If there is to be any collision detection, this physics system
needs to know how to collide objects. In the absence of a
collision system, no collisions will occur (surprise
surprise).
Namespace: JigLibX.PhysicsAssembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0
Syntax
C# |
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public CollisionSystem CollisionSystem { get; set; } |
Visual Basic |
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Public Property CollisionSystem As CollisionSystem Get Set |
Visual C++ |
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public: property CollisionSystem^ CollisionSystem { CollisionSystem^ get (); void set (CollisionSystem^ value); } |