Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
void | initSystem () |
void | startSystem () |
void | stopSystem () |
void | shutdownSystem () |
void | addInputHandler (final InputHandler _handler) |
void | removeInputHandler (final InputHandler _handler) |
void | addEvent (final Event _event) |
void | addEventHandler (final EventHandler _handler) |
void | removeEventHandler (final EventHandler _handler) |
void | setCameraPosition (final Vector3 _camera) |
void | setDisplayDimensions (final Vector2 _display) |
void | setRenderDimensions (final Vector2 _display) |
RenderInterface | getRenderInterface () |
SourceGenerator | getSourceGenerator () |
void | clear () |
void | clearInputs () |
void | clearEvents () |
boolean | update () |
void | draw () |
void com.linxonline.mallet.system.SystemInterface.addEvent | ( | final Event | _event | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
void com.linxonline.mallet.system.SystemInterface.addEventHandler | ( | final EventHandler | _handler | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
void com.linxonline.mallet.system.SystemInterface.addInputHandler | ( | final InputHandler | _handler | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
void com.linxonline.mallet.system.SystemInterface.removeEventHandler | ( | final EventHandler | _handler | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
void com.linxonline.mallet.system.SystemInterface.removeInputHandler | ( | final InputHandler | _handler | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
void com.linxonline.mallet.system.SystemInterface.setCameraPosition | ( | final Vector3 | _camera | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
void com.linxonline.mallet.system.SystemInterface.setDisplayDimensions | ( | final Vector2 | _display | ) |
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
void com.linxonline.mallet.system.SystemInterface.setRenderDimensions | ( | final Vector2 | _display | ) |
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
Implemented in com.linxonline.mallet.system.GLDefaultSystem, and com.linxonline.mallet.system.DefaultSystem.
Implemented in com.linxonline.mallet.system.DefaultSystem, and com.linxonline.mallet.system.GLDefaultSystem.