Mallet Engine
2
Entity-Component based game engine, written in Java.
|
Public Member Functions | |
void | addEventHandler (final EventHandler _handler) |
void | removeEventHandler (final EventHandler _handler) |
void | addEventFilter (final EventFilter _filter) |
void | removeEventFilter (final EventFilter _filter) |
void | addEvent (final Event _event) |
void | update () |
void | clearHandlers () |
void | clearEvents () |
boolean | hasEvents () |
void com.linxonline.mallet.event.EventQueue.addEvent | ( | final Event | _event | ) |
void com.linxonline.mallet.event.EventQueue.addEventFilter | ( | final EventFilter | _filter | ) |
void com.linxonline.mallet.event.EventQueue.addEventHandler | ( | final EventHandler | _handler | ) |
boolean com.linxonline.mallet.event.EventQueue.hasEvents | ( | ) |
void com.linxonline.mallet.event.EventQueue.removeEventFilter | ( | final EventFilter | _filter | ) |
void com.linxonline.mallet.event.EventQueue.removeEventHandler | ( | final EventHandler | _handler | ) |