Mallet Engine  2
Entity-Component based game engine, written in Java.
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Public Member Functions | Protected Member Functions
com.linxonline.mallet.resources.SpriteManager Class Reference
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List of all members.

Public Member Functions

 SpriteManager ()

Protected Member Functions

Sprite createResource (final String _file)
Sprite loadSprite (final String _file)

Constructor & Destructor Documentation


Member Function Documentation

Sprite com.linxonline.mallet.resources.SpriteManager.createResource ( final String  _file) [protected]

Should be overriden by all classes that extend this class. Called when a resource needs to be created.

Reimplemented from com.linxonline.mallet.resources.AbstractManager.

Sprite com.linxonline.mallet.resources.SpriteManager.loadSprite ( final String  _file) [protected]

The documentation for this class was generated from the following file:
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