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Introduction

As I was starting a new project I was looking for a library that will help me write a composite application, i.e. an application with a main shell (window) and pluggable extensions (DLLs / modules) to be added to it dynamically; A library like Prism but hopefully much simpler.

Many pieces of the puzzle could already be found elsewhere. The application had to have a clear separation between data and view, i.e. an MVVM approach. Services had to be linked automatically with something like MEF. Data validation should be automatic (thanks to ValidationAttribute(s)).

But improvement had to be made regarding disconnected messaging and view resolution. About the view resolution, i.e. the process of finding the appropriate view to represent a given business data object, I wanted to just tag the view with an attribute, such as DataView(typeof(BusinessData1)) and let the library take care of the rest. This is where this library came from.

What's new?

Performance improvements (in Composition.GetView()), Commands simplification, POCO Bindings, WP7 support and MEF for WP7.
Codeplex project.

Table of content

Samples
About MEF and MVVM
What does a composite application look like
Core Features
    Composition GetView
    Validation and ViewModelBase
    Disconnected Messaging
    Commands
Utilities
    UIThread Invoke
    Design time model initialization
    POCO Bindings
    Foreach
Summary
Compatibility
References

Samples

Intro.png

To test if my library was up to its goal I have ported three samples to it. In all case I was able to reduce the application size and maintain functionality.

The unit tests illustrate how the most important features are working (i.e. Composition, Notification, ViewModelBase and Command).

About MEF and MVVM

Josh Smith talked about MVVM extensively on MSDN already. But, to summarize, MVVM is a View Model approach where all the logic and information is in the models. And by all I mean all, to the extent of including the selected element of a list, or the position of the caret, if need be.

In MVVM the view is nothing more than some declarative XAML (and possibly some UI specific code if need be, with no business code at all just pure UI logic). And because business data might not express all the information present in a view (such as selected area, incorrect value in a text box, etc...), business models might be wrapped in view models. View models are business models wrappers with a few extra, view-friendly, properties. This offers various advantages including increased testability, better separation of concerns, possibility to have independent team for business data and UI.

MEF, or Manage Extensibility Framework, solves the problem of passing services and other shared objects around in a very neat way. It also enables to find interfaces implementations easily.
Basically “consumer” objects declare what they need with the import attribute, like so:

[Import(typeof(ISomeInterface)]
public ISomeInterface MySome { get; set; }
Somewhere else in the code the exporting object are declared with export attribute.
[Export(typeof(ISomeInterface))]
public class SomeInterfaceImplentation : ISomeInterface
{ /** */ }
Remark properties and methods can be exported. Import can be single object (Import) or many (ImportMany). I strongly recommend that you read the MEF documentation.
To find the implementation for all imports needed by your objects there are 2 actions to be done:
  1. At the start of the program, a “catalog” of types for MEF should be initialized from a list of types, assemblies and / or directories, which will be where MEF will look for locating exports. It’s where you opt-in for the modules of interest. With this library you’ll call the method Composition.Register(), as shown below.
  2. You “compose” the objects that need to be resolved (i.e. which contains imports). With this library you’ll use the method Composition.Compose().
MEF contains various tags to control whether instances are shared or not, whether multiple implementations of an export is valid or not. Again this is covered in the documentation.

What does a composite application look like

A composite application is an application where there is a well-known top level UI element, typically a window for a desktop application or a Page for Silverlight. This top level UI element is called the “Shell”.

The shell contains multiple areas where pluggable content will be hosted. Content that is not defined by the shell but in modules that are loaded dynamically (with MEF for example).

For example in the example below a shell is defined with two areas:

<Window 
	x:Class="DemoApp.MainWindow"
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
	<Grid>
		<Grid.ColumnDefinitions>
			<ColumnDefinition Width="Auto" />
			<ColumnDefinition Width="*" />
		</Grid.ColumnDefinitions>
		<ListBox
			Grid.Column="0"
			Items="{Binding Documents}"
			Header="Documents"
			/>
		<TabControl 
			Grid.Column="1"
			IsSynchronizedWithCurrentItem="True" 
			ItemsSource="{Binding Workspaces}" 
			ItemContainerStyle="{StaticResource ClosableTabItemStyle}"/>
	</ Grid >
</Window>
Remark Don’t worry too much about the shell when you create it, it is relatively easy to add or move areas later in the development, if need be. But it’s harder to remove an area in use!

