CollisionSystem which checks every skin against each other. For small scenes this is as fast or even faster as CollisionSystemGrid.

Namespace: JigLibX.Collision
Assembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0

Syntax

C#
public class CollisionSystemBrute : CollisionSystem
Visual Basic
Public Class CollisionSystemBrute _
	Inherits CollisionSystem
Visual C++
public ref class CollisionSystemBrute : public CollisionSystem

Inheritance Hierarchy

System..::..Object
  JigLibX.Collision..::..CollisionSystem
    JigLibX.Collision..::..CollisionSystemBrute

See Also