Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
ArrayList< Event > | filter (final EventMessenger _messenger, ArrayList< Event > _populate) |
ArrayList<Event> com.linxonline.mallet.event.EventFilter.filter | ( | final EventMessenger | _messenger, |
ArrayList< Event > | _populate | ||
) |
Filter the events into an optimised array.
returns optimised array, _populate if defined should be filled with optimised events, else create a new array and return that.