Once a shell has been defined, an interface to it should be exposed via a common library. It could be a “IShellInterface” (see the IShellView in the StockTraderApp for example) or its view model (see MainViewModel in DemoApp for example), or a combination of the two!

As an example here is the IShellView interface from the StockTraderApp sample:

public enum ShellRegion
{
	MainToolBar,
	Secondary,
	Action,
	Research,
	// this will set the currently selected item
	Main,
}
public interface IShellView
{
	void ShowShell(); // this will show the shell window
	void Show(ShellRegion region, object data);
	ObservableCollection<object> MainItems { get; }
}
Once a shell has been defined the composite application can be written. Four short steps are involved:
  1. Define the DLL that are to be dynamically loaded
  2. Create the shell (or skip and import it in 3.)
  3. Export the shell and import the modules
  4. Start the app / initialize the modules
For example, here is what StockTraderApp simplified App code could look like
public partial class App
{
	public App()
	{
		// 1. Opt-in for the DLL of interest (for import-export resolution)
		Composition.Register(
			typeof(Shell).Assembly
			, typeof(IShellView).Assembly
			, typeof(MarketModule).Assembly
			, typeof(PositionModule).Assembly
			, typeof(WatchModule).Assembly
			, typeof(NewsModule).Assembly
			);
		// 2. Create the shell
		Logger = new TraceLogger();
		Shell = new Shell();
	}
 
	[Export(typeof(IShellView))]
	public IShellView Shell { get; internal set; }
 
	[Export(typeof(ILoggerFacade))]
	public ILoggerFacade Logger { get; private set; }
 
	[ImportMany(typeof(IShellModule))]
	public IShellModule[] Modules { get; internal set; }
 
	public void Run()
	{
		// 3. export the shell, import the modules
		Composition.Compose(this);
		Shell.ShowShell();
 
		// 4. Start the modules, they would import the shell
		// and use it to appear on the UI
		foreach (var m in Modules)
			m.Init();
	}
}

Core Features

The library grew quite a lot from its humble beginnings. It consists out of two main parts. Feature which are critical to MVMM and composite development and optional features which were a useful additions.

The central class for most features of this library is the Composition class. It also contains two important properties, Catalog and Container, which are the used for MEF to resolve imports and exports. You need to fill the Catalog at the start of the application with Composition.Register(), for example:

static App() // init catalog in App’s static constructor
{
	Composition.Register(
		typeof(MapPage).Assembly
		, typeof(TitleData).Assembly
		, typeof(SessionInfo).Assembly
	);
}
Later service imports and exports can be solved with MEF by calling Composition.Compose().

Composition GetView

When an MVVM development pattern is followed, one writes business model and / or view models and views for these data models. Typically this view will only consist of “XAML code”, and their DataContext property will be the business model. Often MVVM helper libraries will provide some ways of finding and loading these views.

In this library the views need to be tagged with a DataViewAttribute which specifies for which model type this view is for:

[DataView(typeof(CustomerViewModel))]
public partial class CustomerView : UserControl
{
	public CustomerView()
	{
		InitializeComponent();
	}
}
Then, from a data model, you can automatically load the appropriate view (and set its DataContext) with a call to Composition.GetView(), for example:
public void ShowPopup(object message, object title)
{
	var sDialog = new MsgBox();
	sDialog.Message = Composition.GetView(message);
	sDialog.Title = Composition.GetView(title);
	sDialog.Show();
}
Often models are not displayed as a result of some method call but simply because they are an item in an ItemsControl or the content of a ContentControl. In this case the DataControl control can be used in XAML to display the item by calling Composition.GetView().

Remark It also brings a DataTemplate like functionality to Silverlight.

Because we use a View-Model approach, the same data model can be shown in multiple places at the same time hence Composition.GetView(), DataViewAttribute and the DataControl have an optional location parameter.

In the example below, the same UserViewModel instance (subclass of WorkspaceViewModel) is used to display both the TabItem header and content using different location parameter (note: location is not set, i.e.it is null, in the second template).

