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gameAlarms
- Static variable in class android.gameengine.icadroids.engine.
GameEngine
A vectorlist that holds all the active alarms.
gameEngine
- Variable in class android.gameengine.icadroids.dashboard.
DashboardImageView
gameEngine
- Variable in class android.gameengine.icadroids.dashboard.
DashboardTextView
GameEngine
- Class in
android.gameengine.icadroids.engine
GameEngine is the core of the game.
GameEngine()
- Constructor for class android.gameengine.icadroids.engine.
GameEngine
The GameEngine forms the core of the game by controlling the gameloop and the render operations.
GameForm
- Class in
android.gameengine.icadroids.forms
With GameForm you can create (and delete) views on top of the current view.
GameForm(String, IFormInput, GameEngine)
- Constructor for class android.gameengine.icadroids.forms.
GameForm
Make a GameForm and show immediately the given Layout
GameForm(GameEngine)
- Constructor for class android.gameengine.icadroids.forms.
GameForm
Make a GameForm without adding a new layout.
GameFPSCounter
- Class in
android.gameengine.icadroids.engine
Utility to log the FPS (frames per second) of the Game.
GameFPSCounter()
- Constructor for class android.gameengine.icadroids.engine.
GameFPSCounter
GameObject
- Class in
android.gameengine.icadroids.objects
GameObject is a (not moving) object with a lot of useful methods in it.
GameObject()
- Constructor for class android.gameengine.icadroids.objects.
GameObject
GamePersistence
- Class in
android.gameengine.icadroids.persistence
Class for user persistence.
GamePersistence(String)
- Constructor for class android.gameengine.icadroids.persistence.
GamePersistence
The constructor allows you to specify the filename the internal storage will use.
GameSound
- Class in
android.gameengine.icadroids.sound
This class features a number of static methods that can be used to add sound to your game.
GameSound()
- Constructor for class android.gameengine.icadroids.sound.
GameSound
Constructs an instance of this class.
GameThread
- Class in
android.gameengine.icadroids.engine
GameLoop is the Thread that handles the timing of the GameLogic and the drawing.
GameThread(GameEngine, GameView)
- Constructor for class android.gameengine.icadroids.engine.
GameThread
Intialize the Gameloop
gameTiles
- Static variable in class android.gameengine.icadroids.engine.
GameEngine
GameTiles
- Class in
android.gameengine.icadroids.tiles
Gametiles are especially useful if you want to quickly build a level/map (walls, floor, etc) for a platform- or boardgame.
GameTiles(String[], int[][], int)
- Constructor for class android.gameengine.icadroids.tiles.
GameTiles
Make a new tilemap object with the given tile resources, the tilemap and the tile size
GameTiles(int)
- Constructor for class android.gameengine.icadroids.tiles.
GameTiles
This overloaded constructor will make an GameTile object with an
empty
tilemap.
GameView
- Class in
android.gameengine.icadroids.engine
Class that correctly renders the game on the screen.
GameView(GameEngine)
- Constructor for class android.gameengine.icadroids.engine.
GameView
Constructs a new view
getAngle(GameObject)
- Method in class android.gameengine.icadroids.objects.
GameObject
Use this function to get the angle between you and another object.
getAnimationSpeed()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the animation speed
getAppContext()
- Static method in class android.gameengine.icadroids.engine.
GameEngine
Get Interface to global information about an application environment.
getAppView()
- Static method in class android.gameengine.icadroids.engine.
GameEngine
DO NOT CALL THIS METHOD
getCenterX()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the center x of the GameObject
getCenterY()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the center y of the GameObject
getCollidedObjects()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Checks wether or not this gameObject has collided with one or multiple GameObjects or MovableGameObjects.
getCollidingObject()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Get the colliding object if you want to make use of the methods that are in there
getCurrentFrameNumber()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the current frame number of the animation
getCurrentFrameRectangle()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the current frame size as rectangle
getCurrentSystemTime()
- Method in class android.gameengine.icadroids.engine.
GameThread
Get the current system time in milliseconds
getDepth()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the depth of the object in rendering.
getDirection()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the direction of the objects movement in degrees.
getDirectionRadians()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the direction of the objects movement in radians.
getElementName(View)
- Method in class android.gameengine.icadroids.forms.
GameForm
Get the ID name of an view element, like a button or textbox.
getFrameHeight()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the frame height of the object's sprite, this will be also the height of the object in the game.
getFrameHeight()
- Method in class android.gameengine.icadroids.objects.graphics.
Sprite
Get the height of the sprite
getFrameWidth()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the frame width of the object's sprite, this will be also the width of the object in the game.
getFrameWidth()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the frame width of this AnimatedSprite
getFrameWidth()
- Method in class android.gameengine.icadroids.objects.graphics.
