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Packages that use GameTiles | |
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android.gameengine.icadroids.engine | |
android.gameengine.icadroids.objects.collisions | |
android.gameengine.icadroids.tiles |
Uses of GameTiles in android.gameengine.icadroids.engine |
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Fields in android.gameengine.icadroids.engine declared as GameTiles | |
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static GameTiles |
GameEngine.gameTiles
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Methods in android.gameengine.icadroids.engine with parameters of type GameTiles | |
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protected void |
GameEngine.setTileMap(GameTiles gameTiles)
Set a GameTiles object as the current GameTile map. |
Uses of GameTiles in android.gameengine.icadroids.objects.collisions |
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Methods in android.gameengine.icadroids.objects.collisions with parameters of type GameTiles | |
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void |
CollidingObject.calculateCollision(double endX,
double endY,
double startX,
double startY,
Sprite sprite,
GameTiles gameTiles,
ICollision collisionObject)
This method is automatically called by a MoveableGameObject, do not call this yourself! |
Uses of GameTiles in android.gameengine.icadroids.tiles |
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Methods in android.gameengine.icadroids.tiles that return GameTiles | |
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GameTiles |
Tile.getGameTiles()
Get the instance of gameTiles where this Tile is a instance from |
Constructors in android.gameengine.icadroids.tiles with parameters of type GameTiles | |
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Tile(int tileType,
GameTiles gameTiles)
Every tile has a tiletype and is a instance of an gameTiles object. |
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