Uses of Class
ch.aplu.android.Location.CompassDirection

Packages that use Location.CompassDirection
ch.aplu.android Package of the JDroidLib framework for developing Android applications with a focus on gaming and simulations. 
 

Uses of Location.CompassDirection in ch.aplu.android
 

Fields in ch.aplu.android declared as Location.CompassDirection
static Location.CompassDirection Location.EAST
          The compass direction for east.
static Location.CompassDirection Location.NORTH
          The compass direction for north.
static Location.CompassDirection Location.NORTHEAST
          The compass direction for northeast.
static Location.CompassDirection Location.NORTHWEST
          The compass direction for northwest.
static Location.CompassDirection Location.SOUTH
          The compass direction for south.
static Location.CompassDirection Location.SOUTHEAST
          The compass direction for southeast.
static Location.CompassDirection Location.SOUTHWEST
          The compass direction for southwest.
static Location.CompassDirection Location.WEST
          The compass direction for west.
 

Methods in ch.aplu.android that return Location.CompassDirection
 Location.CompassDirection Location.get4CompassDirectionTo(Location location)
          Returns the compass direction restricted to 4 sectors from the current location the given location.
 Location.CompassDirection Location.getCompassDirectionTo(Location location)
          Returns the compass direction restricted to 8 sectors from the current location the given location.
static Location.CompassDirection Location.CompassDirection.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static Location.CompassDirection[] Location.CompassDirection.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in ch.aplu.android with parameters of type Location.CompassDirection
 void GameGrid.addActor(Actor actor, Location location, Location.CompassDirection compassDir)
          Same as addActor(Actor actor, Location location, double direction) with compass direction.
 Location Location.getAdjacentLocation(Location.CompassDirection compassDir)
          Same as getAdjacentLocation(double direction, 5) with given compass direction.
 Location Location.getAdjacentLocation(Location.CompassDirection compassDir, int distance)
          Same as getAdjacentLocation(double direction, int distance) with given compass direction.
 Location Location.getNeighbourLocation(Location.CompassDirection compassDir)
          Gets one of the 8 surrounding cells in the given compass directions.
 void Actor.setDirection(Location.CompassDirection compassDir)
          Sets the moving direction to the given compass direction.