Mallet Engine
2
Entity-Component based game engine, written in Java.
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Static Public Member Functions | |
static void | drawLine (final Graphics2D _graphics, final Settings _settings, final Vector2 _position) |
static void | drawLines (final Graphics2D _graphics, final Settings _settings, final Vector2 _position) |
static void | drawPolygon (final Graphics2D _graphics, final Settings _settings, final Vector2 _position) |
static void | drawPoints (final Graphics2D _graphics, final Settings _settings, final Vector2 _position) |
static void | setClip (final Graphics2D _graphics, final Settings _settings, final Vector2 _position) |
static void | setGraphicsColour (final Graphics2D _graphics, final Settings _settings) |
static void com.linxonline.mallet.renderer.Graphics2DDraw.drawLine | ( | final Graphics2D | _graphics, |
final Settings | _settings, | ||
final Vector2 | _position | ||
) | [static] |
static void com.linxonline.mallet.renderer.Graphics2DDraw.drawLines | ( | final Graphics2D | _graphics, |
final Settings | _settings, | ||
final Vector2 | _position | ||
) | [static] |
static void com.linxonline.mallet.renderer.Graphics2DDraw.drawPoints | ( | final Graphics2D | _graphics, |
final Settings | _settings, | ||
final Vector2 | _position | ||
) | [static] |
static void com.linxonline.mallet.renderer.Graphics2DDraw.drawPolygon | ( | final Graphics2D | _graphics, |
final Settings | _settings, | ||
final Vector2 | _position | ||
) | [static] |
static void com.linxonline.mallet.renderer.Graphics2DDraw.setClip | ( | final Graphics2D | _graphics, |
final Settings | _settings, | ||
final Vector2 | _position | ||
) | [static] |
static void com.linxonline.mallet.renderer.Graphics2DDraw.setGraphicsColour | ( | final Graphics2D | _graphics, |
final Settings | _settings | ||
) | [static] |