Mallet Engine
2
Entity-Component based game engine, written in Java.
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addChildBone(final Bone2 _child) | com.linxonline.mallet.animation.Bone2 | |
Bone2(final String _name) | com.linxonline.mallet.animation.Bone2 | |
children | com.linxonline.mallet.animation.Bone2 | |
name | com.linxonline.mallet.animation.Bone2 | |
reset() | com.linxonline.mallet.animation.Bone2 | |
rotate(final float _rotate) | com.linxonline.mallet.animation.Bone2 | |
rotate(final float _rotate, final Vector2 _origin) | com.linxonline.mallet.animation.Bone2 | |
setBone(final Vector2 _bone) | com.linxonline.mallet.animation.Bone2 | |
setOffset(final Vector2 _offset) | com.linxonline.mallet.animation.Bone2 | |
translate(final Vector2 _translate) | com.linxonline.mallet.animation.Bone2 |