Mallet Engine  2
Entity-Component based game engine, written in Java.
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com.linxonline.mallet.renderer.RenderContainer Class Reference
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List of all members.

Public Member Functions

 RenderContainer ()
void addFurtherSettings (final Settings _settings)
void removeFurtherSettings (final Settings _settings)
void enableType (int _type)
void disableType (int _type)
void clearResources ()

Public Attributes

final ArrayList< Integer > enabledTypes = new ArrayList<Integer>()
final ArrayList< SettingsfurtherSettings = new ArrayList<Settings>()
final Settings settings = new Settings()
Vector3 position = null

Static Public Attributes

static final int MODEL_TYPE = 1
static final int TEXT_TYPE = 2
static final int GEOMETRIC_TYPE = 3

Constructor & Destructor Documentation


Member Function Documentation


Member Data Documentation

final ArrayList<Integer> com.linxonline.mallet.renderer.RenderContainer.enabledTypes = new ArrayList<Integer>()

The documentation for this class was generated from the following file:
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