A B C D E F G H I K L M N O P Q R S T U V W X Y Z

G

gameGrid - Variable in class ch.aplu.android.Actor
The reference to the GameGrid instance.
GameGrid - Class in ch.aplu.android
Class to create a container where the actors live in.
GameGrid() - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(boolean isFullScreen, WindowZoom windowZoom) with isFullScreen = false and windowZoom = null, so the graphics window is a square and images are not zoomed.
GameGrid(GameGrid.WindowZoom) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(boolean isFullScreen, WindowZoom windowZoom) with isFullScreen = false, so the graphics window is a square.
GameGrid(boolean, GameGrid.WindowZoom) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with no active navigation buttons, no visible grid (transparent) and no background image.
GameGrid(int) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(int borderColor, booolean isNavigation, boolean isFullscreen, WindowZoom windowZoom) with isNavigation = false, isFullScreen = false and windowZoom = null, so the graphics window is a square and images are not zoomed.
GameGrid(int, GameGrid.WindowZoom) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(int borderColor, boolean isNavigation, boolean isFullscreen, WindowZoom windowZoom) with isNavigation = false and isFullScreen = false, so the graphics window is a square.
GameGrid(int, boolean, boolean, GameGrid.WindowZoom) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with no active navigation buttons, no visible grid (transparent) and no background image.
GameGrid(String) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(String bgImagePath, boolean isNavigation, boolean isFullScreen, WindowZoom windowZoom) with isNavigation = false, isFullScreen = false and windowZoom = null, so the graphics window is a square and images are not zoomed
GameGrid(String, GameGrid.WindowZoom) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(String bgImagePath, boolean isNavigation, boolean isFullScreen, WindowZoom windowZoom) with isNavigation = false, isFullScreen = false, so the graphics window is a square.
GameGrid(String, boolean, boolean, GameGrid.WindowZoom) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with no visible grid (transparent) possibly a background image and possibly active navitation buttons.
GameGrid(int, int, int) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with no active navigation buttons, no visible grid (transparent) and no background image.
GameGrid(int, int, GameGrid.CellZoom) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid(int, int, int, int) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with no active navigation buttons and possibly a visible grid, but no background image.
GameGrid(int, int, GameGrid.CellZoom, int) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid(int, int, int, int, boolean) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with possibly a visible grid, possibly active navitation buttons, but no background image.
GameGrid(int, int, GameGrid.CellZoom, int, boolean) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor, boolean isNavigation), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid(int, int, int, int, String, boolean) - Constructor for class ch.aplu.android.GameGrid
Constructs a game activity with possibly active navigation buttons, possibly a visible grid and possibly a background image.
GameGrid(int, int, GameGrid.CellZoom, int, String, boolean) - Constructor for class ch.aplu.android.GameGrid
Same as GameGrid(int nbHorzCells, int nbVertCells, int cellSize, int gridColor, String bgImagePath, boolean isNavigation), but the grid size is adapted to fit the current screen and images are zoomed automatically when loaded.
GameGrid.CellZoom - Class in ch.aplu.android
Class to define a zoom factor for automatic zooming when images are loaded in grid based apps.
GameGrid.CellZoom(int) - Constructor for class ch.aplu.android.GameGrid.CellZoom
Creates a CellZoom instance to be used as constructor parameter for Apps based on grids.
GameGrid.SysInfo - Class in ch.aplu.android
Class to retrieve system information.
GameGrid.WindowZoom - Class in ch.aplu.android
Class to define a zoom factor for automatic zooming when images are loaded in pixel based apps.
GameGrid.WindowZoom(int) - Constructor for class ch.aplu.android.GameGrid.WindowZoom
Creates a WindowZoom instance to be used as constructor parameter for Apps based on pixels.
Gear - Class in ch.aplu.android.nxt
Combines two motors on an axis to perform a car-like movement.
Gear(MotorPort, MotorPort) - Constructor for class ch.aplu.android.nxt.Gear
Creates a gear instance with left motor plugged into port1, right motor plugged into port2.
Gear() - Constructor for class ch.aplu.android.nxt.Gear
Creates a gear instance with left motor plugged into port A, right motor plugged into port B.
get(int) - Method in class ch.aplu.jcardgame.Hand
Returns card reference of the card at index i of the card list or null if the hand is empty.
get4CompassDirectionTo(Location) - Method in class ch.aplu.android.Location
Returns the compass direction restricted to 4 sectors from the current location the given location.
getAbout() - Static method in class ch.aplu.android.nxt.NxtRobot
Returns copywrite information.
getActivity() - Static method in class ch.aplu.android.GGConsole
Returns the ConsoleActivity after the console is initialized.
getActors() - Method in class ch.aplu.android.GameGrid
Returns all actors.
getActors(Class) - Method in class ch.aplu.android.GameGrid
Returns all actors of the specified class.
getActorsAt(Location, Class) - Method in class ch.aplu.android.GameGrid
Returns all actors of given type in given cell.
getActorsAt(Location) - Method in class ch.aplu.android.GameGrid
Returns all actors at the given location.
getAddressHex() - Method in class ch.aplu.android.bluetooth.BluetoothClient
Returns the server address in colon hex format (NN:NN:NN:NN:NN:NN).
getAddressLong() - Method in class ch.aplu.android.bluetooth.BluetoothClient
Returns the server address as long.
getAdjacentLocation(double, int) - Method in class ch.aplu.android.Location
Gets the adjacent location of a cell where a displacement arrow from the current center of the current cell with given direction and length = (distance + epsilon) * cellSize ends up.
getAdjacentLocation(Location.CompassDirection, int) - Method in class ch.aplu.android.Location
Same as getAdjacentLocation(double direction, int distance) with given compass direction.
getAdjacentLocation(double) - Method in class ch.aplu.android.Location
Same as getAdjacentLocation(double direction, 5).
getAdjacentLocation(Location.CompassDirection) - Method in class ch.aplu.android.Location
Same as getAdjacentLocation(double direction, 5) with given compass direction.
getAudioVolume() - Method in class ch.aplu.android.GameGrid
Returns the current relative audio volume set by the sound control (0: mute, 1: maximal sound volume)
getAzimuth() - Method in class ch.aplu.android.GGOrientationSensor
Returns the current azimuth (angle from north, clockwise positive).
getBackground() - Method in class ch.aplu.android.Actor
Returns the GGBackground reference of the actor's game grid.
getBatteryLevel() - Method in class ch.aplu.android.nxt.NxtRobot
Returns the battery level.
getBg() - Method in class ch.aplu.android.GameGrid
Provides access to the GGBackground instance.
getBgBitmap() - Method in class ch.aplu.android.GGBackground
Returns the Bitmap reference of the current background buffer.
