Mallet Engine
2
Entity-Component based game engine, written in Java.
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deleteResource(final String _file) | com.linxonline.mallet.io.filesystem.FileSystem | |
doesResourceExist(final String _file) | com.linxonline.mallet.io.filesystem.FileSystem | |
getResourceAsString(final String _file) | com.linxonline.mallet.io.filesystem.FileSystem | |
getResourceAsString(final String _file, final ResourceCallback _callback) | com.linxonline.mallet.io.filesystem.FileSystem | |
getResourceRaw(final String _file) | com.linxonline.mallet.io.filesystem.FileSystem | |
getResourceRaw(final String _file, final ResourceCallback _callback) | com.linxonline.mallet.io.filesystem.FileSystem | |
scanBaseDirectory() | com.linxonline.mallet.io.filesystem.FileSystem | |
writeResourceAsString(final String _file, final String _data) | com.linxonline.mallet.io.filesystem.FileSystem | |
writeResourceRaw(final String _file, final byte[] _data) | com.linxonline.mallet.io.filesystem.FileSystem |