Adds a Primitive

Namespace: JigLibX.Collision
Assembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0

Syntax

C#
public int AddPrimitive(
	Primitive prim,
	MaterialProperties matProps
)
Visual Basic
Public Function AddPrimitive ( _
	prim As Primitive, _
	matProps As MaterialProperties _
) As Integer
Visual C++
public:
int AddPrimitive(
	Primitive^ prim, 
	MaterialProperties matProps
)

Parameters

prim
Type: JigLibX.Geometry..::..Primitive

[Missing <param name="prim"/> documentation for "M:JigLibX.Collision.CollisionSkin.AddPrimitive(JigLibX.Geometry.Primitive,JigLibX.Collision.MaterialProperties)"]

matProps
Type: JigLibX.Collision..::..MaterialProperties

[Missing <param name="matProps"/> documentation for "M:JigLibX.Collision.CollisionSkin.AddPrimitive(JigLibX.Geometry.Primitive,JigLibX.Collision.MaterialProperties)"]

Return Value

int

See Also