getBgBuffer() - Method in class ch.aplu.android.GGBackground
Returns the Bitmap reference of the current background (offscreen buffer).
getBgColor() - Method in class ch.aplu.android.GGBackground
Returns the current background color.
getBgImage() - Method in class ch.aplu.android.GGBackground
Returns the Bitmap reference of the current background image.
getBgImagePath() - Method in class ch.aplu.android.GameGrid
Returns to path to the background image file.
getBgImagePos() - Method in class ch.aplu.android.GameGrid
Returns the x-y-coordinates of the upper left corner of the background image with respect to the playground pixel coordinates.
getBgImagePosX() - Method in class ch.aplu.android.GameGrid
Returns the x-coordinate of the upper left corner of the background image with respect to the playground pixel coordinates.
getBgImagePosY() - Method in class ch.aplu.android.GameGrid
Returns the y-coordinate of the upper left corner of the background image with respect to the playground pixel coordinates.
getBitmap(String) - Static method in class ch.aplu.android.GGBitmap
Loads the image from given image file and returns the Bitmap reference for this image.
getBitmap() - Method in class ch.aplu.android.GGBitmap
Returns the bitmap attributed to this GGBitmap.
getBluetoothAdapter(Activity) - Static method in class ch.aplu.android.bluetooth.BluetoothDiscovery
Returns the default Bluetooth adapter of the given activity.
getBoardSize() - Method in class ch.aplu.jcardgame.CardGame
Returns the (real) size of the square card playground in pixel units.
getBoardType() - Method in class ch.aplu.jcardgame.CardGame
Returns the current BoardType enumeration.
getButtons() - Method in class ch.aplu.android.GGRadioButtonGroup
Returns a list of all buttons added to the group.
getCanvas() - Method in class ch.aplu.android.GameGrid
Provides access to the canvas of the current activity.
getCanvas() - Method in class ch.aplu.android.GGBackground
Returns a Canvas reference of the current background pffscreen buffer.
getCanvas() - Method in class ch.aplu.android.GGBitmap
Returns a Canvas reference of the current background.
getCard() - Method in class ch.aplu.jcardgame.CardActor
Return the card the current card actor belongs to.
getCard(int) - Method in class ch.aplu.jcardgame.Hand
Returns card reference of card in this hand with given card number.
getCard(T, R) - Method in class ch.aplu.jcardgame.Hand
Returns card reference of the card in this hand with given suit and rank.
getCardActor() - Method in class ch.aplu.jcardgame.Card
Returns the card actor reference of the card.
getCardAlignment() - Method in class ch.aplu.jcardgame.ColumnLayout
Returns the current card alignment
getCardAlignment() - Method in class ch.aplu.jcardgame.FanLayout
Returns the current card alignment
getCardAlignment() - Method in class ch.aplu.jcardgame.RowLayout
Returns the current card alignment
getCardDimension() - Method in class ch.aplu.jcardgame.Deck
Returs the real card dimensions of the card with suit and rank id zero.
getCardList() - Method in class ch.aplu.jcardgame.Hand
Returns the card list of the current hand.
getCardNumber() - Method in class ch.aplu.jcardgame.Card
Returns the card number of the current card.
getCardNumber(T, R) - Method in class ch.aplu.jcardgame.Deck
Returns the card number of the card with given suit and rank.
getCardOrientation() - Method in class ch.aplu.jcardgame.TargetArea
Returns the current card orientation.
getCardsWithRank(R) - Method in class ch.aplu.jcardgame.Hand
Returns a list containing the card references of all cards with given rank.
getCardsWithSuit(T) - Method in class ch.aplu.jcardgame.Hand
Returns a list containing the card references of all cards with given suit.
getCardValues(Enum) - Method in class ch.aplu.jcardgame.Deck
Returns an integer array of the card values in the given suit.
getCellSize() - Method in class ch.aplu.android.GameGrid
Returns the size of a cell (in pixels).
getCenter() - Method in class ch.aplu.android.GGCircle
Returns a copy of the center of the circle.
getCenter() - Method in class ch.aplu.android.GGRectangle
Returns a vector that points to the center of the rectangle.
getCenter(Location) - Method in class ch.aplu.android.GGTileMap
Returns the current center of tile at given map location with respect to the playground coordinate system (origin at upper left vertex, x-coordinate to the left, y-coordinate downwards).
getCenter() - Method in class ch.aplu.jcardgame.FanLayout
Returns the current center.
getCircumradius() - Method in class ch.aplu.android.GGRectangle
Returns the circumradius of the rectangle.
getCollisionActors() - Method in class ch.aplu.android.Actor
Returns a list of partners that are collision candidates.
getCollisionActorsInRange(double, Class, int) - Method in class ch.aplu.android.Actor
Returns all collision candidates who belongs to a given class whose collision areas of the image with given sprite id intersects the circle with specified radius.
getCollisionTiles() - Method in class ch.aplu.android.Actor
Returns a list of tile locations that are collision candidates.
getColor(Point) - Method in class ch.aplu.android.GGBackground
Returns the color of the pixel of the background at given point.
getColor(Location) - Method in class ch.aplu.android.GGBackground
Returns the color of the pixel of the background at given cell's center.
getColor(Point) - Method in class ch.aplu.android.GGBitmap
Returns the color of the pixel of the bitmap at given point.
getColumnHeight() - Method in class ch.aplu.jcardgame.ColumnLayout
Returns the current column height.
getCompassDirectionTo(Location) - Method in class ch.aplu.android.Location
Returns the compass direction restricted to 8 sectors from the current location the given location.
getContext() - Method in class ch.aplu.android.GameGrid
Provides access to the Context instance of the current activity.
getCurrentImage() - Method in class ch.aplu.android.Actor
Returns the bitmap of the currently visible sprite picture.
getData(byte, int) - Method in class ch.aplu.android.nxt.CompassSensor
Overrides I2CSensor.getData() because of unreliability when retrieving more than a single byte at a time with some I2C sensors.
getData(byte, int) - Method in class ch.aplu.android.nxt.I2CSensor
Retrieves data from the sensor.
getDeck() - Method in class ch.aplu.jcardgame.Card
Returns the deck reference attributed to this card.
getDegrees() - Method in class ch.aplu.android.nxt.CompassSensor
Polls the sensor.
getDiagonalLocations(Location, boolean) - Method in class ch.aplu.android.GameGrid
Returns a list of all grid locations that are on the diagonal line through the given location.
getDimension() - Method in class ch.aplu.jcardgame.Card
Returns the current card dimension (scaling accounted).
getDirection() - Method in class ch.aplu.android.Actor
Gets the current direction.
