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LEFT
- Static variable in class android.gameengine.icadroids.objects.collisions.
TileCollision
Constant indicating that
collisionSide
is the left side of the tile
loadAnimatedSprite(String, int)
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Load a sprite with the given resource.
loadData()
- Method in class android.gameengine.icadroids.persistence.
GamePersistence
Returns the full data (in String format) that is stored in the file.
loadDelayedSprites
- Static variable in class android.gameengine.icadroids.objects.graphics.
Sprite
loadSprite(String)
- Method in class android.gameengine.icadroids.objects.graphics.
Sprite
Load the given resource in the sprite object Sprites must be stored in the res/drawable folders of your Android project.
logFrame(String)
- Method in class android.gameengine.icadroids.engine.
GameFPSCounter
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