A B C D E F G H I J L M N O P R S T U V X Y Z

G

gameAlarms - Static variable in class android.gameengine.icadroids.engine.GameEngine
A vectorlist that holds all the active alarms.
gameEngine - Variable in class android.gameengine.icadroids.dashboard.DashboardImageView
 
gameEngine - Variable in class android.gameengine.icadroids.dashboard.DashboardTextView
 
GameEngine - Class in android.gameengine.icadroids.engine
GameEngine is the core of the game.
GameEngine() - Constructor for class android.gameengine.icadroids.engine.GameEngine
The GameEngine forms the core of the game by controlling the gameloop and the render operations.
GameForm - Class in android.gameengine.icadroids.forms
With GameForm you can create (and delete) views on top of the current view.
GameForm(String, IFormInput, GameEngine) - Constructor for class android.gameengine.icadroids.forms.GameForm
Make a GameForm and show immediately the given Layout
GameForm(GameEngine) - Constructor for class android.gameengine.icadroids.forms.GameForm
Make a GameForm without adding a new layout.
GameFPSCounter - Class in android.gameengine.icadroids.engine
Utility to log the FPS (frames per second) of the Game.
GameFPSCounter() - Constructor for class android.gameengine.icadroids.engine.GameFPSCounter
 
GameObject - Class in android.gameengine.icadroids.objects
GameObject is a (not moving) object with a lot of useful methods in it.
GameObject() - Constructor for class android.gameengine.icadroids.objects.GameObject
 
GamePersistence - Class in android.gameengine.icadroids.persistence
Class for user persistence.
GamePersistence(String) - Constructor for class android.gameengine.icadroids.persistence.GamePersistence
The constructor allows you to specify the filename the internal storage will use.
GameSound - Class in android.gameengine.icadroids.sound
This class features a number of static methods that can be used to add sound to your game.
GameSound() - Constructor for class android.gameengine.icadroids.sound.GameSound
Constructs an instance of this class.
GameThread - Class in android.gameengine.icadroids.engine
GameLoop is the Thread that handles the timing of the GameLogic and the drawing.
GameThread(GameEngine, GameView) - Constructor for class android.gameengine.icadroids.engine.GameThread
Intialize the Gameloop
gameTiles - Static variable in class android.gameengine.icadroids.engine.GameEngine
 
