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R

R - Class in com.tyrlib2
 
R() - Constructor for class com.tyrlib2.R
 
r - Variable in class com.tyrlib2.util.Color
 
R.attr - Class in com.tyrlib2
 
R.attr() - Constructor for class com.tyrlib2.R.attr
 
R.drawable - Class in com.tyrlib2
 
R.drawable() - Constructor for class com.tyrlib2.R.drawable
 
R.raw - Class in com.tyrlib2
 
R.raw() - Constructor for class com.tyrlib2.R.raw
 
R.string - Class in com.tyrlib2
 
R.string() - Constructor for class com.tyrlib2.R.string
 
R.style - Class in com.tyrlib2
 
R.style() - Constructor for class com.tyrlib2.R.style
 
Ray - Class in com.tyrlib2.math
 
Ray(Vector3, Vector3) - Constructor for class com.tyrlib2.math.Ray
 
Raycast - Class in com.tyrlib2.util
Gets the objects intersecting this raycast
Raycast(Vector3, Vector3, float) - Constructor for class com.tyrlib2.util.Raycast
 
Raycast.RaycastResult - Class in com.tyrlib2.util
 
Raycast.RaycastResult() - Constructor for class com.tyrlib2.util.Raycast.RaycastResult
 
readFile(Context, String) - Static method in class com.tyrlib2.files.FileReader
Reads a textfile.
readRawFile(Context, int) - Static method in class com.tyrlib2.files.FileReader
 
recreateAll() - Method in class com.tyrlib2.graphics.renderer.ProgramManager
Recreate all current programs
recreateFonts(Context) - Method in class com.tyrlib2.graphics.scene.SceneManager
 
Rectangle - Class in com.tyrlib2.math
 
Rectangle() - Constructor for class com.tyrlib2.math.Rectangle
 
Rectangle2 - Class in com.tyrlib2.graphics.renderables
A 2D rectangle
Rectangle2(Vector2, Color) - Constructor for class com.tyrlib2.graphics.renderables.Rectangle2
 
Rectangle2(Vector2) - Constructor for class com.tyrlib2.graphics.renderables.Rectangle2
 
RED - Static variable in class com.tyrlib2.util.Color
 
reloadAll(Context) - Method in class com.tyrlib2.graphics.renderer.TextureManager
 
removeBackListener(IBackListener) - Method in class com.tyrlib2.input.InputManager
 
removeChild(Window) - Method in class com.tyrlib2.gui.Window
Remove a child window from this window
removeFrameListener(IFrameListener) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
Remove a frame listener
removeFrameListener(IFrameListener) - Method in class com.tyrlib2.graphics.scene.SceneManager
 
removeItem(IUpdateable) - Method in class com.tyrlib2.game.Updater
 
removeListener(IJoystickListener) - Method in class com.tyrlib2.input.Joystick
 
removeObject(BoundedSceneObject) - Method in class com.tyrlib2.graphics.scene.Octree
 
removeObject(BoundedSceneObject) - Method in class com.tyrlib2.graphics.scene.OctreeNode
Remove a sceneObject
removePattern(IPattern) - Method in class com.tyrlib2.ai.steering.Steerer
 
removeRenderable(IRenderable) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
removeRenderable(BoundedRenderable) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
removeRenderable(IRenderable, int) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
removeRenderable(BoundedRenderable, int) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
removeTouchListener(ITouchListener) - Method in class com.tyrlib2.input.InputManager
 
render(float[]) - Method in class com.tyrlib2.graphics.lighting.PointLight
 
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.materials.ColoredLightedMaterial
 
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.materials.ColoredMaterial
 
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.materials.DefaultMaterial3
 
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.materials.PointSpriteMaterial
 
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.materials.TerrainMaterial
 
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.materials.TexturedMaterial
 
render(float[]) - Method in class com.tyrlib2.graphics.particles.ParticleSystem
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.BoundingBox
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.Entity
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.Image2
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.Line2
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.Rectangle2
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.Skybox
 
render(float[], float[], int) - Method in class com.tyrlib2.graphics.renderables.SubEntity
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.TerrainChunk
 
render(float[]) - Method in class com.tyrlib2.graphics.renderables.Text2
 
render(float[]) - Method in interface com.tyrlib2.graphics.renderer.IRenderable
Renders this object the matrix containing projection and view will be passed
render(FloatBuffer, float[]) - Method in class com.tyrlib2.graphics.renderer.Material
 
render(float[]) - Method in class com.tyrlib2.graphics.renderer.Renderable
Render this object
render(float[]) - Method in class com.tyrlib2.graphics.renderer.Renderable2
 
Renderable - Class in com.tyrlib2.graphics.renderer
Basic class for rendering purposes.
Renderable(Mesh, Material) - Constructor for class com.tyrlib2.graphics.renderer.Renderable
 
Renderable() - Constructor for class com.tyrlib2.graphics.renderer.Renderable
 
Renderable(Material, Mesh) - Constructor for class com.tyrlib2.graphics.renderer.Renderable
 
Renderable(Material, Vector3[], short[]) - Constructor for class com.tyrlib2.graphics.renderer.Renderable
 
renderable - Variable in class com.tyrlib2.util.Raycast.RaycastResult
 
Renderable2 - Class in com.tyrlib2.graphics.renderer
A basic renderable 2D object
Renderable2() - Constructor for class com.tyrlib2.graphics.renderer.Renderable2
 
renderLight(int) - Method in class com.tyrlib2.graphics.materials.LightedMaterial
 
RenderSceneQuery - Class in com.tyrlib2.graphics.renderer
 
RenderSceneQuery(FrustumG, float[]) - Constructor for class com.tyrlib2.graphics.renderer.RenderSceneQuery
 
RenderToTexture - Class in com.tyrlib2.graphics.renderer
 
RenderToTexture() - Constructor for class com.tyrlib2.graphics.renderer.RenderToTexture
 
reset() - Method in class com.tyrlib2.graphics.animation.Animation
 
resetCollisions() - Method in class com.tyrlib2.collision.CollisionSphere
 
resetSteeringForces() - Method in interface com.tyrlib2.ai.steering.IVehicle
Reset the accumulated steering forces
resetSteeringForces() - Method in class com.tyrlib2.ai.steering.PointMass
 
ReversePriorityComparator - Class in com.tyrlib2.util
 
ReversePriorityComparator() - Constructor for class com.tyrlib2.util.ReversePriorityComparator
 
RIGHT_CLIP_PLANE - Static variable in class com.tyrlib2.math.FrustumG
 
rotate(Quaternion) - Method in class com.tyrlib2.graphics.scene.SceneNode
Rotates this node by the passed rotation
rotate(Vector3, float) - Method in class com.tyrlib2.math.Quaternion
 
RUNNING - Static variable in class com.tyrlib2.main.OpenGLActivity
 
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