Basic rigid body - can be used as is, or a derived class can over-ride certain behaviours. A body can only be added to one physics system at a time!

Namespace: JigLibX.Physics
Assembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0

Syntax

C#
public class Body
Visual Basic
Public Class Body
Visual C++
public ref class Body

Inheritance Hierarchy

System..::..Object
  JigLibX.Physics..::..Body
    JigLibX.Vehicles..::..ChassisBody

See Also