getDirection() - Method in class ch.aplu.android.GGRectangle
Direction of edges[0], zero to west, clockwise 0..2*pi
getDirection() - Method in class ch.aplu.android.GGVector
Returns the direction of the vector (range 0..2*pi)
getDirection() - Method in enum ch.aplu.android.Location.CompassDirection
Returns the direction in degrees (0 to east, clockwise).
getDirectionStart() - Method in class ch.aplu.android.Actor
Returns the start direction.
getDirectionTo(Location) - Method in class ch.aplu.android.Location
Returns the direction from the current location to the given location.
getDisplacePosition() - Method in class ch.aplu.android.Actor
Returns the current displace position.
getDistance() - Method in class ch.aplu.android.nxt.UltrasonicSensor
Polls the sensor.
getDistanceTo(Location) - Method in class ch.aplu.android.Location
Returns the distance from the current location to the given location (in cellsize units, rounded to integer).
getEdges() - Method in class ch.aplu.android.GGRectangle
Returns a GGVector array with 4 GGVectors whoses values are copies of the original edges.
getEmptyLocations() - Method in class ch.aplu.android.GameGrid
Returns a list of all locations not occupied by actors.
getEndDir() - Method in class ch.aplu.jcardgame.FanLayout
Returns the current end direction.
getEndPoint() - Method in class ch.aplu.android.GGLine
Returns the end point (GGVector components casted to int).
getEndVector() - Method in class ch.aplu.android.GGLine
Returns the end vector.
getEvent() - Method in class ch.aplu.android.GGTouch
Retrieves the current event type as integer.
getEventType() - Method in class ch.aplu.android.GGTouch
Returns the event type as string.
getExitLocation() - Method in class ch.aplu.android.GGMaze
Returns the location of the exit cell.
getFilename() - Method in class ch.aplu.android.ToolBarItem
Returns the filename of the sprite image.
getFirst() - Method in class ch.aplu.jcardgame.Hand
Returns card reference of the first card or null if the hand is empty.
getFrameBuffer() - Method in class ch.aplu.android.GameGrid
Provides access to the offscreen buffer of the current activity.
getFreeMemory() - Static method in class ch.aplu.jcardgame.Deck
Returns the free memory available to the running program.
getGear() - Method in class ch.aplu.android.nxt.TurtleRobot
Returns the gear used as component of the turtle.
getGridColor() - Method in class ch.aplu.android.GameGrid
Returns the color of the grid.
getHand() - Method in class ch.aplu.jcardgame.Card
Returns the hand the card belongs to.
getHandLocation() - Method in class ch.aplu.jcardgame.Hand
Returns a clone of the hand location.
getHandLocation() - Method in class ch.aplu.jcardgame.HandLayout
Returns the current hand location.
getHeight(int) - Method in class ch.aplu.android.Actor
Returns the height of the sprite with given id.
getHeight() - Method in class ch.aplu.android.GGRectangle
Returns the height of the rectangle.
getHeigth() - Method in class ch.aplu.android.GGTileMap
Returns total height (in pixels units) of the tile map.
getIdVisible() - Method in class ch.aplu.android.Actor
Returns the id of the visible sprite.
getImage(int) - Method in class ch.aplu.android.Actor
Returns the bitmap of the originally loaded sprite with given sprite id.
getImage() - Method in class ch.aplu.android.Actor
Returns the bitmap of the originally loaded sprite with id = 0.
getImage() - Method in class ch.aplu.android.GameGrid
Returns the Bitmap reference of the current GameGrid window including the background and all actors.
getImg() - Method in class ch.aplu.util.Complex
Get method for imaginary part.
getInputStream() - Method in class ch.aplu.android.bluetooth.BluetoothClient
Returns the InputStream of the Bluetooth connection.
getInputStream() - Method in class ch.aplu.android.bluetooth.BluetoothServer
Returns the InputStream of the Bluetooth connection.
getInstalledApps(boolean, boolean) - Method in class ch.aplu.android.GameGrid
Returns information about installed applications.
getIntDirection() - Method in class ch.aplu.android.Actor
Gets the current direction rounded to the next integer.
getItem(int) - Method in class ch.aplu.android.ToolBar
Returns the tool bar item actor at the specified index of the item list.
getItemId() - Method in class ch.aplu.android.ToolBarStack
Returns the id of the item currently shown.
getLast() - Method in class ch.aplu.jcardgame.Hand
Returns card reference of the last card or null if the hand is empty.
getLayout() - Method in class ch.aplu.jcardgame.Hand
Returns the reference of the current HandLayout.
getLineLocations(Location, Location, boolean) - Method in class ch.aplu.android.GameGrid
Returns a list of cell grid locations whose cell centers are exactly on the the line through the centers of loc1 and loc1.
getLineWidth() - Method in class ch.aplu.android.GGBackground
Returns the current line width in pixels.
getLocation() - Method in class ch.aplu.android.Actor
Returns the current location (horizontal and vertical coordinates).
getLocation() - Method in class ch.aplu.jcardgame.CardActor
Returns the current virtual location (horizontal and vertical coordinates).
getLocation() - Method in class ch.aplu.jcardgame.CardCover
Returns the current virtual location (horizontal and vertical coordinates).
getLocationOffset() - Method in class ch.aplu.android.Actor
Returns the pixel offset in x- and y-direction relative to the current location.
getLocationStart() - Method in class ch.aplu.android.Actor
Returns the start location (horizontal and vertical coordinates).
getLocationStart() - Method in class ch.aplu.jcardgame.CardActor
Returns the virtual start location (horizontal and vertical coordinates).
getLocationStart() - Method in class ch.aplu.jcardgame.CardCover
Returns the virtual start location (horizontal and vertical coordinates).
getMaxPosition(Hand.SortType) - Method in class ch.aplu.jcardgame.Hand
Compares the cards in the card list using the given compare type.
getMotLeft() - Method in class ch.aplu.android.nxt.Gear
Returns left motor of the gear.
getMotRight() - Method in class ch.aplu.android.nxt.Gear
Returns right motor of the gear.
getNbCycles() - Method in class ch.aplu.android.Actor
Returns the number of simulation cycles since last reset.
getNbFiles(File) - Static method in class ch.aplu.android.GGPath
Returns number of files (subdirectories are not counted) in given directory.
getNbHorzCells() - Method in class ch.aplu.android.Actor
Returns number of cells of actor's game grid in horizontal direction.
getNbHorzCells() - Method in class ch.aplu.android.GameGrid
Returns the horizontal number of cells.
getNbHorzPix() - Method in class ch.aplu.android.GameGrid
Returns the horizontal number of pixels of the playground.
getNbHorzTiles() - Method in class ch.aplu.android.GGTileMap
Returns the number of horizontal tiles.
