Basic rigid body - can be used as is, or a derived class can
over-ride certain behaviours.
A body can only be added to one physics system at a time!
Namespace: JigLibX.PhysicsAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public class Body |
Visual Basic |
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Public Class Body |
Visual C++ |
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public ref class Body |