<Style x:Key="ClosableTabItemStyle" TargetType="TabItem" BasedOn="{StaticResource {x:Type TabItem}}">
	<Setter Property="HeaderTemplate">
		<Setter.Value>
			<DataTemplate>
				<g:DataControl Data="{Binding}" Location="header"/>
			</DataTemplate>
		</Setter.Value>
	</Setter>
	<Setter Property="ContentTemplate">
		<Setter.Value>
			<DataTemplate>
				<g:DataControl Data="{Binding}"/>
			</DataTemplate>
		</Setter.Value>
	</Setter>
</Style>
Both views were defined like this (note the first view is the default view, i.e. location is not set, it is null):
[DataView(typeof(CustomerViewModel))]
public partial class CustomerView : System.Windows.Controls.UserControl
{
	public CustomerView()
	{
		InitializeComponent();
	}
}
[DataView(typeof(WorkspaceViewModel), "header")]
public partial class CustomerHeaderView : UserControl
{
	public CustomerHeaderView()
	{
		InitializeComponent();
	}
}

Validation and ViewModelBase

Inspired by Rob Eisenberg’s talk, I created a ViewModelBase class which implement two important interfaces for WPF development: INotifyPropertyChanged and IDataErrorInfo.

The INotifyPropertyChanged implementation is strongly typed (refactor friendly):

public class Person : ViewModelBase
{
	public string Name
	{
		get { return mName; }
		set
		{
			if (value == mName)
				return;
			mName = value;
			OnPropertyChanged(() => Name); // See, no magic string!
		}
	}
	string mName;
}
The IDataErrorInfo interface allows the WPF bindings to validate the properties they are bound to (if NotifyOnValidationError=true). The implementation in ViewModelBase validates the properties using ValidationAttribute(s) on the properties themselves. For example:
public class Person : ViewModelBase
{
	[Required]
	public string Name { get; set; }
 
	[Required]
	public string LastName { get; set; }
 
	[OpenRangeValidation(0, null)]
	public int Age { get; set; }
 
	[PropertyValidation("Name")]
	[PropertyValidation("LastName")]
	[DelegateValidation("InitialsError")]
	public string Initials { get; set; }
 
	public string InitialsError()
	{
		if (Initials == null || Initials.Length != 2)
			return "Initials is not a 2 letter string";
		return null;
	}
}
The example above also illustrates some of the new ValidationAttribute subclasses provided in this library, in the Galador.Applications.Validation namespace, i.e.
ConversionValidationAttribute
DelegateValidationAttribute
OpenRangeValidationAttribute
PropertyValidationAttribute

A control with an invalid binding will automatically be surrounded by a red border (default style), but the error feedback can be customized as shown in this XAML fragment below, which display the error message below the validated text:

<!-- FIRST NAME-->
<Label 
	Grid.Row="2" Grid.Column="0" 
	Content="First _name:" 
	HorizontalAlignment="Right"
	Target="{Binding ElementName=firstNameTxt}"
	/>
<TextBox 
	x:Name="firstNameTxt"
	Grid.Row="2" Grid.Column="2" 
	Text="{Binding Path=Customer.FirstName, ValidatesOnDataErrors=True, UpdateSourceTrigger=PropertyChanged, BindingGroupName=CustomerGroup}" 
	Validation.ErrorTemplate="{x:Null}"
	/>
<!-- Display the error string to the user -->
<ContentPresenter 
	Grid.Row="3" Grid.Column="2"
	Content="{Binding ElementName=firstNameTxt, Path=(Validation.Errors).CurrentItem}"
	/>

Disconnected Messaging

In a composite application there is a need for components to send messages to each other without knowing each other. The Notifications class and its static methods are here to solve this problem.

First a common message type should be defined in a common library, objects can

Remark The subscription thread is an optional parameter that can be either the original thread, the UI thread or a background thread.

To illustrate these functionalities here is a snippet of code from the Notifications’ unit test class.

public void TestSubscribe()
{
	// subscribe to a message
	Notifications.Subscribe<NotificationsTests, MessageData>(null, StaticSubscribed, ThreadOption.PublisherThread);

	// publish a message
	Notifications.Publish(new MessageData { });

	// unsubscribe to a message below
	Notifications.Unsubscribe<NotificationsTests, MessageData>(null, StaticSubscribed);
}
 
static void StaticSubscribed(NotificationsTests t, MessageData md)
{
	// message handling
}
Arguably the Notifications.Subscribe() syntax is a bit cumbersome. It’s why an object can also subscribe to multiple message type in one swoop by calling Notifications.Register(this), which will subscribe all its methods with one argument and tagged with NotificationHandlerAttribute, as in
public void TestRegister()
{
	// register to multiple message type (1 shown below)
	Notifications.Register(this, ThreadOption.PublisherThread);

	// publish a message
	Notifications.Publish(new MessageData { Info = "h" });
}
 
[NotificationHandler]
public void Listen1(MessageData md)
{
	// message handling
}

Commands

To avoid the need for code in the UI, yet handle code triggering controls such as a Button or a MenuItem, WPF (and Silverlight 4) came up with commands (ICommand to be exact). When a button is clicked the control action is triggered, and if it has a Command property it will call Command.Execute(parameter), where the parameter is the Control.CommandParameter property.

