Mallet Engine
2
Entity-Component based game engine, written in Java.
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Component() | com.linxonline.mallet.entity.Component | |
Component(final String _name, final String _group) | com.linxonline.mallet.entity.Component | |
componentEvents | com.linxonline.mallet.entity.Component | [protected] |
getComponentEventController() | com.linxonline.mallet.entity.Component | |
isGroup(final String _group) | com.linxonline.mallet.entity.Component | |
isGroupID(final int _groupID) | com.linxonline.mallet.entity.Component | |
isName(final String _name) | com.linxonline.mallet.entity.Component | |
isNameID(final int _nameID) | com.linxonline.mallet.entity.Component | |
parent | com.linxonline.mallet.entity.Component | [protected] |
readObject(final SerialiseInput _input) | com.linxonline.mallet.entity.Component | |
setParent(final Entity _parent) | com.linxonline.mallet.entity.Component | |
update(final float _dt) | com.linxonline.mallet.entity.Component | |
writeObject(final SerialiseOutput _output) | com.linxonline.mallet.entity.Component |