- diceByLastValue() - Method in class game.zilch.DicePool
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Returns a list of dice of a certain value.
- DicePool - Class in game.zilch
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Dice Pool class manages a group of dice.
- DicePool() - Constructor for class game.zilch.DicePool
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Default constructor makes no dice.
- DicePool(int, int) - Constructor for class game.zilch.DicePool
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Sets up a dice pool with a specific amount.
- Die - Class in game.zilch
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This class is a comprehensive die rolling object that can go from 1 to the limit of integer's positive range.
- Die() - Constructor for class game.zilch.Die
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By default the max value is 6 because most dice made are 6.
- Die(int) - Constructor for class game.zilch.Die
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This will set the maximum value of the die to the value passed in.