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L

LEFT - Static variable in class android.gameengine.icadroids.objects.collisions.TileCollision
Constant indicating that collisionSide is the left side of the tile
loadAnimatedSprite(String, int) - Method in class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Load a sprite with the given resource.
loadData() - Method in class android.gameengine.icadroids.persistence.GamePersistence
Returns the full data (in String format) that is stored in the file.
loadDelayedSprites - Static variable in class android.gameengine.icadroids.objects.graphics.Sprite
 
loadSprite(String) - Method in class android.gameengine.icadroids.objects.graphics.Sprite
Load the given resource in the sprite object Sprites must be stored in the res/drawable folders of your Android project.
logFrame(String) - Method in class android.gameengine.icadroids.engine.GameFPSCounter
 

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