Used during setup - allow the creator to register functors to do
the actual collision detection. Each functor inherits from this
- has a name to help debugging! The functor has to be able to
handle the primitivs being passed to it in either order.
Namespace: JigLibX.CollisionAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public abstract class DetectFunctor |
Visual Basic |
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Public MustInherit Class DetectFunctor |
Visual C++ |
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public ref class DetectFunctor abstract |
Inheritance Hierarchy
System..::..Object
JigLibX.Collision..::..DetectFunctor
JigLibX.Collision..::..CollDetectBoxBox
JigLibX.Collision..::..CollDetectBoxHeightmap
JigLibX.Collision..::..CollDetectBoxPlane
JigLibX.Collision..::..CollDetectBoxStaticMesh
JigLibX.Collision..::..CollDetectCapsuleBox
JigLibX.Collision..::..CollDetectCapsuleCapsule
JigLibX.Collision..::..CollDetectCapsuleHeightmap
JigLibX.Collision..::..CollDetectCapsulePlane
JigLibX.Collision..::..CollDetectCapsuleStaticMesh
JigLibX.Collision..::..CollDetectSphereBox
JigLibX.Collision..::..CollDetectSphereCapsule
JigLibX.Collision..::..CollDetectSphereHeightmap
JigLibX.Collision..::..CollDetectSpherePlane
JigLibX.Collision..::..CollDetectSphereSphere
JigLibX.Collision..::..CollDetectSphereStaticMesh
JigLibX.Collision..::..DetectFunctor
JigLibX.Collision..::..CollDetectBoxBox
JigLibX.Collision..::..CollDetectBoxHeightmap
JigLibX.Collision..::..CollDetectBoxPlane
JigLibX.Collision..::..CollDetectBoxStaticMesh
JigLibX.Collision..::..CollDetectCapsuleBox
JigLibX.Collision..::..CollDetectCapsuleCapsule
JigLibX.Collision..::..CollDetectCapsuleHeightmap
JigLibX.Collision..::..CollDetectCapsulePlane
JigLibX.Collision..::..CollDetectCapsuleStaticMesh
JigLibX.Collision..::..CollDetectSphereBox
JigLibX.Collision..::..CollDetectSphereCapsule
JigLibX.Collision..::..CollDetectSphereHeightmap
JigLibX.Collision..::..CollDetectSpherePlane
JigLibX.Collision..::..CollDetectSphereSphere
JigLibX.Collision..::..CollDetectSphereStaticMesh