Some default materials that get added automatically User
materials should start at NumMaterialTypes, or else
ignore this and over-ride everything. User-refined values can
get used so should not assume the values come form this enum -
use MaterialID
Namespace: JigLibX.CollisionAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public enum MaterialID |
Visual Basic |
---|
Public Enumeration MaterialID |
Visual C++ |
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public enum class MaterialID |
Members
Member name | Description | |
---|---|---|
Unset | ||
UserDefined | ||
NotBouncySmooth | ||
NotBouncyNormal | ||
NotBouncyRough | ||
NormalSmooth | ||
NormalNormal | ||
NormalRough | ||
BouncySmooth | ||
BouncyNormal | ||
BouncyRough | ||
NumMaterialTypes |