Adds the body to the Physic- and the CollisionSystem
Namespace: JigLibX.PhysicsAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public void AddBody( Body body ) |
Visual Basic |
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Public Sub AddBody ( _ body As Body _ ) |
Visual C++ |
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public: void AddBody( Body^ body ) |
Parameters
- body
- Type: JigLibX.Physics..::..Body
Body which should be added to the simulation.