Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
ElapsedTimer () | |
Static Public Member Functions | |
static void | setTimer (final TimerInterface _time) |
static final double | getElapsedTimeInNanoSeconds () |
static final long | getTotalElapsedTimeInSeconds () |
static final double com.linxonline.mallet.util.time.ElapsedTimer.getElapsedTimeInNanoSeconds | ( | ) | [static] |
Must only be called by game loop
static final long com.linxonline.mallet.util.time.ElapsedTimer.getTotalElapsedTimeInSeconds | ( | ) | [static] |
static void com.linxonline.mallet.util.time.ElapsedTimer.setTimer | ( | final TimerInterface | _time | ) | [static] |