Mallet Engine
2
Entity-Component based game engine, written in Java.
|
Public Member Functions | |
DesktopCaptureScreen () | |
Static Public Member Functions | |
static void | fillBufferedImage (final BufferedImage _image, final Rectangle _bounds) |
static int[] | captureScreen (final int _x, final int _y, final int _width, final int _height) |
static int [] com.linxonline.mallet.util.capture.DesktopCaptureScreen.captureScreen | ( | final int | _x, |
final int | _y, | ||
final int | _width, | ||
final int | _height | ||
) | [static] |
static void com.linxonline.mallet.util.capture.DesktopCaptureScreen.fillBufferedImage | ( | final BufferedImage | _image, |
final Rectangle | _bounds | ||
) | [static] |