A B C D E F G H I J L M N O P R S T U V X Y Z

R

removeView(String) - Method in class android.gameengine.icadroids.forms.GameForm
Remove the specified view from the screen.
resourceName - Variable in class android.gameengine.icadroids.dashboard.DashboardImageView
 
restartAlarm() - Method in class android.gameengine.icadroids.alarms.Alarm
Reset the clock to zero and start the alarm
resume() - Method in class android.gameengine.icadroids.engine.GameEngine
Resume the game when it had been paused.
resumeAll() - Static method in class android.gameengine.icadroids.sound.MusicPlayer
Resumes playing all paused music.
resumeSound(int) - Static method in class android.gameengine.icadroids.sound.GameSound
Resumes the specified paused sound.
resumeSounds() - Static method in class android.gameengine.icadroids.sound.GameSound
Resumes all paused sounds.
reverseHorizontalDirection() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Reverses the horizontal direction of the objects movement.
reverseVerticalDirection() - Method in class android.gameengine.icadroids.objects.MoveableGameObject
Reverses the vertical direction of the objects movement.
RIGHT - Static variable in class android.gameengine.icadroids.objects.collisions.TileCollision
Constant indicating that collisionSide is the right side of the tile
roll - Static variable in class android.gameengine.icadroids.input.MotionSensor
the z rotation of the phone
run(Runnable) - Method in class android.gameengine.icadroids.dashboard.DashboardImageView
Execute a piece of code, presumably something that has to do with this dashboard widget.
run(Runnable) - Method in class android.gameengine.icadroids.dashboard.DashboardTextView
Execute a piece of code, presumably something that has to do with this dashboard widget.
run() - Method in class android.gameengine.icadroids.engine.GameThread
Main game-loop thread that handles gamelogic and rendering.
run() - Method in class android.gameengine.icadroids.forms.ViewCreator
Add a view on top of the current view and register any touchable components in the view to a touch-listener so the IFormInput object can receive touch calls.
run() - Method in class android.gameengine.icadroids.forms.ViewRemover
run() runs on the UI Thread for one time.

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