GameTiles - Class in android.gameengine.icadroids.tiles
Gametiles are especially useful if you want to quickly build a level/map (walls, floor, etc) for a platform- or boardgame.
GameTiles(String[], int[][], int) - Constructor for class android.gameengine.icadroids.tiles.GameTiles
Make a new tilemap object with the given tile resources, the tilemap and the tile size
GameTiles(int) - Constructor for class android.gameengine.icadroids.tiles.GameTiles
This overloaded constructor will make an GameTile object with an empty tilemap.
GameView - Class in android.gameengine.icadroids.engine
Class that correctly renders the game on the screen.
GameView(GameEngine) - Constructor for class android.gameengine.icadroids.engine.GameView
Constructs a new view
getAngle(GameObject) - Method in class android.gameengine.icadroids.objects.GameObject
Use this function to get the angle between you and another object.
getAnimationSpeed() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the animation speed
getAppContext() - Static method in class android.gameengine.icadroids.engine.GameEngine
Get Interface to global information about an application environment.
getAppView() - Static method in class android.gameengine.icadroids.engine.GameEngine
DO NOT CALL THIS METHOD
getCenterX() - Method in class android.gameengine.icadroids.objects.GameObject
Get the center x of the GameObject
getCenterY() - Method in class android.gameengine.icadroids.objects.GameObject
Get the center y of the GameObject
getCollidedObjects() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Checks wether or not this gameObject has collided with one or multiple GameObjects or MovableGameObjects.
getCollidingObject() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Get the colliding object if you want to make use of the methods that are in there
getCurrentFrameNumber() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the current frame number of the animation
getCurrentFrameRectangle() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the current frame size as rectangle
getCurrentSystemTime() - Method in class android.gameengine.icadroids.engine.GameThread
Get the current system time in milliseconds
getDepth() - Method in class android.gameengine.icadroids.objects.GameObject
Get the depth of the object in rendering.
getDirection() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the direction of the objects movement in degrees.
getDirectionRadians() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the direction of the objects movement in radians.
getElementName(View) - Method in class android.gameengine.icadroids.forms.GameForm
Get the ID name of an view element, like a button or textbox.
getFrameHeight() - Method in class android.gameengine.icadroids.objects.GameObject
Get the frame height of the object's sprite, this will be also the height of the object in the game.
getFrameHeight() - Method in class android.gameengine.icadroids.objects.graphics.Sprite
Get the height of the sprite
getFrameWidth() - Method in class android.gameengine.icadroids.objects.GameObject
Get the frame width of the object's sprite, this will be also the width of the object in the game.
getFrameWidth() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the frame width of this AnimatedSprite
getFrameWidth() - Method in class android.gameengine.icadroids.objects.graphics.Sprite
Get the width of the sprite
getFriction() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the friction of this object
getFullX() - Method in class android.gameengine.icadroids.objects.GameObject
Get the exact x position of the GameObject
getFullY() - Method in class android.gameengine.icadroids.objects.GameObject
Get the exact y position of the GameObject
getGameObjectAtTouchPosition(int) - Method in class android.gameengine.icadroids.engine.GameEngine
Get the first (rendered) object that is touched.
getGameTiles() - Method in class android.gameengine.icadroids.tiles.Tile
Get the instance of gameTiles where this Tile is a instance from
getInstance() - Static method in class android.gameengine.icadroids.engine.Viewport
Returns an instance of the private Viewport class.
getItemsOfType(Class<T>) - Method in class android.gameengine.icadroids.engine.GameEngine
Get all instances of the specified type that are currently in the game
getMapHeight() - Method in class android.gameengine.icadroids.engine.GameEngine
Get the height of the game world
getMapHeigth() - Method in class android.gameengine.icadroids.tiles.GameTiles
Get the height of the map
getMapWidth() - Method in class android.gameengine.icadroids.engine.GameEngine
Get the width of the game world
getMapWidth() - Method in class android.gameengine.icadroids.tiles.GameTiles
Get the width of the map
getNumberOfFrames() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the number of frames of the sprite
getPlayer() - Method in class android.gameengine.icadroids.engine.GameEngine
Return the player instance.
getPosition() - Method in class android.gameengine.icadroids.objects.GameObject
Get the sprite position as rectangle
getPrevCenterX() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the previous centerX position of this object, which is saved every loop.
getPrevCenterY() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the previous centerY position of this object, which is saved every loop.
getPrevX() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the previous X position of this object, which is saved every loop.
getPrevY() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the previous Y position of this object, which is saved every loop.
getRandomX(int) - Method in class android.gameengine.icadroids.engine.GameEngine
Get random x between left edge of world and right edge minus the specified width.
getRandomY(int) - Method in class android.gameengine.icadroids.engine.GameEngine
Get random y between top edge of world and bottom edge minus the specified height.
getScreenHeight() - Static method in class android.gameengine.icadroids.engine.GameEngine
Gets the screen height of the telephone this value may change when flipping the telephone.
getScreenWidth() - Static method in class android.gameengine.icadroids.engine.GameEngine
Gets the screen Width of the telephone this value may change when flipping the telephone.
getSpeed() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the speed of this object.
getSprite() - Method in class android.gameengine.icadroids.objects.GameObject
Get the sprite Object of the GameObject
getSprite() - Method in class android.gameengine.icadroids.objects.graphics.Sprite
Get the sprite in Bitmap.
getSpriteCenterX() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the middle of the frame, horizontally
getSpriteCenterX() - Method in class android.gameengine.icadroids.objects.graphics.Sprite
Get the center width of the sprite
getSpriteCenterY() - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Get the middle of the frame, vertically
getSpriteCenterY() - Method in class android.gameengine.icadroids.objects.graphics.Sprite
Get the center height of the sprite
getTextFromTextfield(String) - Method in class android.gameengine.icadroids.forms.GameForm
Get text from a textfield.
getTileArray() - Method in class android.gameengine.icadroids.tiles.GameTiles
Get the list with all the Tile objects in it.
getTileNumberX() - Method in class android.gameengine.icadroids.tiles.Tile
Get the x tile number in the tile map
getTileNumberY() - Method in class android.gameengine.icadroids.tiles.Tile
Get the y tile number in the tile map
getTileOnIndex(int, int) - Method in class android.gameengine.icadroids.tiles.GameTiles
get a Tile on a specified index number of the tile list
getTileOnPosition(int, int) - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Get a tile on a specific x and y position in the game world.
getTileOnPosition(int, int) - Method in class android.gameengine.icadroids.tiles.GameTiles
Get a tile on a specific x and y position in the game world
getTileType() - Method in class android.gameengine.icadroids.tiles.Tile
Get the tile tiletype
getTileTypes() - Method in class android.gameengine.icadroids.tiles.GameTiles
 
getTileX() - Method in class android.gameengine.icadroids.tiles.Tile
Get the x position of the tile Note: x and y values are at the top left corner of the tile
getTileY() - Method in class android.gameengine.icadroids.tiles.Tile
get the y position of the tile Note: x and y values are at the top left corner of the tile
getViewportLocation() - Method in class android.gameengine.icadroids.engine.GameView
 
getViewportLocation() - Method in class android.gameengine.icadroids.engine.Viewport
Gets the position of the viewport.
getViewportX() - Method in class android.gameengine.icadroids.engine.Viewport
Gets the x-position of the viewport.
getViewportY() - Method in class android.gameengine.icadroids.engine.Viewport
Gets the y-position of the viewport.
getX() - Method in class android.gameengine.icadroids.objects.GameObject
Get the x position on the screen, rounds the exact X-pos to an int.
getxSpeed() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the X speed of this object.
getY() - Method in class android.gameengine.icadroids.objects.GameObject
Get the y position on the screen, rounds the exact Y-pos to an int.
getySpeed() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Gets the Y speed of this object.
getZoomFactor() - Method in class android.gameengine.icadroids.engine.Viewport
Gets the zoomfactor for zooming in.

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