Get height and normal (quicker than calling both)
Namespace: JigLibX.GeometryAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public void GetHeightAndNormal( out float h, out Vector3 normal, int i, int j ) |
Visual Basic |
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Public Sub GetHeightAndNormal ( _ <OutAttribute> ByRef h As Single, _ <OutAttribute> ByRef normal As Vector3, _ i As Integer, _ j As Integer _ ) |
Visual C++ |
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public: void GetHeightAndNormal( [OutAttribute] float% h, [OutAttribute] Vector3% normal, int i, int j ) |
Parameters
- h
- Type: System..::..Single%
[Missing <param name="h"/> documentation for "M:JigLibX.Geometry.Heightmap.GetHeightAndNormal(System.Single@,Microsoft.Xna.Framework.Vector3@,System.Int32,System.Int32)"]
- normal
- Type: Vector3%
[Missing <param name="normal"/> documentation for "M:JigLibX.Geometry.Heightmap.GetHeightAndNormal(System.Single@,Microsoft.Xna.Framework.Vector3@,System.Int32,System.Int32)"]
- i
- Type: System..::..Int32
[Missing <param name="i"/> documentation for "M:JigLibX.Geometry.Heightmap.GetHeightAndNormal(System.Single@,Microsoft.Xna.Framework.Vector3@,System.Int32,System.Int32)"]
- j
- Type: System..::..Int32
[Missing <param name="j"/> documentation for "M:JigLibX.Geometry.Heightmap.GetHeightAndNormal(System.Single@,Microsoft.Xna.Framework.Vector3@,System.Int32,System.Int32)"]