The ChassisBody type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | AllowFreezing |
Allows getting/setting of whether this body ever freezes
(Inherited from Body.) |
![]() | AngularVelocity |
Gets or Sets transformRate.AngularVelocity
(Inherited from Body.) |
![]() | AngularVelocityAux |
Gets or Sets transformAux.AngularVelocity
(Inherited from Body.) |
![]() | ApplyGravity |
Gets or sets applyGravity
(Inherited from Body.) |
![]() | BodyInertia |
Gets or Sets bodyInertia
(Inherited from Body.) |
![]() | BodyInvInertia |
Gets or Sets bodyInvInertia
(Inherited from Body.) |
![]() | Car |
Gets mCar
|
![]() | CollisionSkin |
Allowed to return null if this body doesn't engage
in collisions.
(Inherited from Body.) |
![]() | DoShockProcessing |
Bodies that use a lot of constraints don't behave very well during the
physics shock step, so they can bypass it.
(Inherited from Body.) |
![]() | Force |
Gets or Sets force
(Inherited from Body.) |
![]() | Immovable |
Ensures that this object never moves, and reduces collision
checking.
(Inherited from Body.) |
![]() | InverseMass |
Gets or Set invMass
(Inherited from Body.) |
![]() | IsActive |
Gets activity (bool)
(Inherited from Body.) |
![]() | IsBodyEnabled |
Are we registered with the physics system?
(Inherited from Body.) |
![]() | Mass |
Gets or Sets mass
(Inherited from Body.) |
![]() | OldAngVel |
Gets oldTransformRate.AngularVelocity
(Inherited from Body.) |
![]() | OldOrientation |
Gets oldTransform.Orientation
(Inherited from Body.) |
![]() | OldPosition |
Gets oldTransform.Position
(Inherited from Body.) |
![]() | OldTransform |
Gets oldTransform
(Inherited from Body.) |
![]() | OldTransformRate |
Gets oldTransformRate
(Inherited from Body.) |
![]() | OldVelocity |
Gets oldTransformRate.Velocity
(Inherited from Body.) |
![]() | Orientation |
Gets or Sets transform.Orientation
(Inherited from Body.) |
![]() | Position |
Gets or Sets transform.Position
(Inherited from Body.) |
![]() | Torque |
Gets or Sets torque
(Inherited from Body.) |
![]() | Transform |
Gets or Sets transform
(Inherited from Body.) |
![]() | TransformRate |
Gets or Sets transformRate
(Inherited from Body.) |
![]() | VelChanged |
Gets velChanged
(Inherited from Body.) |
![]() | Velocity |
Gets or Sets transformRate.Velocity
(Inherited from Body.) |
![]() | VelocityAux |
Gets or Sets transformRateAux.Velocity
(Inherited from Body.) |
![]() | WorldInertia |
Gets worldInertia
(Inherited from Body.) |
![]() | WorldInvInertia |
Gets worldInvInertia
(Inherited from Body.) |