applyConstraint(PhysicsEntity e, float timeElapsed) (defined in celery::engine::updatehandlers::BoxConstraint) | celery::engine::updatehandlers::BoxConstraint | [inline, virtual] |
bounds_ (defined in celery::engine::updatehandlers::BoxConstraint) | celery::engine::updatehandlers::BoxConstraint | [protected] |
BoxConstraint(Vec4F Box) (defined in celery::engine::updatehandlers::BoxConstraint) | celery::engine::updatehandlers::BoxConstraint | [inline] |