Uses of Class
gestIT.ExpEventArgs

Packages that use ExpEventArgs
gestIT   
touchgestIT   
 

Uses of ExpEventArgs in gestIT
 

Methods in gestIT that return ExpEventArgs
 ExpEventArgs StateChangedEvent.getEventArgs()
          Getter method for getting the args
 

Methods in gestIT with parameters of type ExpEventArgs
 boolean SimpleTmpExp.Accepts(ExpEventArgs arg)
          Method that check if event parameters will satisfy the current simple building block
 boolean ExpContent.Accepts(ExpEventArgs args, Token token)
          Method that check if a specific event meet a constraint
 boolean SimpleTmpExp.Consume(ExpEventArgs arg)
          Method that consume an event
 boolean ExpContent.Consume(ExpEventArgs args, Token token)
          Method that consume an event
 void Emitter.FeedDeviceEvent(ExpEventArgs arg)
          Execute one step of the gesture, starting from new event arguments.
 void SimpleTmpExp.Invalidate(ExpEventArgs arg)
          Invalidate the following simple building block and set the state to error If the current building block is flagged as iterative, it will be setted back to enable state
 

Constructors in gestIT with parameters of type ExpEventArgs
StateChangedEvent(TmpExp source, ExpEventArgs args, Token tok)
          Generic Constructor
 

Uses of ExpEventArgs in touchgestIT
 

Subclasses of ExpEventArgs in touchgestIT
 class TouchEventArgs
           
 

Methods in touchgestIT with parameters of type ExpEventArgs
 boolean TouchContent.Accepts(ExpEventArgs args, Token token)
           
 boolean TouchContent.Consume(ExpEventArgs args, Token token)