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A

a - Variable in class com.tyrlib2.util.Color
 
AABB - Class in com.tyrlib2.math
An axis aligned bounding box
AABB() - Constructor for class com.tyrlib2.math.AABB
 
AABB(Vector3, Vector3) - Constructor for class com.tyrlib2.math.AABB
 
aabbInFrustum(AABB) - Method in class com.tyrlib2.math.FrustumG
 
accelerate(float) - Method in interface com.tyrlib2.ai.steering.IVehicle
 
accelerate(float) - Method in class com.tyrlib2.ai.steering.PointMass
 
add(Vector2) - Method in class com.tyrlib2.math.Vector2
Adds this vector to another.
add(Vector3) - Method in class com.tyrlib2.math.Vector3
Adds this vector to another.
addAffector(Affector) - Method in class com.tyrlib2.graphics.particles.ParticleSystem
 
addAllFrames(List<AnimationFrame>) - Method in class com.tyrlib2.graphics.animation.Animation
 
addAnimation(Animation) - Method in class com.tyrlib2.graphics.animation.Skeleton
Add a new animation
addBackListener(IBackListener) - Method in class com.tyrlib2.input.InputManager
 
addBone(Bone) - Method in class com.tyrlib2.graphics.animation.Skeleton
Add a new bone
addBone(Bone, Bone) - Method in class com.tyrlib2.graphics.animation.Skeleton
Add a bone and assign a parent for it
addChild(Window) - Method in class com.tyrlib2.gui.Window
Add a new child window to this window
addCollision(CollisionSphere) - Method in class com.tyrlib2.collision.CollisionSphere
 
addCollisionSphere(CollisionSphere) - Method in class com.tyrlib2.collision.CollisionGroup
 
addCollisionSpheres(Collection<CollisionSphere>) - Method in class com.tyrlib2.collision.CollisionGroup
 
addEmitter(Emitter) - Method in class com.tyrlib2.graphics.particles.ParticleSystem
 
addFrame(AnimationFrame) - Method in class com.tyrlib2.graphics.animation.Animation
 
addFrameListener(IFrameListener) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
Add a new frame listener
addFrameListener(IFrameListener) - Method in class com.tyrlib2.graphics.scene.SceneManager
 
addItem(IUpdateable) - Method in class com.tyrlib2.game.Updater
 
addListener(IJoystickListener) - Method in class com.tyrlib2.input.Joystick
 
addObject(BoundedSceneObject) - Method in class com.tyrlib2.graphics.scene.Octree
 
addObject(BoundedSceneObject) - Method in class com.tyrlib2.graphics.scene.OctreeNode
Insert an object into the octree Note that the inserted object must provide a none-null aabb!
addParticle(Particle) - Method in class com.tyrlib2.graphics.particles.ParticleSystem
 
addPattern(IPattern) - Method in class com.tyrlib2.ai.steering.Steerer
 
addRenderable(IRenderable) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
addRenderable(BoundedRenderable) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
addRenderable(IRenderable, int) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
addRenderable(BoundedRenderable, int) - Method in class com.tyrlib2.graphics.renderer.OpenGLRenderer
 
addSteeringForce(Vector3) - Method in interface com.tyrlib2.ai.steering.IVehicle
Add a new steering force
addSteeringForce(Vector3) - Method in class com.tyrlib2.ai.steering.PointMass
 
addSubEntity(SubEntity) - Method in class com.tyrlib2.graphics.renderables.Entity
Add a new subentity
addTarget(ITargetProvider) - Method in class com.tyrlib2.game.Movement
 
addTouchListener(ITouchListener) - Method in class com.tyrlib2.input.InputManager
 
addUnnamedTexture(Texture) - Method in class com.tyrlib2.graphics.renderer.TextureManager
 
Affector - Class in com.tyrlib2.graphics.particles
This class takes care of affecting a particle ie changing color, speed, etc
Affector() - Constructor for class com.tyrlib2.graphics.particles.Affector
 
allowsMoreParticles() - Method in class com.tyrlib2.graphics.particles.ParticleSystem
 
Animation - Class in com.tyrlib2.graphics.animation
This class represents an animation by manipulating a skeleton.
Animation(String) - Constructor for class com.tyrlib2.graphics.animation.Animation
 
AnimationFrame - Class in com.tyrlib2.graphics.animation
This class represents a single animation frame
AnimationFrame(int) - Constructor for class com.tyrlib2.graphics.animation.AnimationFrame
 
app_name - Static variable in class com.tyrlib2.R.string
 
apply(IVehicle) - Method in class com.tyrlib2.ai.steering.Flee
 
apply(IVehicle) - Method in interface com.tyrlib2.ai.steering.IPattern
 
apply(IVehicle) - Method in class com.tyrlib2.ai.steering.JoystickInput
 
apply(IVehicle) - Method in class com.tyrlib2.ai.steering.ObstacleAvoidance
 
apply(IVehicle) - Method in class com.tyrlib2.ai.steering.Seek
 
AppTheme - Static variable in class com.tyrlib2.R.style
 
attachChild(SceneNode) - Method in class com.tyrlib2.graphics.scene.SceneNode
Attaches a SceneNode as a child to this SceneNode
attachSceneObject(SceneObject) - Method in class com.tyrlib2.graphics.scene.SceneNode
Attaches a passed SceneObject to this SceneNode
attachTo(SceneNode) - Method in class com.tyrlib2.collision.CollisionSphere
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.lighting.DirectionalLight
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.lighting.PointLight
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.particles.ParticleSystem
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.renderables.Entity
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.renderables.Skybox
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.renderer.Renderable
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.scene.BoundedSceneObject
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.scene.Octree
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.scene.OctreeNode
 
attachTo(SceneNode) - Method in class com.tyrlib2.graphics.scene.SceneObject
Attaches this object to a SceneNode
AttribVariable - Enum in com.tyrlib2.graphics.text
 
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