Mallet Engine  2
Entity-Component based game engine, written in Java.
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com.linxonline.mallet.animation.Skeleton2 Class Reference

List of all members.

Public Member Functions

 Skeleton2 ()
void constructSkeleton (final Bone2 _root)
void translateFromRoot (final Vector2 _translate)
void translateFromBone (final String _name, final Vector2 _translate)
void rotateFromRoot (final float _rotate)
void rotateFromBone (final String _name, final float _rotate)

Constructor & Destructor Documentation


Member Function Documentation

void com.linxonline.mallet.animation.Skeleton2.rotateFromBone ( final String  _name,
final float  _rotate 
)
void com.linxonline.mallet.animation.Skeleton2.translateFromBone ( final String  _name,
final Vector2  _translate 
)

The documentation for this class was generated from the following file:
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