Kuo-Toa Cutter
Medium natural humanoid (aquatic)
Level 16 Skirmisher XP 1400

HP 151; Bloodied 75Initiative +17
AC 30, Fortitude 28, Reflex 30, Will 27Perception+12
Speed 6, swim 6Darkvision

Traits

Aquatic

The cutter can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Standard Actions

Barbed Dagger (Weapon) At-Will

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 4d4 + 14 damage.

Crippling Strike (Weapon) At-Will

Attack: Melee 1 (one creature granting combat advantage to the cutter); +21 vs. AC

Hit: 2d4 + 4 damage, and the target is slowed and takes ongoing 10 damage (save ends both).

Move Actions

Slick Maneuver At-Will

Requirement: The cutter must be adjacent to an enemy.

Effect: The cutter shifts 3 squares to another square adjacent to the enemy.

Triggered Actions

Swift Strike At-Will

Trigger: An enemy misses the cutter with a melee attack.

Effect (Immediate Reaction): The cutter shifts 4 squares and uses barbed dagger.

Skills Acrobatics +20, Stealth +20
Str 21 (+13)                Dex 24 (+15)                Wis 19 (+12)
Con 15 (+10)                Int 17 (+11)                Cha 17 (+11)

Alignment evil        Languages Deep Speech
Equipment: dagger .

Published in Monster Manual 3, page(s) 125.