getNbSprites() - Method in class ch.aplu.android.Actor
Returns number of sprites.
getNbVertCells() - Method in class ch.aplu.android.Actor
Returns number of cells of actor's game grid in vertical direction.
getNbVertCells() - Method in class ch.aplu.android.GameGrid
Returns the vertical number of cells.
getNbVertPix() - Method in class ch.aplu.android.GameGrid
Returns the vertical number of pixels of the playground.
getNbVertTiles() - Method in class ch.aplu.android.GGTileMap
Returns the number of vertical tiles.
getNeighbourLocation(double) - Method in class ch.aplu.android.Location
Gets one of the 8 surrounding cells in given direction 45 degrees wide.
getNeighbourLocation(Location.CompassDirection) - Method in class ch.aplu.android.Location
Gets one of the 8 surrounding cells in the given compass directions.
getNeighbourLocations(double) - Method in class ch.aplu.android.Location
Returns all locations in a specified distance.
getNeighbours(double, Class) - Method in class ch.aplu.android.Actor
Returns all actors of specified class in a specified distance.
getNeighbours(double) - Method in class ch.aplu.android.Actor
Returns all actors in a specified distance.
getNextMoveLocation() - Method in class ch.aplu.android.Actor
Returns the target location of the next move().
getNormalized() - Method in class ch.aplu.android.GGVector
Returns a new vector with magnitude 1 in the direction of the given vector.
getNumberOfActors() - Method in class ch.aplu.android.GameGrid
Returns total number of actors in the scene.
getNumberOfActors(Class) - Method in class ch.aplu.android.GameGrid
Returns number of actors of specified class.
getNumberOfActorsAt(Location) - Method in class ch.aplu.android.GameGrid
Returns number of actors at specified location.
getNumberOfActorsAt(Location, Class) - Method in class ch.aplu.android.GameGrid
Returns number of actors of specified class at specified location.
getNumberOfCards() - Method in class ch.aplu.jcardgame.Deck
Returns the total number of cards in this deck.
getNumberOfCards() - Method in class ch.aplu.jcardgame.Hand
Returns the number of cards in the current hand.
getNumberOfCardsWithRank(R) - Method in class ch.aplu.jcardgame.Hand
Returns the number of cards of given rank in the current hand.
getNumberOfCardsWithSuit(T) - Method in class ch.aplu.jcardgame.Hand
Returns the number of cards of given suit in the current hand.
getNumberOfRanks() - Method in class ch.aplu.jcardgame.Deck
Returns the number of ranks in this deck.
getNumberOfSprites() - Method in class ch.aplu.android.ToolBarItem
Returns the number of sprite images specified for this actor.
getNumberOfSuits() - Method in class ch.aplu.jcardgame.Deck
Returns the number of suits in this deck.
getOccupiedLocations() - Method in class ch.aplu.android.GameGrid
Returns a list of all locations occupied by actors.
getOneActor(Class) - Method in class ch.aplu.android.GameGrid
Returns the first actor of specified class in the actor's list.
getOneActorAt(Location, Class) - Method in class ch.aplu.android.GameGrid
Returns the first actor of specified class in the actor's list at the specific location.
getOneActorAt(Location) - Method in class ch.aplu.android.GameGrid
Returns the first actor in the actor's list at the specific location.
getOutputStream() - Method in class ch.aplu.android.bluetooth.BluetoothClient
Returns the OutputStream of the Bluetooth connection.
getOutputStream() - Method in class ch.aplu.android.bluetooth.BluetoothServer
Returns the OutputStream of the Bluetooth connection.
getPaintColor() - Method in class ch.aplu.android.GGBackground
Returns the current paint color.
getPaintOrderList(Class) - Method in class ch.aplu.android.GameGrid
Returns a list with actor references of the given class in the order they are painted.
getPaintOrderList() - Method in class ch.aplu.android.GameGrid
Returns a list with actor references in the order they are painted.
getPairedDevice(String) - Method in class ch.aplu.android.bluetooth.BluetoothDiscovery
Retrieves the Bluetooth device with given friendly Bluetooth name from the database of paired devices.
getPairedDevices() - Method in class ch.aplu.android.bluetooth.BluetoothDiscovery
Returns a list of all remote Bluetooth devices that are paired with the local device.
getPairs() - Method in class ch.aplu.jcardgame.Hand
Returns all pairs (two cards with same rank) found in the current hand.
getPanel() - Method in class ch.aplu.android.GameGrid
Sets the float user coordinate system of the GGPanel to (xmin, xmax, ymin, ymax) = (0, 1, 0, 1) and returns a reference to the GGPanel.
getPanel(float, float, float, float) - Method in class ch.aplu.android.GameGrid
Sets the float user coordinate system of the GGPanel to the given (xmin, xmax, ymin, ymax) and returns a reference to the GGPanel.
getPgHeight() - Method in class ch.aplu.android.GameGrid
Returns the height (vertical size) of the playground in pixel units.
getPgWidth() - Method in class ch.aplu.android.GameGrid
Returns the width (horizontal size) of the playground in pixel units.
getPitch() - Method in class ch.aplu.android.GGOrientationSensor
Returns the current pitch (forward tilt angle).
getPixelColor(Point) - Method in class ch.aplu.android.Actor
Returns the color of the currently visible sprite image at given pixel position ((0,0) at upper left vertex, x-axis to the right, y-axis downwards).
getPixelLocation() - Method in class ch.aplu.android.Actor
Returns the location of the actor center in pixel coordinates taking into account the current location offset (default offset is 0).
getPortId() - Method in class ch.aplu.android.nxt.Motor
Returns the port number.
getPortLabel() - Method in class ch.aplu.android.nxt.Motor
Returns the port label.
getPosition() - Method in class ch.aplu.android.GGTileMap
Returns current position of upper left vertex with respect to the playground coordinate system (origin at upper left vertex, x-coordinate to the left, y-coordinate downwards).
getProductID() - Method in class ch.aplu.android.nxt.I2CSensor
Returns the Product ID as a string.
getQuads() - Method in class ch.aplu.jcardgame.Hand
Returns all quads (four cards with same rank) found in the current hand.
getRadius() - Method in class ch.aplu.android.GGCircle
Returns the radius of the circle.
getRadius() - Method in class ch.aplu.jcardgame.FanLayout
Returns the current radius.
getRandomDirection() - Method in class ch.aplu.android.GameGrid
Returns a random direction 0..360 degrees.
getRandomEmptyLocation() - Method in class ch.aplu.android.GameGrid
Returns an empty random location within the game grid.
getRandomLocation() - Method in class ch.aplu.android.GameGrid
Returns a random location within the game grid.
