Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
InputSystem () | |
void | addInputHandler (final InputHandler _handler) |
void | removeInputHandler (final InputHandler _handler) |
synchronized void | update () |
void | keyPressed (KeyEvent _event) |
void | keyReleased (KeyEvent _event) |
void | keyTyped (KeyEvent _event) |
void | mouseClicked (MouseEvent _event) |
void | mouseEntered (MouseEvent _event) |
void | mouseExited (MouseEvent _event) |
void | mousePressed (MouseEvent _event) |
void | mouseReleased (MouseEvent _event) |
void | mouseDragged (MouseEvent _event) |
void | mouseMoved (MouseEvent _event) |
void | mouseWheelMoved (MouseWheelEvent _event) |
void | clearHandlers () |
synchronized void | clearInputs () |
Public Attributes | |
InputAdapterInterface | inputAdapter = null |
void com.linxonline.mallet.input.InputSystem.addInputHandler | ( | final InputHandler | _handler | ) |
Implements com.linxonline.mallet.input.InputSystemInterface.
Implements com.linxonline.mallet.input.InputSystemInterface.
synchronized void com.linxonline.mallet.input.InputSystem.clearInputs | ( | ) |
Implements com.linxonline.mallet.input.InputSystemInterface.
void com.linxonline.mallet.input.InputSystem.keyPressed | ( | KeyEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.keyReleased | ( | KeyEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.keyTyped | ( | KeyEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseClicked | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseDragged | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseEntered | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseExited | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseMoved | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mousePressed | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseReleased | ( | MouseEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.mouseWheelMoved | ( | MouseWheelEvent | _event | ) |
void com.linxonline.mallet.input.InputSystem.removeInputHandler | ( | final InputHandler | _handler | ) |
Implements com.linxonline.mallet.input.InputSystemInterface.
synchronized void com.linxonline.mallet.input.InputSystem.update | ( | ) |
Implements com.linxonline.mallet.input.InputSystemInterface.