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Packages that use GameGrid | |
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ch.aplu.android | Package of the JDroidLib framework for developing Android applications with a focus on gaming and simulations. |
ch.aplu.jcardgame | Addon package of the JDroidLib framework for developing card game applications. |
Uses of GameGrid in ch.aplu.android |
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Subclasses of GameGrid in ch.aplu.android | |
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class |
TurtlePane
A class derived from GameGrid to create a environment where turtles lives. |
Fields in ch.aplu.android declared as GameGrid | |
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GameGrid |
Actor.gameGrid
The reference to the GameGrid instance. |
static GameGrid |
GameGrid.myGameGrid
Public access to the GameGrid instance. |
Constructors in ch.aplu.android with parameters of type GameGrid | |
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GGProgressBar(GameGrid gg,
Location loc,
int width,
int height)
Creates a horizontal progress bar with default properties. |
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GGProgressBar(GameGrid gg,
Location loc,
int width,
int height,
boolean isHorizontal)
Creates a horizontal or vertical progress bar with default properties. |
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ToolBar(GameGrid gameGrid)
Creates a toolbar instance belonging to the given game grid. |
Uses of GameGrid in ch.aplu.jcardgame |
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Subclasses of GameGrid in ch.aplu.jcardgame | |
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class |
CardGame
A specialized GameGrid class used for card games. |
Constructors in ch.aplu.jcardgame with parameters of type GameGrid | |
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CardCover(GameGrid gameGrid,
Location location,
Deck deck,
double scaleFactor,
double rotationAngle)
Same as CardCover(gameGrid, location, deck, scaleFactor, rotationAngle, hide) with show = true. |
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CardCover(GameGrid gameGrid,
Location location,
Deck deck,
double scaleFactor,
double rotationAngle,
boolean show)
Creates a transformed card cover actor from the seed actor of the first card in the given deck and adds it at the given location to the given game grid. |
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