Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
MouseComponent () | |
void | setInputAdapterInterface (final InputAdapterInterface _adapter) |
void | update (final float _dt) |
void | passInputEvent (final InputEvent _event) |
void com.linxonline.mallet.entity.MouseComponent.passInputEvent | ( | final InputEvent | _event | ) |
void com.linxonline.mallet.entity.MouseComponent.setInputAdapterInterface | ( | final InputAdapterInterface | _adapter | ) |
void com.linxonline.mallet.entity.MouseComponent.update | ( | final float | _dt | ) |
Reimplemented from com.linxonline.mallet.entity.Component.