CollisionSystem which checks every skin against each other. For small scenes this is
as fast or even faster as CollisionSystemGrid.
Namespace: JigLibX.CollisionAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public class CollisionSystemBrute : CollisionSystem |
Visual Basic |
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Public Class CollisionSystemBrute _ Inherits CollisionSystem |
Visual C++ |
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public ref class CollisionSystemBrute : public CollisionSystem |
Inheritance Hierarchy
System..::..Object
JigLibX.Collision..::..CollisionSystem
JigLibX.Collision..::..CollisionSystemBrute
JigLibX.Collision..::..CollisionSystem
JigLibX.Collision..::..CollisionSystemBrute