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H

Hand - Class in ch.aplu.jcardgame
Representation of a card set.
Hand(Deck) - Constructor for class ch.aplu.jcardgame.Hand
Creates a hand instance with game cards from the given deck.
Hand.CardAlignment - Enum in ch.aplu.jcardgame
Card alignment used when hand is drawn using drawRow(), drawColumn()
Hand.SortType - Enum in ch.aplu.jcardgame
Compare type used for the compareTo() implementation.
HandLayout - Class in ch.aplu.jcardgame
Base class of hand layouts.
HandLayout() - Constructor for class ch.aplu.jcardgame.HandLayout
 
hide() - Method in class ch.aplu.android.Actor
Turns off the visiblity of this actor (all sprites are hidden, spriteId = -1).
hide() - Method in class ch.aplu.android.GGTextField
Hides the text.
HiResAlarmTimer - Class in ch.aplu.util
Alarm timer with high resolution.
HiResAlarmTimer(long) - Constructor for class ch.aplu.util.HiResAlarmTimer
Construct a alarm timer instance with better than 1 microsecond resolution on most systems and set its preset time in microseconds (us).
HiResAlarmTimer(long, boolean) - Constructor for class ch.aplu.util.HiResAlarmTimer
Same as HiResAlarmTimer(alarmTime), but the timer starts immediately if autostart is true.
HiResAlarmTimer(long, boolean, boolean) - Constructor for class ch.aplu.util.HiResAlarmTimer
Same as HiResAlarmTimer(alarmTime, autostart), but most methods calls Thread.yield() automatically, if yield is true.
HiResTimer - Class in ch.aplu.util
Timer with high resolution.
HiResTimer() - Constructor for class ch.aplu.util.HiResTimer
Construct a HiResTimer object and set its time to zero.
HiResTimer(boolean) - Constructor for class ch.aplu.util.HiResTimer
Same as HiResTimer(), but the timer starts immediately if autostart is true.
HiResTimer(boolean, boolean) - Constructor for class ch.aplu.util.HiResTimer
Same as HiResTimer(autostart), but most methods calls Thread.yield() automatically, if yield is true.

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