Mallet Engine
2
Entity-Component based game engine, written in Java.
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Public Member Functions | |
SpriteManager () | |
Protected Member Functions | |
Sprite | createResource (final String _file) |
Sprite | loadSprite (final String _file) |
Sprite com.linxonline.mallet.resources.SpriteManager.createResource | ( | final String | _file | ) | [protected] |
Should be overriden by all classes that extend this class. Called when a resource needs to be created.
Reimplemented from com.linxonline.mallet.resources.AbstractManager.
Sprite com.linxonline.mallet.resources.SpriteManager.loadSprite | ( | final String | _file | ) | [protected] |