getRank() - Method in class ch.aplu.jcardgame.Card
Returns the card's rank
getRank(int) - Method in class ch.aplu.jcardgame.Deck
Returns the rank corresponding the given rank id.
getRankId() - Method in class ch.aplu.jcardgame.Card
Returns the card's rank id.
getRankId(R) - Method in class ch.aplu.jcardgame.Deck
Returns an integer id of the given rank (0: for rank with highest priority)
getRankId(int) - Method in class ch.aplu.jcardgame.Deck
Returns the rank id for the given card number.
getRankName(int) - Method in class ch.aplu.jcardgame.Deck
Returns the rank name as string for the given card number The cards are numbered from 0 in the suit and rank priority order given when the deck is created (the following numbering is used: all card from high to low rank of the cards in the highest priority suit, in the next suit, etc.)
getReal() - Method in class ch.aplu.util.Complex
Get method for real part.
getRoll() - Method in class ch.aplu.android.GGOrientationSensor
Returns the current roll (left tilt angle).
getRotatedImage(Bitmap, double) - Static method in class ch.aplu.android.Actor
Deprecated. Use GGBitmap.getRotatedImage instead. GGBitmap.getRotatedImage(Bitmap bitmap, double angle)
getRotatedImage(Bitmap, double) - Static method in class ch.aplu.android.GGBitmap
Returns the bitmap rotated by the given angle.
getRotatedImage(String, double) - Static method in class ch.aplu.android.GGBitmap
Returns the bitmap from the give file rotated by the given angle.
getRotatedPosition(GGVector, Point, double) - Static method in class ch.aplu.android.Actor
Returns a new position vector of given position vector rotated with given center point by given angle.
getRotation() - Method in class ch.aplu.android.GameGrid
Returns a description of the current screen rotation.
getRotationAngle() - Method in class ch.aplu.jcardgame.Card
Returns the current rotation angle.
getRotationAngle() - Method in class ch.aplu.jcardgame.ColumnLayout
Returns the current rotation angle.
getRotationAngle() - Method in class ch.aplu.jcardgame.RowLayout
Returns the current rotation angle.
getRotationAngle() - Method in class ch.aplu.jcardgame.StackLayout
Returns the current rotation angle.
getRotationIndex() - Method in class ch.aplu.android.Actor
Returns the current rotation index for rotatable actors.
getRowWidth() - Method in class ch.aplu.jcardgame.RowLayout
Returns the current row width.
getScaledImage(Bitmap, double, double) - Static method in class ch.aplu.android.Actor
Deprecated. Use GGBitmap.getScaledImage instead. GGBitmap.getScaledImage(Bitmap bitmap, double factor, double angle)
getScaledImage(int, double, double) - Method in class ch.aplu.android.Actor
Returns the sprite image scaled by the given factor and rotated to the given direction.
getScaledImage(double, double) - Method in class ch.aplu.android.Actor
Same as getScaledImage(int spriteId, double factor, double direction) with spriteId = 0.
getScaledImage(Bitmap, double, double) - Static method in class ch.aplu.android.GGBitmap
Returns the bitmap scaled by the given factor and rotated by the given angle.
getScaledImage(String, double, double) - Static method in class ch.aplu.android.GGBitmap
Returns the bitmap from the give file scaled by the given factor and rotated by the given angle.
getScaleFactor() - Method in class ch.aplu.jcardgame.Card
Returns the current scale (zoom) factor.
getScaleFactor() - Method in class ch.aplu.jcardgame.HandLayout
Returns the current scale factor.
getScore() - Method in class ch.aplu.jcardgame.Hand
Returns the sum of the card values (card points) of all card in the hand.
getScreenOrientation() - Method in class ch.aplu.android.GameGrid
Returns the current screen orientation (1: portrait, 2: landscape).
getSeedActor(T, R) - Method in class ch.aplu.jcardgame.Deck
Returns the JGameGrid actor attributed to the card with the specified suit and rank.
getSelectedButton() - Method in class ch.aplu.android.GGRadioButtonGroup
Returns the currently selected button.
getSelectedButtonId() - Method in class ch.aplu.android.GGRadioButtonGroup
Returns the id of the currently selected button.
getSelectedItemIds() - Static method in class ch.aplu.android.ToolBarStack
Returns an array with length equals to the number of stacks.
getSelectedStacks() - Static method in class ch.aplu.android.ToolBarStack
Returns an array of all stacks that have the current item selected.
getSensorType() - Method in class ch.aplu.android.nxt.I2CSensor
Returns the type of sensor as a string.
getSequences(int) - Method in class ch.aplu.jcardgame.Hand
Returns all sequences found in the current hand with mixed suits with given length (>2).
getSequences(T, int) - Method in class ch.aplu.jcardgame.Hand
Returns all sequences found in the current hand that have given suit with given length (>2).
getSimulationPeriod() - Method in class ch.aplu.android.GameGrid
Returns the simulation period.
getSlideStep() - Method in class ch.aplu.jcardgame.TargetArea
Returns the curren slide step (steps per simulation cycle to move the card in an animated transfer).
getSlowDown() - Method in class ch.aplu.android.Actor
Returns the current slow down factor.
getSocket() - Method in class ch.aplu.android.bluetooth.BluetoothClient
Returns the BluetoothSocket of the Bluetooth connection.
getSocket() - Method in class ch.aplu.android.bluetooth.BluetoothServer
Returns the Bluetooth socket of the current connection.
getSortType() - Method in class ch.aplu.jcardgame.Hand
Returns the compare type for cards used for sorting.
getSource() - Method in class ch.aplu.android.GGTouch
Retrieves the GGTouchListener reference that created the event.
getSpeed() - Method in class ch.aplu.android.nxt.Gear
Returns the current speed (arbitrary units).
getSpeed() - Method in class ch.aplu.android.nxt.Motor
Returns the current speed (arbitrary units).
getStartDir() - Method in class ch.aplu.jcardgame.FanLayout
Returns the current start direction.
getStartLocation() - Method in class ch.aplu.android.GGMaze
Returns the location of the entry cell.
getStartPoint() - Method in class ch.aplu.android.GGLine
Returns the start point (GGVector components casted to int).
getStartVector() - Method in class ch.aplu.android.GGLine
Returns the start vector.
getStepDelay() - Method in class ch.aplu.jcardgame.ColumnLayout
Returns the current step delay.
getStepDelay() - Method in class ch.aplu.jcardgame.FanLayout
Returns the current step delay.
getStepDelay() - Method in class ch.aplu.jcardgame.RowLayout
Returns the current step delay.
getSuit() - Method in class ch.aplu.jcardgame.Card
Returns the card's suit.
