Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
HashMapQuery (final String _name) | |
Entity | queryForEntity (final Settings _query) |
ArrayList< Entity > | queryForEntities (final Settings _query) |
void | addEntity (final Entity _entity) |
void | removeEntity (final Entity _entity) |
void | clear () |
Static Public Attributes | |
static final String | NAME = "NAME" |
com.linxonline.mallet.entity.query.HashMapQuery.HashMapQuery | ( | final String | _name | ) |
void com.linxonline.mallet.entity.query.HashMapQuery.addEntity | ( | final Entity | _entity | ) | [virtual] |
Implements com.linxonline.mallet.entity.query.Query.
void com.linxonline.mallet.entity.query.HashMapQuery.clear | ( | ) | [virtual] |
Implements com.linxonline.mallet.entity.query.Query.
ArrayList<Entity> com.linxonline.mallet.entity.query.HashMapQuery.queryForEntities | ( | final Settings | _query | ) | [virtual] |
Implements com.linxonline.mallet.entity.query.Query.
Entity com.linxonline.mallet.entity.query.HashMapQuery.queryForEntity | ( | final Settings | _query | ) | [virtual] |
Implements com.linxonline.mallet.entity.query.Query.
void com.linxonline.mallet.entity.query.HashMapQuery.removeEntity | ( | final Entity | _entity | ) | [virtual] |
Implements com.linxonline.mallet.entity.query.Query.
final String com.linxonline.mallet.entity.query.HashMapQuery.NAME = "NAME" [static] |