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T

TargetNode - Class in com.tyrlib2.game
 
TargetNode(SceneNode) - Constructor for class com.tyrlib2.game.TargetNode
 
TargetPoint - Class in com.tyrlib2.game
 
TargetPoint(Vector3) - Constructor for class com.tyrlib2.game.TargetPoint
 
TargetSceneObject - Class in com.tyrlib2.game
 
TargetSceneObject(SceneObject) - Constructor for class com.tyrlib2.game.TargetSceneObject
 
Terrain - Class in com.tyrlib2.graphics.terrain
Takes care of rendering terrain
Terrain() - Constructor for class com.tyrlib2.graphics.terrain.Terrain
 
terrain_fs - Static variable in class com.tyrlib2.R.raw
 
terrain_vs - Static variable in class com.tyrlib2.R.raw
 
TerrainChunk - Class in com.tyrlib2.graphics.renderables
A smaller chunk of a bigger terrain
TerrainChunk() - Constructor for class com.tyrlib2.graphics.renderables.TerrainChunk
 
TerrainMaterial - Class in com.tyrlib2.graphics.materials
Default material for rendering 3D objects especially entities.
TerrainMaterial() - Constructor for class com.tyrlib2.graphics.materials.TerrainMaterial
 
TerrainMaterial(TerrainMaterial) - Constructor for class com.tyrlib2.graphics.materials.TerrainMaterial
 
TerrainMaterial(Vector2) - Constructor for class com.tyrlib2.graphics.materials.TerrainMaterial
 
TerrainTexture - Class in com.tyrlib2.graphics.terrain
This class represents a texture used for rendering terrain.
TerrainTexture(Texture) - Constructor for class com.tyrlib2.graphics.terrain.TerrainTexture
 
TerrainTexture(String) - Constructor for class com.tyrlib2.graphics.terrain.TerrainTexture
 
texH - Static variable in class com.tyrlib2.graphics.lighting.DirectionalLight
 
Text2 - Class in com.tyrlib2.graphics.renderables
 
Text2(String, int, Color, Font) - Constructor for class com.tyrlib2.graphics.renderables.Text2
 
Texture - Class in com.tyrlib2.graphics.renderer
 
Texture(int) - Constructor for class com.tyrlib2.graphics.renderer.Texture
 
textured_fs - Static variable in class com.tyrlib2.R.raw
 
textured_ppl_fs - Static variable in class com.tyrlib2.R.raw
 
textured_ppl_vs - Static variable in class com.tyrlib2.R.raw
 
textured_vs - Static variable in class com.tyrlib2.R.raw
 
TexturedMaterial - Class in com.tyrlib2.graphics.materials
A material which only supports texturing
TexturedMaterial() - Constructor for class com.tyrlib2.graphics.materials.TexturedMaterial
 
TexturedMaterial(Texture, Program) - Constructor for class com.tyrlib2.graphics.materials.TexturedMaterial
 
TexturedMaterial(Texture) - Constructor for class com.tyrlib2.graphics.materials.TexturedMaterial
 
TexturedMaterial(String) - Constructor for class com.tyrlib2.graphics.materials.TexturedMaterial
 
textureHandle - Variable in class com.tyrlib2.graphics.renderer.Program
The handle to the texture currently passed to the GPU
TextureHelper - Class in com.tyrlib2.graphics.text
 
TextureHelper() - Constructor for class com.tyrlib2.graphics.text.TextureHelper
 
TextureManager - Class in com.tyrlib2.graphics.renderer
 
TextureManager() - Constructor for class com.tyrlib2.graphics.renderer.TextureManager
 
TEXTURES_PER_CHUNK - Static variable in class com.tyrlib2.graphics.materials.TerrainMaterial
 
texW - Static variable in class com.tyrlib2.graphics.lighting.DirectionalLight
Size of the shadow textures
time - Variable in class com.tyrlib2.graphics.animation.AnimationFrame
 
toMatrix() - Method in class com.tyrlib2.math.Quaternion
Converts this quaternion to a 4x4 matrix
toMatrix(float[]) - Method in class com.tyrlib2.math.Quaternion
 
TOP_CLIP_PLANE - Static variable in class com.tyrlib2.math.FrustumG
 
toString(char, char) - Method in class com.tyrlib2.game.Stats
Get a human readable string representation of this Stats object
toString() - Method in class com.tyrlib2.util.FloatArray
 
TouchListener - Class in com.tyrlib2.input
 
TouchListener() - Constructor for class com.tyrlib2.input.TouchListener
 
translate(Vector3) - Method in interface com.tyrlib2.ai.steering.IVehicle
 
translate(Vector3) - Method in class com.tyrlib2.ai.steering.PointMass
 
translate(Vector3) - Method in class com.tyrlib2.graphics.scene.SceneNode
Translate this node by a vector3
Triangle - Class in com.tyrlib2.graphics.renderables
 
Triangle(Material, Vector3[]) - Constructor for class com.tyrlib2.graphics.renderables.Triangle
 
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