getSuit(int) - Method in class ch.aplu.jcardgame.Deck
Returns the suit corresponding the given suit id.
getSuitId() - Method in class ch.aplu.jcardgame.Card
Returns the card's suit id.
getSuitId(T) - Method in class ch.aplu.jcardgame.Deck
Returns an integer id of the given suit (0: for suit with highest priority)
getSuitId(int) - Method in class ch.aplu.jcardgame.Deck
Returns the suit id for the card with the given card number.
getSuitName(int) - Method in class ch.aplu.jcardgame.Deck
Returns the suit name as string for the card with the given card number.
getTargetArea() - Method in class ch.aplu.jcardgame.Hand
Returns a reference to the current target area.
getTargetLocation() - Method in class ch.aplu.jcardgame.TargetArea
Returns a clone of the current target location.
getTextActor() - Method in class ch.aplu.android.GGTextField
Returns the current TextActor used for this text field.
getTextHeight() - Method in class ch.aplu.android.GGTextField
Returns the height of the text.
getTextHeight() - Method in class ch.aplu.android.TextActor
Returns the height of the text.
getTextWidth() - Method in class ch.aplu.android.GGTextField
Returns the total width of the text.
getTextWidth() - Method in class ch.aplu.android.TextActor
Returns the total width of the text.
getTileMap() - Method in class ch.aplu.android.GameGrid
Returns the reference to the GGTileMap.
getTime() - Static method in class ch.aplu.android.GameGrid
Returns the current system time as formatted string.
getTime() - Static method in class ch.aplu.android.nxt.Tools
Gets the timer's time.
getTime() - Method in class ch.aplu.util.BaseAlarmTimer
Return the current time in microseconds (us).
getTime() - Method in class ch.aplu.util.BaseTimer
Return the current timer's value in microseconds (us).
getTouchedActors(Class) - Method in class ch.aplu.android.GameGrid
Returns a list with actor references of all actors of the given class whose touched area (of type IMAGE, RECTANGLE or CIRCLE) intersects with the current mouse touch position.
getTouchLocation() - Method in class ch.aplu.android.GameGrid
Returns the cell location of the cell under the touch position or null, if the game grid is not visible.
getTouchPosition() - Method in class ch.aplu.android.GameGrid
Returns the current touch position or null, if there is currently no touch.
getTrips() - Method in class ch.aplu.jcardgame.Hand
Returns all trips (three cards with same rank) found in the current hand.
getTurtleSpeed() - Method in class ch.aplu.android.nxt.TurtleRobot
Returns the current turtle speed.
getUl() - Method in class ch.aplu.android.GameGrid
Returns the coordinates of the upper-left vertex of the game grid with respect to the screen.
getUlx() - Method in class ch.aplu.android.GameGrid
Returns the x-coordinates of the upper-left vertex of the game grid with respect to the screen.
getUly() - Method in class ch.aplu.android.GameGrid
Returns the y-coordinates of the upper-left vertex of the game grid with respect to the screen.
getUpperLeftVertex(Location) - Method in class ch.aplu.android.GGTileMap
Returns the current coordinates of the upper left vertex of tile at given map location with respect to the playground coordinate system (origin at upper left vertex, x-coordinate to the left, y-coordinate downwards).
getValue() - Method in class ch.aplu.android.nxt.LightSensor
Polls the sensor.
getValue() - Method in class ch.aplu.android.nxt.SoundSensor
Polls the sensor.
getValue() - Method in class ch.aplu.jcardgame.Card
Returns the value of the card.
getVelocity() - Method in class ch.aplu.android.nxt.Gear
Returns the current velocity.
getVelocity() - Method in class ch.aplu.android.nxt.Motor
Returns the current velocity.
getVersion() - Method in class ch.aplu.android.GameGrid
Returns current version information.
getVersion() - Method in class ch.aplu.android.nxt.I2CSensor
Returns the version number of the sensor hardware.
getVersion() - Static method in class ch.aplu.android.nxt.NxtRobot
Returns library version information.
getVertexes() - Method in class ch.aplu.android.GGLine
Returns the vertexes of the line (startVector, endVector).
getVertexes() - Method in class ch.aplu.android.GGRectangle
Returns a GGVector array with 4 GGVectors whoses values are copies of the original vertexes.
getVibrator() - Method in class ch.aplu.android.GameGrid
Returns the vibrator reference for this context.
getView() - Method in class ch.aplu.android.GameGrid
Provides access to the View instance of the current activity.
getVirtualCardDimension() - Method in class ch.aplu.jcardgame.Deck
Returs the virtual card dimensions of the card with suit and rank id zero.
getVirtualPgHeight() - Method in class ch.aplu.android.GameGrid
Returns the virtual height (vertical size) of the playground in pixel units.
getVirtualPgWidth() - Method in class ch.aplu.android.GameGrid
Returns the virtual width (horizontal size) of the playground in pixel units.
getWidth(int) - Method in class ch.aplu.android.Actor
Returns the width of the sprite with given id.
getWidth() - Method in class ch.aplu.android.GGRectangle
Returns the width of the rectangle.
getWidth() - Method in class ch.aplu.android.GGTileMap
Returns total width (in pixels units) of the tile map.
getWidth() - Method in class ch.aplu.android.ToolBar
Returns the total real width of the tool bar.
getWorldPitch() - Method in class ch.aplu.android.GGOrientationSensor
Returns the current pitch independent of the device orientation.
getWorldRoll() - Method in class ch.aplu.android.GGOrientationSensor
Returns the current roll independent of the device orientation.
getX() - Method in class ch.aplu.android.Actor
Returns the current horizontal coordinate.
getX() - Method in class ch.aplu.android.GGTouch
Retrieves the current x-coordinate of the touch position with respect to the upper left vertex of the visible area in pixels.
getX() - Method in class ch.aplu.android.Location
Gets the horizontal cell coordinate (index).
getX() - Method in class ch.aplu.android.PointD
Gets the x coordinate
getX() - Method in class ch.aplu.jcardgame.CardActor
Returns the current virtual horizontal coordinate.
getX() - Method in class ch.aplu.jcardgame.CardCover
Returns the current virtual horizontal coordinate.
getXmax() - Method in class ch.aplu.android.GGPanel
Returns the right value of the x-coordinate axis.
getXmin() - Method in class ch.aplu.android.GGPanel
Returns the left value of the x-coordinate axis.
getXStart() - Method in class ch.aplu.android.Actor
Returns the x-coordinate of the start location.
getXStart() - Method in class ch.aplu.jcardgame.CardActor
Returns the virtual x-coordinate of the start location.
getXStart() - Method in class ch.aplu.jcardgame.CardCover
Returns the virtual x-coordinate of the start location.
