Sir Oakley (Companion)
Medium natural humanoid, human
Level 6 Defender-
HP 58; Bloodied 29; Healing Surges 10; Surge Value 14 | Initiative +3 |
AC 23, Fortitude 21, Reflex 17, Will 19 | Perception+4 |
Speed 5 | |
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Standard Actions
Valiant Strike (Weapon)
At-Will
Attack: Melee 1 (one creature); +13 vs. AC. Sir Oakley gains a bonus to the attack roll equal to the number of enemies adjacent to him.
Hit: 1d10 + 7 damage, and Sir Oakley marks the target until the end of his next turn.
Holy Smite (Radiant, Weapon)
2/Encounter
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 1d10 + 9 radiant damage, and the target is dazed until the end of Sir Oakley’s next turn.
Minor Actions
Restore Vitality (Healing)
Daily
Effect: One creature adjacent to Sir Oakley regains 14 hit points and can make a saving throw.
Triggered Actions
Heroic Effort
Encounter
Trigger: Sir Oakley misses with an attack or fails a saving throw.
Effect (Free Action): Sir Oakley gains a +4 racial bonus to the triggering roll.
Skills Diplomacy +10, Religion +8
Str 18 (+7) Dex 10 (+3) Wis 12 (+4)
Con 13 (+4) Int 11 (+3) Cha 14 (+5)
Alignment Lawful Good Languages Common, Draconic
Equipment: bastard sword , heavy shield , plate armor .
Published in Madness at Gardmore Abbey, page(s) 2-12.