Adds the other body to the list of bodies to be activated if this body moves more than a certain distance from either a previously stored position, or the position passed in.

Namespace: JigLibX.Physics
Assembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0

Syntax

C#
public void AddMovementActivation(
	Vector3 pos,
	Body otherBody
)
Visual Basic
Public Sub AddMovementActivation ( _
	pos As Vector3, _
	otherBody As Body _
)
Visual C++
public:
void AddMovementActivation(
	Vector3 pos, 
	Body^ otherBody
)

Parameters

pos
Type: Vector3

[Missing <param name="pos"/> documentation for "M:JigLibX.Physics.Body.AddMovementActivation(Microsoft.Xna.Framework.Vector3,JigLibX.Physics.Body)"]

otherBody
Type: JigLibX.Physics..::..Body

[Missing <param name="otherBody"/> documentation for "M:JigLibX.Physics.Body.AddMovementActivation(Microsoft.Xna.Framework.Vector3,JigLibX.Physics.Body)"]

See Also