Constructor
Namespace: JigLibX.GeometryAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public IndexedTriangle( int i0, int i1, int i2, Vector3[] vertexArray ) |
Visual Basic |
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Public Sub New ( _ i0 As Integer, _ i1 As Integer, _ i2 As Integer, _ vertexArray As Vector3() _ ) |
Visual C++ |
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public: IndexedTriangle( int i0, int i1, int i2, array<Vector3>^ vertexArray ) |
Parameters
- i0
- Type: System..::..Int32
[Missing <param name="i0"/> documentation for "M:JigLibX.Geometry.IndexedTriangle.#ctor(System.Int32,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector3[])"]
- i1
- Type: System..::..Int32
[Missing <param name="i1"/> documentation for "M:JigLibX.Geometry.IndexedTriangle.#ctor(System.Int32,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector3[])"]
- i2
- Type: System..::..Int32
[Missing <param name="i2"/> documentation for "M:JigLibX.Geometry.IndexedTriangle.#ctor(System.Int32,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector3[])"]
- vertexArray
- Type: array<Vector3>[]()[][]
[Missing <param name="vertexArray"/> documentation for "M:JigLibX.Geometry.IndexedTriangle.#ctor(System.Int32,System.Int32,System.Int32,Microsoft.Xna.Framework.Vector3[])"]