Uses of Class
android.gameengine.icadroids.objects.graphics.Sprite

Packages that use Sprite
android.gameengine.icadroids.objects.collisions   
android.gameengine.icadroids.objects.graphics   
android.gameengine.icadroids.tiles   
 

Uses of Sprite in android.gameengine.icadroids.objects.collisions
 

Methods in android.gameengine.icadroids.objects.collisions with parameters of type Sprite
 void CollidingObject.calculateCollision(double endX, double endY, double startX, double startY, Sprite sprite, GameTiles gameTiles, ICollision collisionObject)
          This method is automatically called by a MoveableGameObject, do not call this yourself!
 

Uses of Sprite in android.gameengine.icadroids.objects.graphics
 

Subclasses of Sprite in android.gameengine.icadroids.objects.graphics
 class AnimatedSprite
          AnimatedSprite is the same as sprite, but has some extra animation functionalities in it.
 

Fields in android.gameengine.icadroids.objects.graphics with type parameters of type Sprite
static java.util.Vector<Sprite> Sprite.loadDelayedSprites
           
 

Uses of Sprite in android.gameengine.icadroids.tiles
 

Fields in android.gameengine.icadroids.tiles with type parameters of type Sprite
 java.util.Vector<Sprite> GameTiles.tileTypes
          Array that holds different TileTypes with each it's own sprites and behavior.
 

Methods in android.gameengine.icadroids.tiles that return types with arguments of type Sprite
 java.util.Vector<Sprite> GameTiles.getTileTypes()
           
 

Method parameters in android.gameengine.icadroids.tiles with type arguments of type Sprite
 void GameTiles.setTileTypes(java.util.Vector<Sprite> tileTypes)