- dataSize - Static variable in class com.tyrlib2.graphics.materials.DefaultMaterial3
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- DEBUG - Static variable in class com.tyrlib2.BuildConfig
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- DEFAULT_BORDER_WIDTH - Static variable in class com.tyrlib2.graphics.renderables.Rectangle2
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- DEFAULT_CHANNEL - Static variable in class com.tyrlib2.graphics.renderer.OpenGLRenderer
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- DEFAULT_COLOR - Static variable in class com.tyrlib2.graphics.renderables.Rectangle2
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- DEFAULT_LIGHT_DIRECTION - Static variable in class com.tyrlib2.graphics.lighting.DirectionalLight
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The default light direction
- DEFAULT_SIZE - Static variable in class com.tyrlib2.graphics.particles.ParticleSystem
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- DefaultMaterial3 - Class in com.tyrlib2.graphics.materials
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Default material for rendering 3D objects especially entities.
- DefaultMaterial3() - Constructor for class com.tyrlib2.graphics.materials.DefaultMaterial3
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- DefaultMaterial3(Program, String, float, float, Color[]) - Constructor for class com.tyrlib2.graphics.materials.DefaultMaterial3
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- DefaultMaterial3(Context, String, float, float, LightingType, Color[]) - Constructor for class com.tyrlib2.graphics.materials.DefaultMaterial3
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- DefaultMaterial3(String, float, float, LightingType, Color[]) - Constructor for class com.tyrlib2.graphics.materials.DefaultMaterial3
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- delete() - Method in class com.tyrlib2.graphics.text.programs.Program
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- depth_fs - Static variable in class com.tyrlib2.R.raw
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- depth_vs - Static variable in class com.tyrlib2.R.raw
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- destroy() - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
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- destroy() - Method in class com.tyrlib2.graphics.renderer.ProgramManager
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- destroy() - Method in class com.tyrlib2.graphics.renderer.ShaderManager
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- destroy() - Method in class com.tyrlib2.graphics.renderer.TextureManager
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- destroy() - Method in class com.tyrlib2.graphics.scene.SceneManager
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- destroy() - Method in class com.tyrlib2.input.InputManager
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- destroyRenderable(IRenderable) - Method in class com.tyrlib2.graphics.scene.SceneManager
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- destroyUnnamedTexture(Texture) - Method in class com.tyrlib2.graphics.renderer.TextureManager
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- destroyWindow(String) - Method in class com.tyrlib2.gui.WindowManager
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- destroyWindow(Window) - Method in class com.tyrlib2.gui.WindowManager
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- detach() - Method in class com.tyrlib2.collision.CollisionSphere
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- detach() - Method in class com.tyrlib2.graphics.particles.ParticleSystem
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- detach() - Method in class com.tyrlib2.graphics.renderables.Entity
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- detach() - Method in class com.tyrlib2.graphics.renderables.Skybox
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- detach() - Method in class com.tyrlib2.graphics.scene.BoundedSceneObject
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- detach() - Method in class com.tyrlib2.graphics.scene.Octree
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- detach() - Method in class com.tyrlib2.graphics.scene.OctreeNode
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- detach() - Method in class com.tyrlib2.graphics.scene.SceneNode
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Detaches this node
- detach() - Method in class com.tyrlib2.graphics.scene.SceneObject
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Detaches this node from its parent
- detachChild(SceneNode) - Method in class com.tyrlib2.graphics.scene.SceneNode
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Detaches a SceneNode
- detachSceneObject(SceneObject) - Method in class com.tyrlib2.graphics.scene.SceneNode
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Detaches a passed SceneObject from this SceneNode
- direction - Variable in class com.tyrlib2.math.Ray
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- DirectionalLight - Class in com.tyrlib2.graphics.lighting
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Represents a directional light.
- DirectionalLight() - Constructor for class com.tyrlib2.graphics.lighting.DirectionalLight
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- DirectionalLight(Vector3) - Constructor for class com.tyrlib2.graphics.lighting.DirectionalLight
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- distance(Vector3) - Method in class com.tyrlib2.math.Plane
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- distance - Variable in class com.tyrlib2.util.Raycast.RaycastResult
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- dot(Vector2) - Method in class com.tyrlib2.math.Vector2
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Calculates the dot product between two vectors.
- dot(Vector3) - Method in class com.tyrlib2.math.Vector3
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Calculates the dot product between two vectors.
- draw(String, float, float, float) - Method in class com.tyrlib2.graphics.text.GLText
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- draw(String, float, float) - Method in class com.tyrlib2.graphics.text.GLText
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- draw(int, int, int) - Method in class com.tyrlib2.graphics.text.Vertices
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- DRAW_ORDER - Static variable in class com.tyrlib2.graphics.renderables.BoundingBox
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- DRAW_ORDER - Static variable in class com.tyrlib2.graphics.renderables.Box
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- DRAW_ORDER - Static variable in class com.tyrlib2.graphics.renderables.Triangle
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- DRAW_ORDER_BORDER - Static variable in class com.tyrlib2.graphics.renderables.Rectangle2
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- DRAW_ORDER_IMAGE - Static variable in class com.tyrlib2.graphics.renderables.Image2
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- DRAW_ORDER_QUAD - Static variable in class com.tyrlib2.graphics.renderables.Quad
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- DRAW_ORDER_QUAD - Static variable in class com.tyrlib2.graphics.renderables.Rectangle2
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- drawC(String, float, float, float) - Method in class com.tyrlib2.graphics.text.GLText
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- drawC(String, float, float) - Method in class com.tyrlib2.graphics.text.GLText
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- drawCX(String, float, float) - Method in class com.tyrlib2.graphics.text.GLText
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- drawCY(String, float, float) - Method in class com.tyrlib2.graphics.text.GLText
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- drawSprite(float, float, float, float, TextureRegion, float[]) - Method in class com.tyrlib2.graphics.text.SpriteBatch
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- drawTexture(float, float, float[]) - Method in class com.tyrlib2.graphics.text.GLText
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- duration() - Method in class com.tyrlib2.graphics.animation.Animation
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