getY() - Method in class ch.aplu.android.Actor
Returns the current vertical coordinate.
getY() - Method in class ch.aplu.android.GGTouch
Retrieves the current y-coordinate of the touch position with respect to the upper left vertex of the visible area in pixels.
getY() - Method in class ch.aplu.android.Location
Gets the vertical cell coordinate (index).
getY() - Method in class ch.aplu.android.PointD
Gets the y coordinate
getY() - Method in class ch.aplu.jcardgame.CardActor
Returns the current virtual vertical coordinate.
getY() - Method in class ch.aplu.jcardgame.CardCover
Returns the current virtual vertical coordinate.
getYmax() - Method in class ch.aplu.android.GGPanel
Returns the top value of the y-coordinate axis.
getYmin() - Method in class ch.aplu.android.GGPanel
Returns the bottom value of the y-coordinate axis.
getYStart() - Method in class ch.aplu.android.Actor
Returns the y-coordinate of the start location.
getYStart() - Method in class ch.aplu.jcardgame.CardActor
Returns the virtual y-coordinate of the start location.
getYStart() - Method in class ch.aplu.jcardgame.CardCover
Returns the virtual y-coordinate of the start location.
getZoomedImage(Bitmap, double) - Static method in class ch.aplu.android.Actor
Deprecated. Use GGBitmap.getZoomedImage instead. GGBitmap.getZoomedImage(Bitmap bitmap, double factor)
getZoomedImage(Bitmap, double) - Static method in class ch.aplu.android.GGBitmap
Returns the bitmap scaled by the given factor.
getZoomedImage(String, double) - Static method in class ch.aplu.android.GGBitmap
Returns the bitmap from the give file scaled by the given factor.
getZoomFactor() - Method in class ch.aplu.android.GameGrid
Returns the current zoom factor (set by setZoomFactor() or constructor parameters).
GGActListener - Interface in ch.aplu.android
Declarations of the notification method called in every simulation cycle.
GGActorCollisionListener - Interface in ch.aplu.android
Declarations of the notification method called when two actors collide.
GGActorTouchListener - Interface in ch.aplu.android
Declarations of the notification method called when the touch interacts with the actor's touch area.
GGAlertDialog - Class in ch.aplu.android
Class to show a modeless dialog.
GGAlertDialog() - Constructor for class ch.aplu.android.GGAlertDialog
 
GGAlertDialogListener - Interface in ch.aplu.android
Declaration of a callback method called when the GGAlertDialog closes.
GGBackground - Class in ch.aplu.android
Class for drawing into the GameGrid background using Canvas graphics methods.
GGBitmap - Class in ch.aplu.android
Class that holds a Bitmap to draw graphics elements and provide some static helper methods for image loading and transformation.
GGBitmap(int, int) - Constructor for class ch.aplu.android.GGBitmap
Creates a GGBitmap with given number of horizontal and vertical pixels that holds a Bitmap instance to draw graphics elements.
GGBitmap(int, int, int) - Constructor for class ch.aplu.android.GGBitmap
Creates a GGBitmap with given number of horizontal and vertical pixels that holds a Bitmap instance to draw graphics elements.
GGBorderListener - Interface in ch.aplu.android
Declarations of the notification method called when the actor is at a border cell.
GGButtonAdapter - Class in ch.aplu.android
Declarations of empty methods called when a soft button is touched.
GGButtonAdapter() - Constructor for class ch.aplu.android.GGButtonAdapter
 
GGButtonBase - Class in ch.aplu.android
Abstract superclass of all button types.
GGCheckButton - Class in ch.aplu.android
Class that implements a check button actor with standard behavior.
GGCheckButton(String) - Constructor for class ch.aplu.android.GGCheckButton
Creates a unchecked check button with the given text annotation, white text and transparent background colors.
GGCheckButton(String, boolean) - Constructor for class ch.aplu.android.GGCheckButton
Creates a check button with the given text annotation, white text and and transparent background colors.
GGCheckButton(String, int, int) - Constructor for class ch.aplu.android.GGCheckButton
Creates a unchecked check button with the given text annotation and given text and background colors.
GGCheckButton(String, int, int, int, boolean) - Constructor for class ch.aplu.android.GGCheckButton
Creates a check button with the given text annotation and given text and background colors and given text size.
GGCheckButtonListener - Interface in ch.aplu.android
Declarations of the notification method called when a check button changes state caused by a mouse click.
GGCircle - Class in ch.aplu.android
Class representing a circle in the x-y-plane with a center vector and a radius (all doubles).
GGCircle(GGVector, double) - Constructor for class ch.aplu.android.GGCircle
Constructs a circle with given center and radius.
GGCircle(double) - Constructor for class ch.aplu.android.GGCircle
Constructs a circle at (0, 0) with given radius.
GGCircle() - Constructor for class ch.aplu.android.GGCircle
Constructs a circle at (0, 0) with radius = 0.
GGCircle(GGCircle) - Constructor for class ch.aplu.android.GGCircle
Constructs a new circle with the same center and radius as the given circle.
GGConsole - Class in ch.aplu.android
GGConsole is used to display a simple black screen to display lines of text like in a common system command shell.
GGConsole() - Constructor for class ch.aplu.android.GGConsole
Creates an Activity with a special console layout.
GGInputDialog - Class in ch.aplu.android
Class to show a modal dialog with an edit field and two buttons (Ok, Cancel).
GGLine - Class in ch.aplu.android
Class representing a line segment.
GGLine(GGLine) - Constructor for class ch.aplu.android.GGLine
Creates a new GGLine from given GGLine.
GGLine(GGVector, GGVector) - Constructor for class ch.aplu.android.GGLine
Creates a new GGLine from given start and end point.
GGLine(GGVector[]) - Constructor for class ch.aplu.android.GGLine
Creates a new GGLine from given start and end point vertexes.
GGMaze - Class in ch.aplu.android
This class creates a random maze in a two-dimensional grid of cells.
GGMaze(int, int) - Constructor for class ch.aplu.android.GGMaze
Creates a new random maze with given number of horizontal an vertical cells.
GGMessageBox - Class in ch.aplu.android
Class to display a modal information dialog with 1, 2 or 3 buttons.
GGMessageBox.ButtonHit - Enum in ch.aplu.android
Enum to define the button hit reponses.
GGMessageBox.ButtonLayout - Enum in ch.aplu.android
Enum to define the layout of the buttons.
GGNavigationEvent - Enum in ch.aplu.android
Enumeration used for the GGNavigationListener callbacks.
GGNavigationListener - Interface in ch.aplu.android
Declarations of a notifications method when the navigation buttons are used.
GGNavigationListener.ScreenOrientation - Enum in ch.aplu.android
Declarations of constants when a GGOrientationListener is registered.
