Bodies that use a lot of constraints don't behave very well during the physics shock step, so they can bypass it.

Namespace: JigLibX.Physics
Assembly: JigLibX (in JigLibX.dll) Version: 0.3.1.0

Syntax

C#
public bool DoShockProcessing { get; set; }
Visual Basic
Public Property DoShockProcessing As Boolean
	Get
	Set
Visual C++
public:
property bool DoShockProcessing {
	bool get ();
	void set (bool value);
}

See Also