Craud Impaler
Medium natural beast (aquatic)
Level 3 Skirmisher XP 150
HP 51; Bloodied 25 | Initiative +7 |
AC 17, Fortitude 15, Reflex 15, Will 13 | Perception+3 |
Speed 6, swim 6 | Darkvision |
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Traits
Aquatic
The impaler can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.
Standard Actions
Claw
At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 1d6 + 4 damage.
Scissor Claws
At-Will
Effect: The impaler uses claw twice. If both attacks hit, the impaler recharges impale and uses it as a free action.
Impale
Encounter
Attack: Melee 2 (one creature); +10 vs. AC
Hit: 1d4 + 4 damage, and ongoing 5 damage (save ends).
Triggered Actions
Scuttle
At-Will
Trigger: The impaler misses with an attack.
Effect (Free Action): The impaler shifts 2 squares.
Str 16 (+4) Dex 19 (+5) Wis 14 (+3)
Con 19 (+5) Int 3 (-3) Cha 9 (0)
Alignment unaligned Languages -
Published in Monster Manual 3, page(s) 36.