Mallet Engine
2
Entity-Component based game engine, written in Java.
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Static Public Member Functions | |
static WAVHeader | getHeader (final byte[] _buffer) |
static int | getDataStartPoint (final byte[] _soundBuffer) |
static int | getDataSize (final byte[] _soundBuffer) |
static short | getBitsPerSample (final byte[] _soundBuffer) |
static int | getSampleRate (final byte[] _soundBuffer) |
static short | getChannels (final byte[] _soundBuffer) |
Public Attributes | |
int | startPoint = 0 |
int | length = 0 |
short | bitPerSample = 0 |
int | samplerate = 0 |
short | channels |
static short com.linxonline.mallet.util.tools.wav.WAVHeader.getBitsPerSample | ( | final byte[] | _soundBuffer | ) | [static] |
static short com.linxonline.mallet.util.tools.wav.WAVHeader.getChannels | ( | final byte[] | _soundBuffer | ) | [static] |
static int com.linxonline.mallet.util.tools.wav.WAVHeader.getDataSize | ( | final byte[] | _soundBuffer | ) | [static] |
static int com.linxonline.mallet.util.tools.wav.WAVHeader.getDataStartPoint | ( | final byte[] | _soundBuffer | ) | [static] |
static WAVHeader com.linxonline.mallet.util.tools.wav.WAVHeader.getHeader | ( | final byte[] | _buffer | ) | [static] |
static int com.linxonline.mallet.util.tools.wav.WAVHeader.getSampleRate | ( | final byte[] | _soundBuffer | ) | [static] |