Adds a Primitive
Namespace: JigLibX.CollisionAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public int AddPrimitive( Primitive prim, int matID ) |
Visual Basic |
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Public Function AddPrimitive ( _ prim As Primitive, _ matID As Integer _ ) As Integer |
Visual C++ |
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public: int AddPrimitive( Primitive^ prim, int matID ) |
Parameters
- prim
- Type: JigLibX.Geometry..::..Primitive
[Missing <param name="prim"/> documentation for "M:JigLibX.Collision.CollisionSkin.AddPrimitive(JigLibX.Geometry.Primitive,System.Int32)"]
- matID
- Type: System..::..Int32
[Missing <param name="matID"/> documentation for "M:JigLibX.Collision.CollisionSkin.AddPrimitive(JigLibX.Geometry.Primitive,System.Int32)"]