- unbind() - Method in class com.tyrlib2.graphics.text.Vertices
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- unPause() - Method in class com.tyrlib2.game.Updater
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- unPause() - Method in class com.tyrlib2.graphics.particles.Emitter
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- update(float[]) - Method in class com.tyrlib2.graphics.lighting.DirectionalLight
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- update(float[]) - Method in class com.tyrlib2.graphics.lighting.Light
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Update the characteristic vector of this light
- update(float[]) - Method in class com.tyrlib2.graphics.lighting.PointLight
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- update() - Method in class com.tyrlib2.graphics.renderer.Camera
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Update the view matrix if the parent node changed
- update() - Method in class com.tyrlib2.graphics.renderer.Viewport
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Update the frustum
- update() - Method in class com.tyrlib2.graphics.scene.Octree
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- update() - Method in class com.tyrlib2.graphics.scene.OctreeNode
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Update the tree (check the partitions, merging, splitting, etc)
- update(Vector3, Quaternion, Vector3, float[]) - Method in class com.tyrlib2.graphics.scene.SceneNode
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Updates the model matrix
- update() - Method in class com.tyrlib2.graphics.scene.SceneNode
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Root update
- updateAll(Vector3, Quaternion, Vector3, float[]) - Method in class com.tyrlib2.graphics.animation.Bone
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- updateAll(Vector3, Quaternion, Vector3, float[]) - Method in class com.tyrlib2.graphics.scene.SceneNode
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Updates the model matrix.
- updateCollisions() - Method in class com.tyrlib2.collision.CollisionGroup
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- Updater - Class in com.tyrlib2.game
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- Updater(BlockingQueue<IUpdateable>) - Constructor for class com.tyrlib2.game.Updater
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- Updater() - Constructor for class com.tyrlib2.game.Updater
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- updateWithPoints(float[], int) - Method in class com.tyrlib2.math.AABB
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- use() - Method in class com.tyrlib2.graphics.renderer.Camera
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Use this camera
- use() - Method in class com.tyrlib2.graphics.renderer.Program
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Use this program for rendering
- usesCoverageAa() - Method in class com.tyrlib2.main.MultisampleConfigChooser
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- Utilities - Class in com.tyrlib2.graphics.text.programs
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- Utilities() - Constructor for class com.tyrlib2.graphics.text.programs.Utilities
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- Utilities - Class in com.tyrlib2.graphics.text
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- Utilities() - Constructor for class com.tyrlib2.graphics.text.Utilities
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- uvDataSize - Static variable in class com.tyrlib2.graphics.materials.DefaultMaterial3
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- uvOffset - Static variable in class com.tyrlib2.graphics.materials.DefaultMaterial3
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Texture information of this object