A B C D E F G H I J L M N O P R S T U V X Y Z

A

addAlarm(Alarm) - Static method in class android.gameengine.icadroids.engine.GameEngine
Add an Alarm to the list of alarms in the GameEngine.
addDashboard() - Method in class android.gameengine.icadroids.engine.GameEngine
Add a new dashboard.
addGameObject(GameObject, int, int) - Method in class android.gameengine.icadroids.engine.GameEngine
Add a GameObject to the game.
addGameObject(GameObject, int, int, float) - Method in class android.gameengine.icadroids.engine.GameEngine
Add a GameObject to the game.
addGameObject(GameObject, float) - Method in class android.gameengine.icadroids.engine.GameEngine
Add a GameObject to the game.
addGameObject(GameObject) - Method in class android.gameengine.icadroids.engine.GameEngine
Add a GameObject to the game.
addListOfObject(Collection<GameObject>) - Method in class android.gameengine.icadroids.engine.GameEngine
Add a collection of GameObjects.
addSound(int, String) - Static method in class android.gameengine.icadroids.sound.GameSound
Adds a new sound to the SoundPool.
addTileMap(int[][], int) - Method in class android.gameengine.icadroids.tiles.GameTiles
Add / replace the current tile map.
addTileResources(String[]) - Method in class android.gameengine.icadroids.tiles.GameTiles
Add resources to the list
addToDashboard(View) - Method in class android.gameengine.icadroids.engine.GameEngine
Add an item to the dashboard that's currently on top.
addToDashboard(LinearLayout, View) - Method in class android.gameengine.icadroids.engine.GameEngine
Add an item to a specific dashboard.
Alarm - Class in android.gameengine.icadroids.alarms
Set alarms who will trigger after a specified time.
Alarm(int, int, IAlarm) - Constructor for class android.gameengine.icadroids.alarms.Alarm
Create a new Alarm with the given time.
android.gameengine.icadroids.alarms - package android.gameengine.icadroids.alarms
 
android.gameengine.icadroids.dashboard - package android.gameengine.icadroids.dashboard
 
android.gameengine.icadroids.engine - package android.gameengine.icadroids.engine
 
android.gameengine.icadroids.forms - package android.gameengine.icadroids.forms
 
android.gameengine.icadroids.input - package android.gameengine.icadroids.input
 
android.gameengine.icadroids.objects - package android.gameengine.icadroids.objects
 
android.gameengine.icadroids.objects.collisions - package android.gameengine.icadroids.objects.collisions
 
android.gameengine.icadroids.objects.graphics - package android.gameengine.icadroids.objects.graphics
 
android.gameengine.icadroids.persistence - package android.gameengine.icadroids.persistence
 
android.gameengine.icadroids.sound - package android.gameengine.icadroids.sound
 
android.gameengine.icadroids.tiles - package android.gameengine.icadroids.tiles
 
AnimatedSprite - Class in android.gameengine.icadroids.objects.graphics
AnimatedSprite is the same as sprite, but has some extra animation functionalities in it.
AnimatedSprite() - Constructor for class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Make an AnimatedSprite without loading any bitmap in it
AnimatedSprite(String, int) - Constructor for class android.gameengine.icadroids.objects.graphics.AnimatedSprite
Create an Animated sprite using the specified image and having the specified number of frames.

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