Mallet Engine
2
Entity-Component based game engine, written in Java.
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Static Public Member Functions | |
static ArrayList< String > | findUnwantedResources (final HashMap _resources) |
static void | removeUnwantedResources (final HashMap _resources) |
static void | removeUnwantedResources (final HashMap _resources, final ArrayList< String > _remove) |
Package Functions | |
ManageResources () |
static ArrayList<String> com.linxonline.mallet.resources.ManageResources.findUnwantedResources | ( | final HashMap | _resources | ) | [static] |
returns the names of all unused rescources
static void com.linxonline.mallet.resources.ManageResources.removeUnwantedResources | ( | final HashMap | _resources | ) | [static] |
static void com.linxonline.mallet.resources.ManageResources.removeUnwantedResources | ( | final HashMap | _resources, |
final ArrayList< String > | _remove | ||
) | [static] |
Iterates over their names and removes them from the HashMap