ViewModels need to expose a Command property whose Execute() method will call one of their methods. For this purpose there is the DelegateCommand.

A delegate command can be created by passing a method to execute and an optional method to check if the method can be executed (which will enable / disable the command source, i.e. the button). For example:

var p = new Person();
var save = new DelegateCommand(p, () => p.CanSave);
Remark The second argument is an expression. The command will automatically INotifyPropertyChanged properties and register to the PropertyChanged event to update its CanExecute() status.

Remark Sometimes you need commands such as “DoAll” as in “CancelAll” or “BuyAll” hence the support of ForeachCommand class, which is an ICommand itself and can watch a list of ICommand, set its status to CanBeExecuted if all its command can be executed.

Utilities

A few other non-essential features found their way into this library.

UIThread Invoke

There is the Invoker, which assist in running code on the GUI thread. It can also be used in both WPF and Silverlight.
public class Invoker
{
	public static void BeginInvoke(Delegate method, params object[] args)
	public static void DelayInvoke(TimeSpan delay, Delegate method, params object[] args)
}

Design time model initialization

There is design time support for the data views. Using the attached property Composition.DesignerDataContext on a data view sets its DataContext at design time:
<UserControl x:Class="MEFedMVVMDemo.Views.SelectedUser"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x=http://schemas.microsoft.com/winfx/2006/xaml
		xmlns:g="http://schemas.galador.net/xaml/libraries"
		xmlns:models="clr-namespace:MEFedMVVMDemo.ViewModels"
		g:Composition.DesignerDataContext="models:SelectedUserViewModel"
		>
These view models (i.e. DataView’s DataContext) can compose themselves (i.e. call Composition.Compose(this)) to import some other services.

Remark Having a design time DataContext makes the experience of writing a DataTemplate a whole lot better.

Remark These view models can be made aware that they are in design mode if they implement the IDesignAware interface.

Remark The services loaded by the models can be different in runtime and design time if they are exported with ExportService instead of Export, like so

[ExportService(ServiceContext.DesignTime, typeof(IUsersService))]
public class DesignTimeUsersService : IUsersService

POCO Bindings

There are times when you want to synchronize 2 values. 2 classes assist in this endeavour: PropertyPath and POCOBinding. While these classes are not strongly typed they have some strongly typed public static Create<T> method to help alleviate error creating them.
Here is how 2 integer properties can be synchronized:
var p1 = new Person();
var p2 = new Person();
POCOBinding.Create<Person, Person, int>(p1, aP => aP.Boss.Age, p2, aP2 => aP2.Age);
And here is how a value can be set through a PropertyPath
var p1 = new Person();
var pp = PropertyPath.Create<string>(() => p1.Boss.Name);

//.....
pp.Value = "Foo";
Assert.AreEqual(p1.Boss.Name, "Foo");
Remark PropertyPath implements INotifyPropertyChanged.

Foreach

There are multiple variations of the Foreach classes which can be used to observe an IEnumerable or an ObservableCollection and take whatever action is appropriate when something in the collection changes.

Summary

Hopefully this article and the samples it contains will have shown what a composite application architecture looks like and how this library makes it easy to solve the key problems most often met by a composite application: The last version of this library can be found on Codeplex

Compatibility

This library will work with the Client Profile for .NET4 and Silverlight 4.

If need to be ported to .NET3.5 there are two obstacles.

References

MEF on Codeplex (it’s also part of .NET4 & Silverlight 4)
http://mef.codeplex.com/

Prism, aka the composite application library
http://compositewpf.codeplex.com/

Josh Smith on MVVM
http://msdn.microsoft.com/en-us/magazine/dd419663.aspx

Rob Eisenberg on MVVM
http://devlicio.us/blogs/rob_eisenberg/archive/2010/03/16/build-your-own-mvvm-framework-is-online.aspx

The MEFedMVVM library
http://mefedmvvm.codeplex.com