Used by physics to cache the world position (not really
needed? pretty useful in debugging!)
Namespace: JigLibX.CollisionAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public Vector3 Position |
Visual Basic |
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Public Position As Vector3 |
Visual C++ |
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public: Vector3 Position |