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addAlarm(Alarm)
- Static method in class android.gameengine.icadroids.engine.
GameEngine
Add an Alarm to the list of alarms in the GameEngine.
addDashboard()
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add a new dashboard.
addGameObject(GameObject, int, int)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add a GameObject to the game.
addGameObject(GameObject, int, int, float)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add a GameObject to the game.
addGameObject(GameObject, float)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add a GameObject to the game.
addGameObject(GameObject)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add a GameObject to the game.
addListOfObject(Collection<GameObject>)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add a collection of GameObjects.
addSound(int, String)
- Static method in class android.gameengine.icadroids.sound.
GameSound
Adds a new sound to the SoundPool.
addTileMap(int[][], int)
- Method in class android.gameengine.icadroids.tiles.
GameTiles
Add / replace the current tile map.
addTileResources(String[])
- Method in class android.gameengine.icadroids.tiles.
GameTiles
Add resources to the list
addToDashboard(View)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add an item to the dashboard that's currently on top.
addToDashboard(LinearLayout, View)
- Method in class android.gameengine.icadroids.engine.
GameEngine
Add an item to a specific dashboard.
Alarm
- Class in
android.gameengine.icadroids.alarms
Set alarms who will trigger after a specified time.
Alarm(int, int, IAlarm)
- Constructor for class android.gameengine.icadroids.alarms.
Alarm
Create a new Alarm with the given time.
android.gameengine.icadroids.alarms
- package android.gameengine.icadroids.alarms
android.gameengine.icadroids.dashboard
- package android.gameengine.icadroids.dashboard
android.gameengine.icadroids.engine
- package android.gameengine.icadroids.engine
android.gameengine.icadroids.forms
- package android.gameengine.icadroids.forms
android.gameengine.icadroids.input
- package android.gameengine.icadroids.input
android.gameengine.icadroids.objects
- package android.gameengine.icadroids.objects
android.gameengine.icadroids.objects.collisions
- package android.gameengine.icadroids.objects.collisions
android.gameengine.icadroids.objects.graphics
- package android.gameengine.icadroids.objects.graphics
android.gameengine.icadroids.persistence
- package android.gameengine.icadroids.persistence
android.gameengine.icadroids.sound
- package android.gameengine.icadroids.sound
android.gameengine.icadroids.tiles
- package android.gameengine.icadroids.tiles
AnimatedSprite
- Class in
android.gameengine.icadroids.objects.graphics
AnimatedSprite is the same as sprite, but has some extra animation functionalities in it.
AnimatedSprite()
- Constructor for class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Make an AnimatedSprite without loading any bitmap in it
AnimatedSprite(String, int)
- Constructor for class android.gameengine.icadroids.objects.graphics.
AnimatedSprite
Create an Animated sprite using the specified image and having the specified number of frames.
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