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F

fadeIn(float, float) - Method in class com.tyrlib2.gui.Window
Fade the window in until maxAlpha has been reached.
fadeOut(float, float) - Method in class com.tyrlib2.gui.Window
Fade the window out until minAlpha has been reached
FAR_CLIP_PLANE - Static variable in class com.tyrlib2.math.FrustumG
 
fileExists(Context, String) - Static method in class com.tyrlib2.files.FileReader
Checks if a file exists.
FileReader - Class in com.tyrlib2.files
Reads a textfile belonging to a Context (Activity usually)
FileReader() - Constructor for class com.tyrlib2.files.FileReader
 
FileWriter - Class in com.tyrlib2.files
Writes content to a file.
FileWriter() - Constructor for class com.tyrlib2.files.FileWriter
 
Flee - Class in com.tyrlib2.ai.steering
 
Flee(ITargetProvider, float) - Constructor for class com.tyrlib2.ai.steering.Flee
 
FloatArray - Class in com.tyrlib2.util
 
FloatArray(int) - Constructor for class com.tyrlib2.util.FloatArray
 
Font - Class in com.tyrlib2.graphics.text
 
Font(GLText) - Constructor for class com.tyrlib2.graphics.text.Font
 
FONT_SIZE_MAX - Static variable in class com.tyrlib2.graphics.text.GLText
 
FONT_SIZE_MIN - Static variable in class com.tyrlib2.graphics.text.GLText
 
ForceAffector - Class in com.tyrlib2.graphics.particles
 
ForceAffector() - Constructor for class com.tyrlib2.graphics.particles.ForceAffector
 
ForceAffector(Vector3) - Constructor for class com.tyrlib2.graphics.particles.ForceAffector
 
ForceAffector(float, float) - Constructor for class com.tyrlib2.graphics.particles.ForceAffector
 
ForceAffector(ForceAffector) - Constructor for class com.tyrlib2.graphics.particles.ForceAffector
 
forceUpdate() - Method in class com.tyrlib2.graphics.scene.SceneNode
Force this node to update
Frame - Class in com.tyrlib2.gui
A basic GUI element for containing other GUI elements
Frame() - Constructor for class com.tyrlib2.gui.Frame
 
fromAxisAngle(Vector3, float) - Static method in class com.tyrlib2.math.Quaternion
Create a quaternion from an axis-angle rotation
fromHeightmap(String, DefaultMaterial3, Vector2, float) - Static method in class com.tyrlib2.graphics.terrain.Terrain
 
fromHeightmap(String, TerrainMaterial, Vector2, float) - Static method in class com.tyrlib2.graphics.terrain.Terrain
 
fromScreen(Vector2) - Static method in class com.tyrlib2.util.Raycast
 
FrustumG - Class in com.tyrlib2.math
 
FrustumG(Vector3, Vector3, Vector3, int, int, float, float) - Constructor for class com.tyrlib2.math.FrustumG
 
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