Sprite
Get the width of the sprite
getFriction()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the friction of this object
getFullX()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the exact x position of the GameObject
getFullY()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the exact y position of the GameObject
getGameObjectAtTouchPosition(int)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Get the first (rendered) object that is touched.
getGameTiles()
- Method in class android.gameengine.icadroids.tiles.
Tile
Get the instance of gameTiles where this Tile is a instance from
getInstance()
- Static method in class android.gameengine.icadroids.engine.
Viewport
Returns an instance of the private Viewport class.
getItemsOfType(Class<T>)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Get all instances of the specified type that are currently in the game
getMapHeight()
- Method in class android.gameengine.icadroids.engine.
GameEngine
Get the height of the game world
getMapHeigth()
- Method in class android.gameengine.icadroids.tiles.
GameTiles
Get the height of the map
getMapWidth()
- Method in class android.gameengine.icadroids.engine.
GameEngine
Get the width of the game world
getMapWidth()
- Method in class android.gameengine.icadroids.tiles.
GameTiles
Get the width of the map
getNumberOfFrames()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the number of frames of the sprite
getPlayer()
- Method in class android.gameengine.icadroids.engine.
GameEngine
Return the player instance.
getPosition()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the sprite position as rectangle
getPrevCenterX()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the previous centerX position of this object, which is saved every loop.
getPrevCenterY()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the previous centerY position of this object, which is saved every loop.
getPrevX()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the previous X position of this object, which is saved every loop.
getPrevY()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the previous Y position of this object, which is saved every loop.
getRandomX(int)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Get random x between left edge of world and right edge minus the specified width.
getRandomY(int)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Get random y between top edge of world and bottom edge minus the specified height.
getScreenHeight()
- Static method in class android.gameengine.icadroids.engine.
GameEngine
Gets the screen height of the telephone this value may change when flipping the telephone.
getScreenWidth()
- Static method in class android.gameengine.icadroids.engine.
GameEngine
Gets the screen Width of the telephone this value may change when flipping the telephone.
getSpeed()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the speed of this object.
getSprite()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the sprite Object of the GameObject
getSprite()
- Method in class android.gameengine.icadroids.objects.graphics.
Sprite
Get the sprite in Bitmap.
getSpriteCenterX()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the middle of the frame, horizontally
getSpriteCenterX()
- Method in class android.gameengine.icadroids.objects.graphics.
Sprite
Get the center width of the sprite
getSpriteCenterY()
- Method in class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Get the middle of the frame, vertically
getSpriteCenterY()
- Method in class android.gameengine.icadroids.objects.graphics.
Sprite
Get the center height of the sprite
getTextFromTextfield(String)
- Method in class android.gameengine.icadroids.forms.
GameForm
Get text from a textfield.
getTileArray()
- Method in class android.gameengine.icadroids.tiles.
GameTiles
Get the list with all the Tile objects in it.
getTileNumberX()
- Method in class android.gameengine.icadroids.tiles.
Tile
Get the x tile number
in the tile map
getTileNumberY()
- Method in class android.gameengine.icadroids.tiles.
Tile
Get the y tile number
in the tile map
getTileOnIndex(int, int)
- Method in class android.gameengine.icadroids.tiles.
GameTiles
get a Tile on a specified index number of the tile list
getTileOnPosition(int, int)
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Get a tile on a specific x and y position in the game world.
getTileOnPosition(int, int)
- Method in class android.gameengine.icadroids.tiles.
GameTiles
Get a tile on a specific x and y position in the game world
getTileType()
- Method in class android.gameengine.icadroids.tiles.
Tile
Get the tile tiletype
getTileTypes()
- Method in class android.gameengine.icadroids.tiles.
GameTiles
getTileX()
- Method in class android.gameengine.icadroids.tiles.
Tile
Get the x position of the tile Note: x and y values are at the top left corner of the tile
getTileY()
- Method in class android.gameengine.icadroids.tiles.
Tile
get the y position of the tile Note: x and y values are at the top left corner of the tile
getViewportLocation()
- Method in class android.gameengine.icadroids.engine.
GameView
getViewportLocation()
- Method in class android.gameengine.icadroids.engine.
Viewport
Gets the position of the viewport.
getViewportX()
- Method in class android.gameengine.icadroids.engine.
Viewport
Gets the x-position of the viewport.
getViewportY()
- Method in class android.gameengine.icadroids.engine.
Viewport
Gets the y-position of the viewport.
getX()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the x position on the screen, rounds the exact X-pos to an int.
getxSpeed()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the X speed of this object.
getY()
- Method in class android.gameengine.icadroids.objects.
GameObject
Get the y position on the screen, rounds the exact Y-pos to an int.
getySpeed()
- Method in class android.gameengine.icadroids.objects.
MoveableGameObject
Gets the Y speed of this object.
getZoomFactor()
- Method in class android.gameengine.icadroids.engine.
Viewport
Gets the zoomfactor for zooming in.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
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FRAMES
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All Classes
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B
C
D
E
F
G
H
I
J
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M
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R
S
T
U
V
X
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