GGOrientationListener - Interface in ch.aplu.android
Declarations of the notification method called when the screen orientation changes.
GGOrientationSensor - Class in ch.aplu.android
Singleton abstraction of the hardware orientation sensor.
GGPanel - Class in ch.aplu.android
Class derived from GGBackground with a user-definable double coordinate system.
GGPath - Class in ch.aplu.android
GGPath is a helper class that simplifies file operations.
GGPreferences - Class in ch.aplu.android
Helper class to simplify storage and retrieval of persistent data.
GGPreferences(Activity) - Constructor for class ch.aplu.android.GGPreferences
Creates a GGPreferences instance to retrieve and store default shared preferences of the given activity.
GGProgressBar - Class in ch.aplu.android
Class that implements a progress bar indicator.
GGProgressBar(GameGrid, Location, int, int) - Constructor for class ch.aplu.android.GGProgressBar
Creates a horizontal progress bar with default properties.
GGProgressBar(GameGrid, Location, int, int, boolean) - Constructor for class ch.aplu.android.GGProgressBar
Creates a horizontal or vertical progress bar with default properties.
GGPushButton - Class in ch.aplu.android
Class that implements a button actor with standard behavior.
GGPushButton(String) - Constructor for class ch.aplu.android.GGPushButton
Creates a button from the given sprite images.
GGPushButtonAdapter - Class in ch.aplu.android
Empty implementatins of the notification method called when a push button is pressed, released or clicked using the left mouse button.
GGPushButtonAdapter() - Constructor for class ch.aplu.android.GGPushButtonAdapter
 
GGPushButtonListener - Interface in ch.aplu.android
Declarations of the notification method called when a push button is pressed, released or clicked using the left mouse button.
GGRadioButton - Class in ch.aplu.android
Class that implements a radio button actor with standard behavior.
GGRadioButton(String) - Constructor for class ch.aplu.android.GGRadioButton
Creates a deselected radio button with the given text annotation, white text and black background colors.
GGRadioButton(String, boolean) - Constructor for class ch.aplu.android.GGRadioButton
Creates a radio button with the given text annotation, white text and and black background colors.
GGRadioButton(String, int, int) - Constructor for class ch.aplu.android.GGRadioButton
Creates a deselected radio button with the given text annotation and given text and background colors.
GGRadioButton(String, int, int, int, boolean) - Constructor for class ch.aplu.android.GGRadioButton
Creates a radio button with the given text annotation and given text and background colors.
GGRadioButtonGroup - Class in ch.aplu.android
A radio button group contains a certain number of radio buttons.
GGRadioButtonGroup() - Constructor for class ch.aplu.android.GGRadioButtonGroup
Creates a GGRadioButtonGroup instance that contains no button.
GGRadioButtonGroup(GGRadioButton...) - Constructor for class ch.aplu.android.GGRadioButtonGroup
Creates a GGRadionButton instance that contains the given GGRadioButtons.
GGRadioButtonListener - Interface in ch.aplu.android
Declarations of the notification method called when a radio button changes state caused by a mouse click.
GGRectangle - Class in ch.aplu.android
Class representing a rotatable rectangle.
GGRectangle(GGRectangle) - Constructor for class ch.aplu.android.GGRectangle
Creates a new GGRectangle from given GGRectangle.
GGRectangle(GGVector[]) - Constructor for class ch.aplu.android.GGRectangle
Creates a new GGRectangle from given vertexes.
GGRectangle(double, double, double, double, double, double, double, double) - Constructor for class ch.aplu.android.GGRectangle
Creates a new GGRectangle from given 8 x-y-coordinates.
GGRectangle(PointD, PointD, PointD, PointD) - Constructor for class ch.aplu.android.GGRectangle
Creates a new GGRectangle from given 4 vertex points.
GGRectangle(GGVector, double, double, double) - Constructor for class ch.aplu.android.GGRectangle
Creates a new GGRectangle from given center, direction, width and height.
GGRectangle(Rect) - Constructor for class ch.aplu.android.GGRectangle
Creates a new GGRectangle from given android.graphics.Rect.
GGSoftButtonAdapter - Class in ch.aplu.android
Declarations of empty methods called when a soft button is touched.
GGSoftButtonAdapter() - Constructor for class ch.aplu.android.GGSoftButtonAdapter
 
GGSoftButtonListener - Interface in ch.aplu.android
Declarations of the notifications method called when a soft button is touched.
GGTextField - Class in ch.aplu.android
Class to provide a dynamically created line of text shown in a game grid window.
GGTextField(String, Location, boolean) - Constructor for class ch.aplu.android.GGTextField
Creates a GGTextField instance with standard attributes.
GGTextField(Location, boolean) - Constructor for class ch.aplu.android.GGTextField
Creates a GGTextField with standard attributes and no text.
GGTileCollisionListener - Interface in ch.aplu.android
Declarations of the notification method called when two actors collide.
GGTileMap - Class in ch.aplu.android
Class that implements a tile map, e.g. an arragement of rectangular images of the same size like tiles on a floor.
GGToggleButton - Class in ch.aplu.android
Class that implements a toggle button (2-state button) actor with standard behavior.
GGToggleButton(String, boolean) - Constructor for class ch.aplu.android.GGToggleButton
Creates a button from the given sprite images.
GGToggleButton(String) - Constructor for class ch.aplu.android.GGToggleButton
Same as GGToggleButton(String buttonImage, false) (untoggled).
GGToggleButtonListener - Interface in ch.aplu.android
Declarations of the notification method called when a toggle button changes state caused by a mouse click.
GGTouch - Class in ch.aplu.android
Singleton class used to report screen touch events.
GGTouchListener - Interface in ch.aplu.android
Declarations of the notification method called by touch events.
GGVector - Class in ch.aplu.android
Class representing a two-dimensional vector with double coordinates (x, y).
GGVector() - Constructor for class ch.aplu.android.GGVector
Constructs a zero vector (with coordinates (0, 0)).
GGVector(Point) - Constructor for class ch.aplu.android.GGVector
Constructs a vector from integer coordinates using jawa.awt.Point.
GGVector(int, int) - Constructor for class ch.aplu.android.GGVector
Constructs a vector from given integer x-y-coordinates.
GGVector(float, float) - Constructor for class ch.aplu.android.GGVector
Constructs a vector from given float x-y-coordinates.
GGVector(double, double) - Constructor for class ch.aplu.android.GGVector
Constructs a vector from given double x-y-coordinates.
GRAY - Static variable in class ch.aplu.android.GameGrid
Short for Color.GRAY.
GREEN - Static variable in class ch.aplu.android.GameGrid
Short for Color.GREEN.

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