Sir Oakley (Companion)
Medium natural humanoid, human
Level 6 Defender-

HP 58; Bloodied 29; Healing Surges 10; Surge Value 14Initiative +3
AC 23, Fortitude 21, Reflex 17, Will 19Perception+4
Speed 5

Standard Actions

Valiant Strike (Weapon) At-Will

Attack: Melee 1 (one creature); +13 vs. AC. Sir Oakley gains a bonus to the attack roll equal to the number of enemies adjacent to him.

Hit: 1d10 + 7 damage, and Sir Oakley marks the target until the end of his next turn.

Holy Smite (Radiant, Weapon) 2/Encounter

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 1d10 + 9 radiant damage, and the target is dazed until the end of Sir Oakley’s next turn.

Minor Actions

Restore Vitality (Healing) Daily

Effect: One creature adjacent to Sir Oakley regains 14 hit points and can make a saving throw.

Triggered Actions

Heroic Effort Encounter

Trigger: Sir Oakley misses with an attack or fails a saving throw.

Effect (Free Action): Sir Oakley gains a +4 racial bonus to the triggering roll.

Skills Diplomacy +10, Religion +8
Str 18 (+7)                Dex 10 (+3)                Wis 12 (+4)
Con 13 (+4)                Int 11 (+3)                Cha 14 (+5)

Alignment Lawful Good        Languages Common, Draconic
Equipment: bastard sword , heavy shield , plate armor .

Published in Madness at Gardmore Abbey, page(s) 2-12.