that act() is not called any more.
removeActors(Class)
- Method in class ch.aplu.android.
GameGrid
Removes all actors from the specified class, so that act() is not called any more.
removeActorsAt(Location, Class)
- Method in class ch.aplu.android.
GameGrid
Removes all actors from the specified class at the specified location, so that act() is not called any more.
removeActorsAt(Location)
- Method in class ch.aplu.android.
GameGrid
Removes all actors at the specified location, so that act() is not called any more.
removeAll()
- Method in class ch.aplu.android.
GGPreferences
Remove all preferences.
removeAll(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Removes every card in the current hand and from the game grid.
removeAllActors()
- Method in class ch.aplu.android.
GameGrid
Removes all actors from the scene, so that act() is not called any more.
removeAllItems()
- Method in class ch.aplu.android.
ToolBar
Removes all currently displayed items from the card game window and empties the item list.
removeDir(File)
- Static method in class ch.aplu.android.
GGPath
(Be very careful)
Deletes all files and subdirectories and the directory itself.
removeFiles(File, boolean)
- Static method in class ch.aplu.android.
GGPath
(Be very careful)
Deletes all files in directory (but not the directory itself).
removeFirst(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Removes first card from card list.
removeFromHand(boolean)
- Method in class ch.aplu.jcardgame.
Card
Removes the card from its hand.
removeLast(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Removes last card from card list.
removeSelf()
- Method in class ch.aplu.android.
Actor
Removes the given actor from the scene, so that act() is not called any more.
removeTouchListener(GGTouchListener)
- Method in class ch.aplu.android.
GameGrid
Removes the given touch listener from the list of registered touch listeners.
REPORT
- Static variable in class ch.aplu.android.
GameGrid
Constant for setScreenOrientation().
requestBluetoothDiscoverability(int)
- Method in class ch.aplu.android.
GameGrid
Shows a modal dialog to request the user to set the device discovarable for the given amount of time.
requestBluetoothEnable()
- Method in class ch.aplu.android.
GameGrid
Shows a modal dialog to request the user to enable Bluetooth.
requestData(byte[])
- Method in class ch.aplu.android.nxt.
NxtRobot
Combines sendData() and readData() in synchronized block.
requestDouble(String, String, double)
- Method in class ch.aplu.android.
GameGrid
Opens a modal input dialog with given title, prompt and initial value.
requestDouble(String, String)
- Method in class ch.aplu.android.
GameGrid
Same as requestDouble(String title, String prompt, double init) with no init value.
requestFloat(String, String, float)
- Method in class ch.aplu.android.
GameGrid
Opens a modal input dialog with given title, prompt and initial value.
requestFloat(String, String)
- Method in class ch.aplu.android.
GameGrid
Same as requestFloat(String title, String prompt, double init) with no init value.
requestInput(String, String, String)
- Static method in class ch.aplu.android.
GGConsole
Halts the main thread and shows the modal dialog box and a Ok and Cancel button.
requestInt(String, String, int)
- Method in class ch.aplu.android.
GameGrid
Opens a modal input dialog with given title, prompt and initial value.
requestInt(String, String)
- Method in class ch.aplu.android.
GameGrid
Same as requestInt(String title, String prompt, double init) with no init value.
requestLong(String, String, long)
- Method in class ch.aplu.android.
GameGrid
Opens a modal input dialog with given title, prompt and initial value.
requestLong(String, String)
- Method in class ch.aplu.android.
GameGrid
Same as requestLong(String title, String prompt, double init) with no init value.
requestString(String, String, String)
- Method in class ch.aplu.android.
GameGrid
Opens a modal input dialog with given title, prompt and initial value.
requestString(String, String)
- Method in class ch.aplu.android.
GameGrid
Same as requestString(String title, String prompt, double init) with no init value.
reset()
- Method in class ch.aplu.android.
Actor
Empty method called when the actor is added to the game grid, the reset button is clicked or doReset() is called.
reset()
- Method in class ch.aplu.android.
GameGrid
Empty method called when the reset button is hit or doReset() is called.
reset()
- Method in class ch.aplu.android.
GGCheckButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.android.
GGRadioButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.android.
GGToggleButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.android.
Turtle
Calls home().
reset()
- Method in class ch.aplu.android.
TurtlePane
Clears the background by painting it black.
reset()
- Method in class ch.aplu.util.
BaseTimer
Stop the timer and set its value to zero.
resetMotorCount()
- Method in class ch.aplu.android.nxt.
Motor
Resets the rotation counter to zero.
RESTART
- Static variable in class ch.aplu.android.
GameGrid
Constant for setScreenOrientation().
restore()
- Method in class ch.aplu.android.
GGBackground
Restores a previously saved background.
resume()
- Method in class ch.aplu.util.
BaseAlarmTimer
Restart the timer from its current time.
resume()
- Method in class ch.aplu.util.
BaseTimer
Restart the timer from its current value.
retrieveBoolean(String)
- Method in class ch.aplu.android.
GGPreferences
Retrieves a boolean value associated to the given key.
retrieveFloat(String)
- Method in class ch.aplu.android.
GGPreferences
Retrieves a float value associated to the given key.
retrieveInt(String)
- Method in class ch.aplu.android.
GGPreferences
Retrieves an integer value associated to the given key.
retrieveLong(String)
- Method in class ch.aplu.android.
GGPreferences
Retrieves a long value associated to the given key.
retrieveString(String)
- Method in class ch.aplu.android.
GGPreferences
Retrieves an string value associated to the given key.
RETRY_CANCEL
- Static variable in class ch.aplu.android.
GGMessageBox
Acronym for ButtonLayout.RETRY_ CANCEL.
reverse(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Reverses the order of the cards in the card list.
reverseSceneOrder(ArrayList<Actor>)
- Method in class ch.aplu.android.
GameGrid
Reverses the order of the given actor list in the corresponding scene list.
reverseSort(Hand.SortType, boolean)
- Method in class ch.aplu.jcardgame.
Hand
Sorts the card list with given sort type and reverses the list.
right()
- Method in class ch.aplu.android.nxt.
Gear
Same as left(), but turning in the opposite direction.
right(int)
- Method in class ch.aplu.android.nxt.
Gear
Same as left(int duration), but turning in the opposite direction.
right(int)
- Method in class ch.aplu.android.nxt.
TurtleRobot
Turns the turtle to the right for the given angle.
right(double)
- Method in class ch.aplu.android.
Turtle
Turns the turtle to the right.
rightArc(double)
- Method in class ch.aplu.android.nxt.
Gear
Same as leftArc(double radius), but turns in the right.
rightArc(double, int)
- Method in class ch.aplu.android.nxt.
Gear
Same as leftArc(double radius, int duration), but turns to the right.
rotate(Location, double)
- Method in class ch.aplu.android.
Actor
Rotates the actor with given rotation center location by the given angle.
rotate(Point, double)
- Method in class ch.aplu.android.
Actor
Rotates the actor with given rotation center point by given angle.
rotate(double)
- Method in class ch.aplu.android.
GGRectangle
Rotates with rotation center at (0, 0).
rotate(GGVector, double)
- Method in class ch.aplu.android.
GGRectangle
Rotates with given rotation center.
rotate(double)
- Method in class ch.aplu.android.
GGVector
Rotates the vector by the specified angle.
rotateTo(int)
- Method in class ch.aplu.android.nxt.
Motor
Sets the rotation counter to zero and rotates the motor until the given count is reached.
rotateTo(int, boolean)
- Method in class ch.aplu.android.nxt.
Motor
Sets the rotation counter to zero and rotates the motor until the given count is reached.
RowLayout
- Class in
ch.aplu.jcardgame
Class to store the row layout options for a hand.
RowLayout(Location, int)
- Constructor for class ch.aplu.jcardgame.
RowLayout
Same as RoyLayout(handLocation, rowWidth, rotationAngle) with rotationAngle = 0.
RowLayout(Location, int, double)
- Constructor for class ch.aplu.jcardgame.
RowLayout
Creates a RowLayout instance with given hand location , maximum row width and rotation angle.
Overview
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