Mallet Engine
2
Entity-Component based game engine, written in Java.
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Static Public Attributes | |
static final int | CREATE_DRAW = 10 |
static final int | MODIFY_EXISTING_DRAW = 20 |
static final int | REMOVE_DRAW = 30 |
static final int | SET_CAMERA_POSITION = 40 |
static final int | TEXTURE = 10 |
static final int | GEOMETRY = 20 |
static final int | TEXT = 30 |
final int com.linxonline.mallet.renderer.DrawRequestType.CREATE_DRAW = 10 [static] |
final int com.linxonline.mallet.renderer.DrawRequestType.GEOMETRY = 20 [static] |
final int com.linxonline.mallet.renderer.DrawRequestType.MODIFY_EXISTING_DRAW = 20 [static] |
final int com.linxonline.mallet.renderer.DrawRequestType.REMOVE_DRAW = 30 [static] |
final int com.linxonline.mallet.renderer.DrawRequestType.SET_CAMERA_POSITION = 40 [static] |
final int com.linxonline.mallet.renderer.DrawRequestType.TEXT = 30 [static] |
final int com.linxonline.mallet.renderer.DrawRequestType.TEXTURE = 10 [static] |