This can get updated at the same time as Body.AddExternalForces so that forces
can be added independant of individual bodies - e.g. joints between pairs of bodies.
Namespace: JigLibX.PhysicsAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public abstract class Controller |
Visual Basic |
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Public MustInherit Class Controller |
Visual C++ |
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public ref class Controller abstract |