Defines a heightmap that has up in the "Y" direction

Namespace: JigLibX.Geometry
Assembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0

Syntax

C#
public class Heightmap : Primitive
Visual Basic
Public Class Heightmap _
	Inherits Primitive
Visual C++
public ref class Heightmap : public Primitive

Remarks

Indicies go from "bottom right" - i.e. (0, 0) -> (xmin, ymin) heights/normals are obtained by interpolation over triangles, with each quad being divided up in the same way - the diagonal going from (i, j) to (i+1, j+1)

Inheritance Hierarchy

System..::..Object
  JigLibX.Geometry..::..Primitive
    JigLibX.Geometry..::..Heightmap

See Also