Mallet Engine  2
Entity-Component based game engine, written in Java.
com.linxonline.mallet.util.settings.Settings Member List
This is the complete list of members for com.linxonline.mallet.util.settings.Settings, including all inherited members.
addBoolean(final String _name, final boolean _value)com.linxonline.mallet.util.settings.Settings
addFloat(final String _name, final float _value)com.linxonline.mallet.util.settings.Settings
addInteger(final String _name, final int _value)com.linxonline.mallet.util.settings.Settings
addObject(final String _name, final Object _value)com.linxonline.mallet.util.settings.Settings
addString(final String _name, final String _value)com.linxonline.mallet.util.settings.Settings
getBoolean(final String _name)com.linxonline.mallet.util.settings.Settings
getBoolean(final String _name, final boolean _default)com.linxonline.mallet.util.settings.Settings
getFloat(final String _name)com.linxonline.mallet.util.settings.Settings
getFloat(final String _name, final float _default)com.linxonline.mallet.util.settings.Settings
getInteger(final String _name)com.linxonline.mallet.util.settings.Settings
getInteger(final String _name, final int _default)com.linxonline.mallet.util.settings.Settings
getObject(final String _name)com.linxonline.mallet.util.settings.Settings
getObject(final String _name, final Object _default)com.linxonline.mallet.util.settings.Settings
getObject(final String _name, final Class< T > _type, final T _default)com.linxonline.mallet.util.settings.Settings
getString(final String _name)com.linxonline.mallet.util.settings.Settings
getString(final String _name, final String _default)com.linxonline.mallet.util.settings.Settings
Settings()com.linxonline.mallet.util.settings.Settings
toArrayString()com.linxonline.mallet.util.settings.Settings
toString()com.linxonline.mallet.util.settings.Settings
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