The PhysicsSystem type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | AddBody |
Adds the body to the Physic- and the CollisionSystem
|
![]() | AddConstraint |
Adds a constraint to the simulation.
|
![]() | AddController |
Add a controller to the simulation.
|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | Integrate |
Integrates the system forwards by dt - the caller is
responsible for making sure that repeated calls to this use
the same dt (if desired)
|
![]() | MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | RemoveBody |
Removes the body from the Physic- and the CollisionSystem
|
![]() | RemoveConstraint |
Removes a constraint form the simulation.
|
![]() | RemoveController |
Removes a Controller from the simulation.
|
![]() | ResetTime |
ResetTime
|
![]() | ToString | (Inherited from Object.) |