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onAccuracyChanged(Sensor, int) - Method in class android.gameengine.icadroids.engine.GameEngine
DO NOT CALL THIS METHOD This method is part of the Android sensor mechanism.
onCreate(Bundle) - Method in class android.gameengine.icadroids.engine.GameEngine
Do NOT call this method.
onDestroy() - Method in class android.gameengine.icadroids.engine.GameEngine
DO NOT CALL THIS METHOD This method is part of the Android Activity lifecycle which is managed by GameEngine itself.
onDraw(Canvas) - Method in class android.gameengine.icadroids.engine.GameView
This method allows android to draw.
onPause() - Method in class android.gameengine.icadroids.engine.GameEngine
DO NOT CALL THIS METHOD This method is part of the Android Activity lifecycle which is managed by GameEngine itself.
onPress - Static variable in class android.gameengine.icadroids.input.TouchInput
TRUE when device receives input ; FALSE otherwise
onRelease - Static variable in class android.gameengine.icadroids.input.TouchInput
TRUE when device has no input/or loses input(ex: user removes his finger)
onResume() - Method in class android.gameengine.icadroids.engine.GameEngine
DO NOT CALL THIS METHOD This method is part of the Android Activity lifecycle which is managed by GameEngine itself.
OnScreenButton - Class in android.gameengine.icadroids.input
An custom (android) imageButton used in the onScreenButtons.
OnScreenButton(Context, AttributeSet, int) - Constructor for class android.gameengine.icadroids.input.OnScreenButton
Default constructor for an ImageButton
OnScreenButton(Context, AttributeSet) - Constructor for class android.gameengine.icadroids.input.OnScreenButton
Default constructor for an ImageButton
OnScreenButton(Context) - Constructor for class android.gameengine.icadroids.input.OnScreenButton
Default constructor for an ImageButton
OnScreenButtons - Class in android.gameengine.icadroids.input
This class provides statics and a few function to easily make use of the touch functionality of an android device.
OnScreenButtons(Activity) - Constructor for class android.gameengine.icadroids.input.OnScreenButtons
Do not call the constructor yourself this is for the GameEngine.
onSensorChanged(SensorEvent) - Method in class android.gameengine.icadroids.engine.GameEngine
DO NOT CALL THIS METHOD This method is part of the Android sensor mechanism.
onTouch(View, MotionEvent) - Method in class android.gameengine.icadroids.input.TouchInput
DO NOT CALL THIS FUNCTION.
onTouchEvent(MotionEvent) - Method in class android.gameengine.icadroids.input.OnScreenButton
DO NOT CALL THIS FUNCTION.
opacity - Static variable in class android.gameengine.icadroids.input.OnScreenButtons
opacity: sets the opacity of all the buttons in a range from 0 to 255
outsideWorld() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Triggered when the MoveableGameObject moves outside of the world.

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