Mallet Engine
2
Entity-Component based game engine, written in Java.
|
Public Member Functions | |
void | setRenderDimensions (final int _width, final int _height) |
void | setDisplayDimensions (final int _width, final int _height) |
void | setCameraPosition (final Vector3 _position) |
void | draw () |
void | sort () |
void | clear () |
Implemented in com.linxonline.mallet.renderer.GLRenderer, and com.linxonline.mallet.renderer.Basic2DRender.
void com.linxonline.mallet.renderer.RenderInterface.setCameraPosition | ( | final Vector3 | _position | ) |
Implemented in com.linxonline.mallet.renderer.GLRenderer, and com.linxonline.mallet.renderer.Basic2DRender.
void com.linxonline.mallet.renderer.RenderInterface.setDisplayDimensions | ( | final int | _width, |
final int | _height | ||
) |
Implemented in com.linxonline.mallet.renderer.GLRenderer, and com.linxonline.mallet.renderer.Basic2DRender.
void com.linxonline.mallet.renderer.RenderInterface.setRenderDimensions | ( | final int | _width, |
final int | _height | ||
) |
Implemented in com.linxonline.mallet.renderer.GLRenderer, and com.linxonline.mallet.renderer.Basic2DRender.
Implemented in com.linxonline.mallet.renderer.GLRenderer, and com.linxonline.mallet.renderer.Basic2DRender.