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U

undoMove() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
This function will reset this object to its previous Position. the Previous Position will is set every loop.
update() - Method in class android.gameengine.icadroids.alarms.Alarm
Update will be triggered by the GameEngine every update.
update() - Method in class android.gameengine.icadroids.engine.GameEngine
Allows the game to run logic such as updating the world, gathering input and playing audio.
update() - Method in class android.gameengine.icadroids.objects.GameObject
The update-method will be called every cycle of the game loop.
update() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
The update-method will be called every cycle of the game loop.
updateGame() - Method in class android.gameengine.icadroids.engine.GameEngine
Do NOT call this method.
updateGame() - Method in class android.gameengine.icadroids.engine.GameThread
Allows the game to run logic such as updating the world, checking for collisions, gathering input, and playing audio.
updatePlayerFramePosition() - Method in class android.gameengine.icadroids.objects.GameObject
Update position rectangle used for drawing the sprite on the right position with the right size on the screen.
updateToNextFrame() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Method that needs to be called every update of the gameloop.
use - Static variable in class android.gameengine.icadroids.input.MotionSensor
Set this to TRUE if you want to use the MotionSensor and be able to ask for input.
use - Static variable in class android.gameengine.icadroids.input.OnScreenButtons
use : wether or not to actually use these buttons
use - Static variable in class android.gameengine.icadroids.input.TouchInput
Wether or not you want to use the touch input or not , set this flag to true if you want to use it.
USE_FPS_COUNTER - Static variable in class android.gameengine.icadroids.engine.GameFPSCounter
 
useViewport - Static variable in class android.gameengine.icadroids.engine.Viewport
If you want to make use of the viewport, set useViewport on true

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