Mallet Engine  2
Entity-Component based game engine, written in Java.
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com.linxonline.mallet.audio.AudioEventGenerator Class Reference

List of all members.

Public Member Functions

 AudioEventGenerator ()

Static Public Member Functions

static final Event createAudioRequest (final String _audioFile, final IDInterface _idInterface, final PlaybackInterface _playback)
static final Event modifyAudioRequest (final int _id, final int _modify)

Detailed Description

Convience Factory that creates Events for the Developer to use when making request to the AudioSystem.


Constructor & Destructor Documentation


Member Function Documentation

static final Event com.linxonline.mallet.audio.AudioEventGenerator.createAudioRequest ( final String  _audioFile,
final IDInterface  _idInterface,
final PlaybackInterface  _playback 
) [static]

Used to inform the AudioSystem to create a new AudioSource and play it.

static final Event com.linxonline.mallet.audio.AudioEventGenerator.modifyAudioRequest ( final int  _id,
final int  _modify 
) [static]

Used to inform the AudioSystem to modify an existing AudioSource. _id refers to the AudioSource identifier _modify refers to how it AudioSource should be modified, either: PLAY, LOOP, STOP, PAUSE, etc.


The documentation for this class was generated from the following file:
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