Mallet Engine  2
Entity-Component based game engine, written in Java.
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Public Member Functions
com.linxonline.mallet.system.SystemInterface Interface Reference
Inheritance diagram for com.linxonline.mallet.system.SystemInterface:
Inheritance graph
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List of all members.

Public Member Functions

void initSystem ()
void startSystem ()
void stopSystem ()
void shutdownSystem ()
void addInputHandler (final InputHandler _handler)
void removeInputHandler (final InputHandler _handler)
void addEvent (final Event _event)
void addEventHandler (final EventHandler _handler)
void removeEventHandler (final EventHandler _handler)
void setCameraPosition (final Vector3 _camera)
void setDisplayDimensions (final Vector2 _display)
void setRenderDimensions (final Vector2 _display)
RenderInterface getRenderInterface ()
SourceGenerator getSourceGenerator ()
void clear ()
void clearInputs ()
void clearEvents ()
boolean update ()
void draw ()

Member Function Documentation


The documentation for this interface was generated from the following file:
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