Mallet Engine
2
Entity-Component based game engine, written in Java.
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addIndices(final int _index) | com.linxonline.mallet.resources.gl.GLGeometry | |
addVertex(final Vector3 _position, final Vector3 _normal, final Vector2 _texCoord) | com.linxonline.mallet.resources.gl.GLGeometry | |
GLGeometry(int _indexSize, int _vertexSize) | com.linxonline.mallet.resources.gl.GLGeometry | |
index | com.linxonline.mallet.resources.gl.GLGeometry | |
indexID | com.linxonline.mallet.resources.gl.GLGeometry | |
initIndexBufferSize(final int _size) | com.linxonline.mallet.resources.gl.GLGeometry | |
initVertexBufferSize(final int _size) | com.linxonline.mallet.resources.gl.GLGeometry | |
NORMAL_OFFSET | com.linxonline.mallet.resources.gl.GLGeometry | [static] |
POSITION_OFFSET | com.linxonline.mallet.resources.gl.GLGeometry | [static] |
STRIDE | com.linxonline.mallet.resources.gl.GLGeometry | [static] |
TEXCOORD_OFFSET | com.linxonline.mallet.resources.gl.GLGeometry | [static] |
vboID | com.linxonline.mallet.resources.gl.GLGeometry | |
vertex | com.linxonline.mallet.resources.gl.GLGeometry | |
VERTEX_SIZE | com.linxonline.mallet.resources.gl.GLGeometry | [static] |