Mallet Engine  2
Entity-Component based game engine, written in Java.
com.linxonline.mallet.physics.OBB Member List
This is the complete list of members for com.linxonline.mallet.physics.OBB, including all inherited members.
axescom.linxonline.mallet.physics.OBB
BOTTOM_LEFTcom.linxonline.mallet.physics.OBB [static]
BOTTOM_RIGHTcom.linxonline.mallet.physics.OBB [static]
getAbsolutePoint(final int _index)com.linxonline.mallet.physics.OBB
getCenter()com.linxonline.mallet.physics.OBB
OBB()com.linxonline.mallet.physics.OBB
OBB(final AABB _aabb)com.linxonline.mallet.physics.OBB
OBB(final Vector2 _topLeft, final Vector2 _topRight, final Vector2 _bottomLeft, final Vector2 _bottomRight)com.linxonline.mallet.physics.OBB
offsetcom.linxonline.mallet.physics.OBB
pointscom.linxonline.mallet.physics.OBB
positioncom.linxonline.mallet.physics.OBB
setDimensionsFromOBB(final OBB _obb)com.linxonline.mallet.physics.OBB
setFromOBB(final OBB _obb)com.linxonline.mallet.physics.OBB
setOffset(final float _x, final float _y)com.linxonline.mallet.physics.OBB
setPosition(final float _x, final float _y)com.linxonline.mallet.physics.OBB
setRotation(final Vector2 _point, final float _theta)com.linxonline.mallet.physics.OBB
TOP_LEFTcom.linxonline.mallet.physics.OBB [static]
TOP_RIGHTcom.linxonline.mallet.physics.OBB [static]
translate(final float _x, final float _y)com.linxonline.mallet.physics.OBB
updateAxesAndEdges()com.linxonline.mallet.physics.OBB
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